Player Matchup

Cupid
Cupid
F4cund0_0967
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Nachymby
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,672 Elo+
Party 1
Fenrir
Fenrir
NkZy2
Fenrir
Level 17
God Stats
19W - 23L
1,451 SR
Queue Stats
31W - 39L
1,355 Elo+
Solo
Jormungandr
Jormungandr
ZeroOmega5
Jormungandr
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 8L
1,484 Elo+
Solo
Hera
Hera
rkacompany
Hera
Level 29
God Stats
0W - 1L
1,431 SR
Queue Stats
5W - 4L
1,531 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,508 Elo+

VS

Team Averages
Level 14
1,667 SR
1,471 Elo+
Anhur
Anhur
Angelboygamer
Anhur
Level 29
God Stats
2W - 2L
1,708 SR
Queue Stats
296W - 267L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fatal8646
Tsukuyomi
Level 15
God Stats
134W - 141L
1,482 SR
Queue Stats
155W - 176L
1,415 Elo+
Solo
Cthulhu
Cthulhu
SIR WANGUS
Cthulhu
Level 6
God Stats
8W - 6L
1,746 SR
Queue Stats
60W - 71L
1,547 Elo+
Solo
Achilles
Achilles
Vegalogik
Achilles
Level 15
God Stats
9W - 3L
1,596 SR
Queue Stats
38W - 21L
1,450 Elo+
Solo
Kukulkan
Kukulkan
batman062405
Kukulkan
Level 7
God Stats
3W - 0L
1,806 SR
Queue Stats
20W - 17L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 8
10,242
931
5,669
14,228
5,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Nachymby
Arachne
16
4 / 11 / 9
11,083
1,008
8,772
17,163
6,824
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
NkZy2
Fenrir
17
6 / 6 / 7
12,036
1,094
17,797
24,161
9,808
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
ZeroOmega5
Jormungandr
18
5 / 7 / 10
12,365
1,124
15,678
19,946
22,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 4 / 11
11,300
1,027
9,413
10,347
4,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 18
12,234
1,112
16,799
11,291
4,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Fatal8646
Tsukuyomi
18
8 / 6 / 16
12,683
1,153
20,041
13,656
7,496
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
SIR WANGUS
Cthulhu
19
6 / 4 / 23
12,597
1,145
9,516
17,811
20,655
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Vegalogik
Achilles
19
5 / 1 / 20
13,108
1,192
14,076
12,316
16,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
batman062405
Kukulkan
19
9 / 4 / 15
13,447
1,222
19,356
10,855
4,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
127
18
Kills
35
35
Deaths
18
45
Assists
92
Player
Kills
Deaths
Assists
KDA
W
7
3
18
5.33
L
1
7
8
0.71
W
Tsukuyomi
Fatal8646
Tsukuyomi
8
6
16
2.67
L
Arachne
Nachymby
Arachne
4
11
9
0.77
L
Fenrir
NkZy2
Fenrir
6
6
7
1.58
W
Cthulhu
SIR WANGUS
Cthulhu
6
4
23
4.38
W
Achilles
Vegalogik
Achilles
5
1
20
15
L
Jormungandr
ZeroOmega5
Jormungandr
5
7
10
1.43
W
Kukulkan
batman062405
Kukulkan
9
4
15
4.13
L
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,329
Damage
79,788
85,845
Taken
65,929
48,924
Mitigated
53,657
6,468
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,799
11,301
0
508
11,291
4,661
0
5,425
5,591
0
27,649
L
5,669
3,165
314
20
14,228
5,845
0
3,536
10,692
0
12,025
W
Tsukuyomi
Fatal8646
Tsukuyomi
20,041
6,237
1,293
2,226
13,656
7,496
0
4,249
9,338
0
36,163
L
Arachne
Nachymby
Arachne
8,772
6,001
0
1,652
17,163
6,824
0
6,312
10,851
0
15,210
L
Fenrir
NkZy2
Fenrir
17,797
5,885
517
2,346
24,161
9,808
0
8,128
16,033
0
26,966
W
Cthulhu
SIR WANGUS
Cthulhu
9,516
2,319
409
0
17,811
20,655
0
6,583
10,928
27,612
0
W
Achilles
Vegalogik
Achilles
14,076
4,970
0
651
12,316
16,094
0
5,690
5,360
0
34,078
L
Jormungandr
ZeroOmega5
Jormungandr
15,678
2,591
0
1,376
19,946
22,389
0
8,905
11,041
38,058
0
W
Kukulkan
batman062405
Kukulkan
19,356
3,492
0
0
10,855
4,751
0
2,275
8,555
53,676
0
L
9,413
1,330
0
243
10,347
4,058
0
1,991
8,356
32,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
64,069
165
Minions Killed
228
3
Camps Cleared
3
966,601
Distance Traveled
1,037,639
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,234
1,112
29
3
1
199,093
0
L
Cupid
10,242
931
14
1
0
176,448
0
W
Tsukuyomi
12,683
1,153
38
3
1
179,552
0
L
Arachne
11,083
1,008
12
1
0
162,182
0
L
Fenrir
12,036
1,094
18
2
3
230,029
0
W
Cthulhu
12,597
1,145
44
4
1
215,769
0
W
Achilles
13,108
1,192
44
4
0
240,033
3
L
Jormungandr
12,365
1,124
53
5
0
201,642
0
W
Kukulkan
13,447
1,222
73
7
0
203,192
0
L
Hera
11,300
1,027
68
6
0
196,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role