Player Matchup

Cthulhu
Cthulhu
Dumsky
Cthulhu
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 108L
1,222 Elo+
Solo
Rama
Rama
Exterminateur76
Rama
Level 15
God Stats
4W - 4L
1,360 SR
Queue Stats
83W - 75L
1,352 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SzMaTraXSz
Tsukuyomi
Level 22
God Stats
2W - 0L
1,649 SR
Queue Stats
77W - 37L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
darkeleves
Kukulkan
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
91W - 82L
1,331 Elo+
Party 1
Ares
Ares
xKrestallx
Ares
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,433 Elo+
Solo
Team Averages
Level 14
1,502 SR
1,354 Elo+

VS

Team Averages
Level 22
1,527 SR
1,361 Elo+
Ra
Ra
CoolMonster30
Ra
Level 29
God Stats
6W - 7L
1,463 SR
Queue Stats
55W - 60L
1,402 Elo+
Solo
Fenrir
Fenrir
Idzzanami
Fenrir
Level 44
God Stats
3W - 3L
1,479 SR
Queue Stats
9W - 9L
1,555 Elo+
Party 2
Sun Wukong
Sun Wukong
PoliteMrWukong
Sun Wukong
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 13L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
jamal258
Cthulhu
Level 18
God Stats
1W - 1L
1,692 SR
Queue Stats
22W - 28L
1,366 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
syberg33
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dumsky
Cthulhu
20
5 / 5 / 20
13,381
956
15,596
25,668
35,825
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 0 / 12
13,375
955
14,380
8,871
4,715
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
SzMaTraXSz
Tsukuyomi
20
22 / 6 / 14
16,547
1,182
51,893
25,703
16,536
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
darkeleves
Kukulkan
20
7 / 3 / 18
13,916
994
21,790
13,250
7,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
3 / 0 / 19
13,187
942
14,275
10,903
13,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 11 / 8
13,129
938
18,096
24,564
12,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Idzzanami
Fenrir
19
7 / 5 / 5
13,762
983
10,008
24,565
12,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PoliteMrWukong
Sun Wukong
19
1 / 0 / 8
12,609
901
14,856
11,342
13,866
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
jamal258
Cthulhu
19
3 / 8 / 10
13,628
973
21,661
36,816
49,893
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
syberg33
Ah Muzen Cab
18
0 / 18 / 8
11,599
829
12,734
28,122
15,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
53
42
Kills
14
14
Deaths
42
83
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
11
8
0.64
W
Cthulhu
Dumsky
Cthulhu
5
5
20
3
W
5
0
12
11
L
Fenrir
Idzzanami
Fenrir
7
5
5
1.9
L
Sun Wukong
PoliteMrWukong
Sun Wukong
1
0
8
5
W
Tsukuyomi
SzMaTraXSz
Tsukuyomi
22
6
14
4.83
W
Kukulkan
darkeleves
Kukulkan
7
3
18
5.33
L
Cthulhu
jamal258
Cthulhu
3
8
10
1
L
Ah Muzen Cab
syberg33
Ah Muzen Cab
0
18
8
0.22
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,934
Damage
77,355
84,395
Taken
125,409
77,965
Mitigated
103,872
19,133
Healing
9,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,096
1,365
4,093
3,093
24,564
12,341
0
6,661
17,903
49,124
0
W
Cthulhu
Dumsky
Cthulhu
15,596
1,407
999
846
25,668
35,825
0
12,558
13,110
29,429
0
W
14,380
8,891
0
3,382
8,871
4,715
0
4,021
4,850
0
48,880
L
Fenrir
Idzzanami
Fenrir
10,008
1,818
0
816
24,565
12,771
0
8,674
15,891
0
18,235
L
Sun Wukong
PoliteMrWukong
Sun Wukong
14,856
784
0
421
11,342
13,866
0
5,555
5,787
0
50,923
W
Tsukuyomi
SzMaTraXSz
Tsukuyomi
51,893
21,298
0
11,308
25,703
16,536
0
8,401
17,302
0
81,131
W
Kukulkan
darkeleves
Kukulkan
21,790
3,535
0
1,739
13,250
7,289
0
7,882
5,368
45,187
0
L
Cthulhu
jamal258
Cthulhu
21,661
2,008
582
0
36,816
49,893
0
20,415
16,401
44,955
0
L
Ah Muzen Cab
syberg33
Ah Muzen Cab
12,734
6,659
0
936
28,122
15,001
0
10,356
17,766
0
30,952
W
14,275
781
0
859
10,903
13,600
0
6,895
4,008
26,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,406
Gold Earned
64,727
290
Minions Killed
249
9
Camps Cleared
3
1,342,741
Distance Traveled
1,284,192
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,129
938
63
5
0
273,262
1
W
Cthulhu
13,381
956
37
3
1
266,718
0
W
Rama
13,375
955
113
8
0
257,492
0
L
Fenrir
13,762
983
13
1
0
305,045
0
L
Sun Wukong
12,609
901
89
6
0
313,848
1
W
Tsukuyomi
16,547
1,182
46
3
5
278,277
1
W
Kukulkan
13,916
994
75
5
3
250,742
0
L
Cthulhu
13,628
973
54
4
0
253,739
5
L
Ah Muzen Cab
11,599
829
30
2
3
138,298
3
W
Ares
13,187
942
19
1
0
289,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role