Player Matchup

Bellona
Bellona
CoviDRedZONE
Bellona
Level 16
God Stats
2W - 3L
1,470 SR
Queue Stats
40W - 29L
1,552 Elo+
Solo
Chang'e
Chang'e
Overjoyedspade
Chang'e
Level 11
God Stats
1W - 3L
1,282 SR
Queue Stats
40W - 30L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Rotaa613
Cthulhu
Level 29
God Stats
1W - 8L
1,406 SR
Queue Stats
66W - 62L
1,643 Elo+
Solo
Kukulkan
Kukulkan
SonnyDay11109
Kukulkan
Level 15
God Stats
52W - 53L
1,932 SR
Queue Stats
225W - 252L
1,342 Elo+
Party 2
Izanami
Izanami
elaxstickman
Izanami
Level 45
God Stats
0W - 2L
1,728 SR
Queue Stats
101W - 117L
1,420 Elo+
Party 2
Team Averages
Level 23
1,564 SR
1,483 Elo+

VS

Team Averages
Level 22
1,547 SR
1,524 Elo+
Hercules
Hercules
A1Drip
Hercules
Level 27
God Stats
41W - 30L
1,556 SR
Queue Stats
77W - 64L
1,475 Elo+
Solo
Kali
Kali
CrustyQuail
Kali
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 62L
1,477 Elo+
Solo
Arachne
Arachne
FaceGuyyy
Arachne
Level 24
God Stats
56W - 31L
1,621 SR
Queue Stats
86W - 80L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
FireBreathKoala
Baron Samedi
Level 23
God Stats
28W - 27L
1,533 SR
Queue Stats
75W - 65L
1,608 Elo+
Party 1
Nox
Nox
Zanadin1719
Nox
Level 27
God Stats
5W - 6L
1,523 SR
Queue Stats
151W - 126L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoviDRedZONE
Bellona
17
1 / 10 / 4
10,632
818
12,461
17,303
21,120
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
2 / 8 / 6
11,833
910
18,118
24,077
10,424
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Rotaa613
Cthulhu
19
7 / 7 / 9
14,043
1,080
23,879
31,289
37,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SonnyDay11109
Kukulkan
18
1 / 14 / 9
11,781
906
6,196
23,767
11,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
elaxstickman
Izanami
18
8 / 9 / 3
13,505
1,039
25,620
23,572
10,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A1Drip
Hercules
20
13 / 1 / 25
15,010
1,155
26,859
29,428
22,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 7 / 25
14,303
1,100
17,302
16,425
9,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
FaceGuyyy
Arachne
20
12 / 7 / 19
14,507
1,116
25,715
22,029
9,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
FireBreathKoala
Baron Samedi
20
6 / 2 / 23
13,253
1,019
22,481
15,989
12,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 2 / 21
13,585
1,045
22,152
14,253
5,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
161
19
Kills
48
48
Deaths
19
31
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Hercules
A1Drip
Hercules
13
1
25
25.5
L
Bellona
CoviDRedZONE
Bellona
1
10
4
0.3
W
10
7
25
3.21
W
Arachne
FaceGuyyy
Arachne
12
7
19
3.07
W
Baron Samedi
FireBreathKoala
Baron Samedi
6
2
23
8.75
L
2
8
6
0.63
L
Cthulhu
Rotaa613
Cthulhu
7
7
9
1.64
L
Kukulkan
SonnyDay11109
Kukulkan
1
14
9
0.39
W
7
2
21
8.75
L
Izanami
elaxstickman
Izanami
8
9
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,274
Damage
114,509
120,008
Taken
98,124
91,343
Mitigated
59,492
9,309
Healing
32,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
A1Drip
Hercules
26,859
13,231
460
9,087
29,428
22,158
0
13,033
16,395
0
41,488
L
Bellona
CoviDRedZONE
Bellona
12,461
2,590
0
310
17,303
21,120
0
5,597
11,035
791
14,842
W
17,302
10,702
0
3,012
16,425
9,353
0
7,833
8,592
0
27,176
W
Arachne
FaceGuyyy
Arachne
25,715
21,703
0
5,709
22,029
9,316
0
9,071
11,773
0
39,169
W
Baron Samedi
FireBreathKoala
Baron Samedi
22,481
2,961
7,508
6,867
15,989
12,737
0
9,335
6,654
43,404
0
L
18,118
1,097
2,307
4,181
24,077
10,424
0
10,817
13,260
34,404
0
L
Cthulhu
Rotaa613
Cthulhu
23,879
1,210
52
0
31,289
37,355
0
12,472
18,817
54,018
0
L
Kukulkan
SonnyDay11109
Kukulkan
6,196
1,983
0
0
23,767
11,581
0
6,473
17,294
19,234
0
W
22,152
1,319
0
0
14,253
5,928
0
9,436
4,817
47,251
0
L
Izanami
elaxstickman
Izanami
25,620
18,471
0
2,459
23,572
10,863
0
9,274
14,298
0
60,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,794
Gold Earned
70,658
232
Minions Killed
182
5
Camps Cleared
8
1,097,754
Distance Traveled
1,172,722
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
15,010
1,155
30
2
0
287,619
0
L
Bellona
10,632
818
6
0
0
192,520
0
W
Kali
14,303
1,100
21
2
1
229,015
0
W
Arachne
14,507
1,116
22
2
7
221,143
2
W
Baron Samedi
13,253
1,019
50
4
0
184,595
0
L
Chang'e
11,833
910
49
4
0
243,105
1
L
Cthulhu
14,043
1,080
77
6
0
260,643
0
L
Kukulkan
11,781
906
20
2
1
184,497
0
W
Nox
13,585
1,045
59
5
0
250,350
0
L
Izanami
13,505
1,039
80
6
4
216,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role