Player Matchup

Da Ji
Da Ji
Davidbdc
Da Ji
Level 129
God Stats
2W - 2L
1,548 SR
Queue Stats
18W - 17L
1,429 Elo+
Party 1
Neith
Neith
GAYMOREDA2020
Neith
Level 25
God Stats
86W - 75L
1,516 SR
Queue Stats
167W - 155L
1,392 Elo+
Solo
Scylla
Scylla
Hinata Hyuga763
Scylla
Level 15
God Stats
2W - 0L
1,669 SR
Queue Stats
9W - 10L
1,372 Elo+
Party 1
Jormungandr
Jormungandr
Purigr
Jormungandr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Savon Sissi
Bellona
Level 26
God Stats
17W - 15L
1,494 SR
Queue Stats
209W - 233L
1,341 Elo+
Solo
Team Averages
Level 42
1,545 SR
1,407 Elo+

VS

Team Averages
Level 31
1,453 SR
1,386 Elo+
Raijin
Raijin
CannibalKiwi961
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,332 Elo+
Party 3
Ra
Ra
Shychey_
Ra
Level 5
God Stats
2W - 3L
1,432 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
Teezy2Steezy
Sun Wukong
Level 27
God Stats
8W - 5L
1,645 SR
Queue Stats
86W - 78L
1,446 Elo+
Party 3
Ne Zha
Ne Zha
purplerushxo
Ne Zha
Level 84
God Stats
7W - 30L
1,188 SR
Queue Stats
573W - 723L
1,390 Elo+
Party 2
Xbalanque
Xbalanque
xxxxxMEDICxxxxx
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 262L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Davidbdc
Da Ji
20
21 / 2 / 11
15,252
1,387
26,084
13,685
6,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 3 / 20
11,922
1,084
19,052
12,236
5,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
8 / 3 / 16
12,305
1,119
11,739
11,450
4,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Purigr
Jormungandr
19
3 / 1 / 24
12,143
1,104
8,854
13,439
16,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Savon Sissi
Bellona
17
4 / 1 / 9
10,958
996
7,044
9,709
5,063
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 5
10,549
959
9,224
14,440
5,041
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 9 / 6
10,643
968
6,155
14,335
8,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Teezy2Steezy
Sun Wukong
17
5 / 7 / 3
11,674
1,061
18,591
22,180
20,151
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
17
2 / 9 / 3
11,231
1,021
15,739
21,154
8,403
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
xxxxxMEDICxxxxx
Xbalanque
14
1 / 7 / 1
9,616
874
4,033
8,461
2,679
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
28
41
Kills
10
10
Deaths
41
80
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
Da Ji
Davidbdc
Da Ji
21
2
11
13.25
W
5
3
20
5
W
8
3
16
5.33
W
Jormungandr
Purigr
Jormungandr
3
1
24
15
W
Bellona
Savon Sissi
Bellona
4
1
9
8.5
L
1
9
6
0.44
L
Sun Wukong
Teezy2Steezy
Sun Wukong
5
7
3
0.93
L
Ne Zha
2
9
3
0.39
L
Xbalanque
xxxxxMEDICxxxxx
Xbalanque
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,773
Damage
53,742
60,519
Taken
80,570
37,474
Mitigated
45,236
10,879
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,224
3,059
0
563
14,440
5,041
0
4,545
9,795
22,236
0
W
Da Ji
Davidbdc
Da Ji
26,084
10,949
1,253
1,715
13,685
6,133
0
3,415
10,170
0
38,541
W
19,052
10,690
0
903
12,236
5,280
0
2,353
9,658
0
50,112
W
11,739
2,394
477
4,086
11,450
4,166
0
3,702
7,698
28,756
0
W
Jormungandr
Purigr
Jormungandr
8,854
2,921
0
2,270
13,439
16,832
0
3,792
9,468
24,638
0
W
Bellona
Savon Sissi
Bellona
7,044
2,655
0
175
9,709
5,063
0
2,117
7,392
0
11,890
L
6,155
1,223
48
328
14,335
8,962
0
3,919
10,416
11,375
0
L
Sun Wukong
Teezy2Steezy
Sun Wukong
18,591
3,712
0
5,390
22,180
20,151
0
5,637
16,218
0
34,064
L
Ne Zha
15,739
7,494
0
1,578
21,154
8,403
0
4,393
16,611
0
39,687
L
Xbalanque
xxxxxMEDICxxxxx
Xbalanque
4,033
2,281
0
0
8,461
2,679
0
1,474
6,937
0
12,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,580
Gold Earned
53,713
184
Minions Killed
139
6
Camps Cleared
4
910,929
Distance Traveled
735,163
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,549
959
24
2
0
134,945
0
W
Da Ji
15,252
1,387
37
3
2
215,905
0
W
Neith
11,922
1,084
72
7
0
139,929
0
W
Scylla
12,305
1,119
50
5
1
175,850
0
W
Jormungandr
12,143
1,104
18
2
0
189,892
0
W
Bellona
10,958
996
7
1
3
189,353
0
L
Ra
10,643
968
9
1
0
135,162
0
L
Sun Wukong
11,674
1,061
33
3
0
219,226
0
L
Ne Zha
11,231
1,021
51
5
3
147,367
0
L
Xbalanque
9,616
874
22
2
1
98,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role