Player Matchup

Fenrir
Fenrir
EnderKnight1262
Fenrir
Level 18
God Stats
0W - 4L
1,103 SR
Queue Stats
1W - 6L
995 Elo+
Solo
Sun Wukong
Sun Wukong
LostPhantom20
Sun Wukong
Level 27
God Stats
16W - 9L
1,542 SR
Queue Stats
86W - 88L
1,168 Elo+
Solo
Persephone
Persephone
greatly_cub
Persephone
Level 16
God Stats
0W - 2L
1,304 SR
Queue Stats
98W - 138L
1,107 Elo+
Solo
Raijin
Raijin
killakillahh97
Raijin
Level 19
God Stats
2W - 6L
1,295 SR
Queue Stats
28W - 29L
1,141 Elo+
Solo
Medusa
Medusa
voraz725soldado
Medusa
Level 24
God Stats
24W - 26L
1,398 SR
Queue Stats
46W - 66L
1,084 Elo+
Solo
Team Averages
Level 21
1,328 SR
1,099 Elo+

VS

Team Averages
Level 24
1,439 SR
1,170 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alesae
Nemesis
Level 25
God Stats
8W - 4L
1,539 SR
Queue Stats
41W - 41L
1,042 Elo+
Solo
Discordia
Discordia
BigMont919
Discordia
Level 18
God Stats
5W - 7L
1,411 SR
Queue Stats
82W - 71L
1,132 Elo+
Solo
Mulan
Mulan
FaZe_BeTocrack
Mulan
Level 28
God Stats
8W - 4L
1,256 SR
Queue Stats
178W - 249L
1,093 Elo+
Party 1
Arachne
Arachne
matias12poroto
Arachne
Level 29
God Stats
22W - 20L
1,487 SR
Queue Stats
171W - 234L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 1
8,746
350
2,186
18,494
6,559
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
LostPhantom20
Sun Wukong
17
6 / 11 / 2
12,171
487
13,363
21,428
15,789
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
greatly_cub
Persephone
5
0 / 1 / 1
6,663
267
60
812
128
Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 11 / 1
9,313
373
4,928
19,891
9,341
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
9 / 6 / 3
11,650
466
20,403
20,749
8,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
4 / 1 / 7
12,642
506
6,872
16,925
19,020
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Alesae
Nemesis
20
19 / 7 / 6
15,192
608
29,349
20,263
8,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
BigMont919
Discordia
20
9 / 2 / 8
13,965
559
18,478
10,428
4,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 8 / 4
12,823
513
11,487
15,971
19,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 4
12,999
520
2,777
16,994
6,482
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
17
Kills
42
42
Deaths
19
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
7
7.5
W
Nemesis
Alesae
Nemesis
19
7
6
3.14
W
Discordia
BigMont919
Discordia
9
2
8
6.5
L
1
13
1
0.12
W
6
8
4
1
L
Sun Wukong
LostPhantom20
Sun Wukong
6
11
2
0.64
L
Persephone
greatly_cub
Persephone
0
1
1
0.5
L
1
11
1
0.14
W
4
1
4
6
L
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
68,963
81,374
Taken
80,581
40,421
Mitigated
58,191
6,989
Healing
17,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,872
766
0
1,024
16,925
19,020
1,675
602
16,323
0
58,666
W
Nemesis
Alesae
Nemesis
29,349
18,289
0
4,904
20,263
8,842
5,019
3,047
15,473
0
93,621
W
Discordia
BigMont919
Discordia
18,478
1,815
0
1,634
10,428
4,649
4,482
1,482
8,896
80,206
0
L
2,186
741
0
686
18,494
6,559
350
1,339
17,130
0
18,471
W
11,487
2,951
0
854
15,971
19,198
2,470
305
15,666
0
48,267
L
Sun Wukong
LostPhantom20
Sun Wukong
13,363
5,554
87
1,424
21,428
15,789
0
6,228
15,125
0
44,420
L
Persephone
greatly_cub
Persephone
60
60
0
0
812
128
0
273
539
569
0
L
4,928
909
0
0
19,891
9,341
144
7,416
12,400
46,779
0
W
2,777
2,169
0
9,153
16,994
6,482
0
1,757
15,237
0
108,725
L
20,403
8,027
0
4,792
20,749
8,604
1,031
3,222
17,152
0
77,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
67,621
276
Minions Killed
590
0
Camps Cleared
0
1,288,591
Distance Traveled
2,339,191
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,642
506
86
3
0
526,365
1
W
Nemesis
15,192
608
146
6
0
428,069
2
W
Discordia
13,965
559
151
6
0
414,031
1
L
Fenrir
8,746
350
37
1
0
319,288
3
W
Mulan
12,823
513
87
3
0
473,826
0
L
Sun Wukong
12,171
487
57
2
0
369,407
4
L
Persephone
6,663
267
1
0
0
34,994
0
L
Raijin
9,313
373
75
3
0
289,574
0
W
Arachne
12,999
520
120
5
0
496,900
0
L
Medusa
11,650
466
106
4
0
275,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role