Player Matchup

Merlin
Merlin
Baaltars
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Raaaampage
Bacchus
Level 48
God Stats
1W - 3L
1,488 SR
Queue Stats
25W - 31L
1,372 Elo+
Party 1
Pele
Pele
Weelt
Pele
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 53
1,496 SR
1,457 Elo+

VS

Team Averages
Level 31
1,672 SR
1,595 Elo+
Odin
Odin
Dabimann
Odin
Level 27
God Stats
3W - 0L
1,764 SR
Queue Stats
49W - 26L
1,610 Elo+
Party 2
Zhong Kui
Zhong Kui
Rusharr
Zhong Kui
Level 45
God Stats
1W - 0L
1,752 SR
Queue Stats
67W - 40L
1,597 Elo+
Party 2
Cthulhu
Cthulhu
temp-804312
Cthulhu
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 20L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baaltars
Merlin
10
2 / 5 / 1
7,313
609
6,782
7,283
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Raaaampage
Bacchus
10
0 / 3 / 3
7,267
606
4,682
10,582
8,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Weelt
Pele
11
1 / 5 / 2
7,605
634
4,701
8,761
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
9 / 1 / 4
9,434
786
8,412
7,340
6,282
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
Rusharr
Zhong Kui
12
2 / 1 / 9
8,291
691
7,445
10,027
7,046
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
temp-804312
Cthulhu
11
2 / 1 / 11
8,935
745
5,617
6,737
4,491
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
13
13
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
Baaltars
Merlin
2
5
1
0.5
W
Odin
9
1
4
11
L
Bacchus
Raaaampage
Bacchus
0
3
3
0.5
W
Zhong Kui
Rusharr
Zhong Kui
2
1
9
6.5
L
Pele
Weelt
Pele
1
5
2
0.4
W
Cthulhu
temp-804312
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,165
Damage
21,474
26,626
Taken
24,104
14,124
Mitigated
17,819
3,991
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Baaltars
Merlin
6,782
442
0
530
7,283
2,457
0
4,276
2,957
28,696
0
W
Odin
8,412
2,371
1,161
1,128
7,340
6,282
270
3,354
3,986
0
20,972
L
Bacchus
Raaaampage
Bacchus
4,682
109
0
1,680
10,582
8,792
0
4,476
5,922
10,261
0
W
Zhong Kui
Rusharr
Zhong Kui
7,445
1,036
0
2,819
10,027
7,046
634
4,388
5,639
45,170
0
L
Pele
Weelt
Pele
4,701
619
0
1,781
8,761
2,875
0
4,354
4,256
0
36,434
W
Cthulhu
temp-804312
Cthulhu
5,617
548
589
453
6,737
4,491
31
3,771
2,966
16,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,185
Gold Earned
26,660
123
Minions Killed
135
0
Camps Cleared
0
612,263
Distance Traveled
654,677
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,313
609
60
5
0
170,851
1
W
Odin
9,434
786
27
2
0
231,543
2
L
Bacchus
7,267
606
9
1
0
212,673
1
W
Zhong Kui
8,291
691
89
7
0
188,277
1
L
Pele
7,605
634
54
5
0
228,739
0
W
Cthulhu
8,935
745
19
2
0
234,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role