Player Matchup

Yemoja
Yemoja
Drakslang
Yemoja
Level 123
God Stats
2W - 0L
1,541 SR
Queue Stats
50W - 30L
1,641 Elo+
Party 1
Eset
Eset
SailorScoutShea
Eset
Level 101
God Stats
1W - 1L
1,583 SR
Queue Stats
36W - 22L
1,659 Elo+
Party 1
Apollo
Apollo
hhuuggyy
Apollo
Level 66
God Stats
5W - 1L
1,470 SR
Queue Stats
20W - 24L
1,522 Elo+
Solo
Team Averages
Level 97
1,531 SR
1,607 Elo+

VS

Team Averages
Level 109
1,566 SR
1,571 Elo+
Serqet
Serqet
Arezy
Serqet
Level 150
God Stats
6W - 3L
1,686 SR
Queue Stats
222W - 143L
1,782 Elo+
Solo
Sol
Sol
CHENIBOOD
Sol
Level 128
God Stats
0W - 4L
1,511 SR
Queue Stats
50W - 67L
1,432 Elo+
Solo
Hercules
Hercules
Shankins
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drakslang
Yemoja
15
6 / 0 / 9
11,054
691
10,154
12,710
16,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 3 / 9
11,028
689
13,518
9,928
4,314
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
hhuuggyy
Apollo
14
5 / 1 / 5
10,995
687
9,510
10,185
4,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Arezy
Serqet
12
1 / 5 / 1
8,834
552
7,099
14,535
7,929
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 5 / 1
9,572
598
13,867
11,942
3,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Shankins
Hercules
12
0 / 5 / 3
8,675
542
4,526
15,630
7,859
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Arezy
Serqet
1
5
1
0.3
L
3
5
1
0.7
W
Yemoja
Drakslang
Yemoja
6
0
9
10.5
W
4
3
9
2.83
L
Hercules
Shankins
Hercules
0
5
3
0.3
W
Apollo
hhuuggyy
Apollo
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,182
Damage
25,492
32,823
Taken
42,107
24,822
Mitigated
19,672
11,181
Healing
8,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Arezy
Serqet
7,099
1,452
0
1,049
14,535
7,929
0
7,628
6,907
0
18,750
L
13,867
3,900
0
3,888
11,942
3,884
0
5,901
6,041
60,921
0
W
Yemoja
Drakslang
Yemoja
10,154
3,641
3,755
811
12,710
16,306
441
4,467
7,876
34,972
0
W
13,518
1,180
720
1,755
9,928
4,314
611
4,361
4,919
45,027
0
L
Hercules
Shankins
Hercules
4,526
1,008
0
3,620
15,630
7,859
0
10,235
5,395
0
24,088
W
Apollo
hhuuggyy
Apollo
9,510
7,865
0
4,140
10,185
4,202
1,049
5,075
4,885
0
50,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
27,081
178
Minions Killed
148
0
Camps Cleared
0
780,309
Distance Traveled
785,450
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,834
552
16
1
0
280,538
3
L
Sol
9,572
598
85
5
0
234,983
2
W
Yemoja
11,054
691
39
2
0
233,450
2
W
Eset
11,028
689
60
4
0
266,555
3
L
Hercules
8,675
542
47
3
0
269,929
1
W
Apollo
10,995
687
79
5
0
280,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role