Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BRO__DCL
Zeus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
ChicaFazza
Apollo
Level 66
God Stats
1W - 2L
1,621 SR
Queue Stats
69W - 52L
1,559 Elo+
Party 3
Hercules
Hercules
NolanOff
Hercules
Level 66
God Stats
5W - 9L
1,526 SR
Queue Stats
175W - 203L
1,438 Elo+
Solo
Scylla
Scylla
caldog442006
Scylla
Level 77
God Stats
5W - 2L
1,642 SR
Queue Stats
60W - 42L
1,525 Elo+
Party 3
Team Averages
Level 88
1,558 SR
1,504 Elo+

VS

Team Averages
Level 108
1,550 SR
1,451 Elo+
Thanatos
Thanatos
GreenFrezze
Thanatos
Level 95
God Stats
1W - 0L
1,711 SR
Queue Stats
35W - 33L
1,492 Elo+
Party 1
Nemesis
Nemesis
ILuminizer_
Nemesis
Level 128
God Stats
7W - 4L
1,461 SR
Queue Stats
262W - 248L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
S_W_A_T11
Kukulkan
Level 134
God Stats
185W - 157L
1,538 SR
Queue Stats
770W - 723L
1,440 Elo+
Solo
Anhur
Anhur
Xx_Michi98_xX
Anhur
Level 65
God Stats
24W - 19L
1,540 SR
Queue Stats
270W - 289L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
tft80-
Cthulhu
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 91L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
0 / 1 / 0
3,304
661
419
2,954
609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Zeus
1
0 / 0 / 0
915
183
0
0
0
Apollo
ChicaFazza
Apollo
4
0 / 1 / 0
2,917
583
1,120
2,046
312
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
NolanOff
Hercules
4
0 / 0 / 0
3,011
602
956
2,311
543
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
5
0 / 3 / 0
3,198
640
432
2,328
601
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreenFrezze
Thanatos
6
1 / 0 / 0
3,546
709
1,043
2,537
922
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Nemesis
ILuminizer_
Nemesis
6
2 / 0 / 2
4,033
807
1,125
2,038
420
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
S_W_A_T11
Kukulkan
7
2 / 0 / 1
4,115
823
641
372
115
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,108
622
1,158
1,378
159
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
tft80-
Cthulhu
4
0 / 0 / 0
3,001
600
1,419
2,712
733
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
5
5
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
0
0
L
Zeus
0
0
0
0
L
Apollo
ChicaFazza
Apollo
0
1
0
0
W
Thanatos
GreenFrezze
Thanatos
1
0
0
1
W
Nemesis
ILuminizer_
Nemesis
2
0
2
3
L
Hercules
NolanOff
Hercules
0
0
0
0
W
Kukulkan
S_W_A_T11
Kukulkan
2
0
1
2.5
W
0
0
0
0
L
Scylla
0
3
0
0
W
Cthulhu
tft80-
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,927
Damage
5,386
9,639
Taken
9,037
2,065
Mitigated
2,349
3,399
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
419
237
0
1,148
2,954
609
0
346
2,508
0
9,242
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
ChicaFazza
Apollo
1,120
746
0
1,013
2,046
312
0
510
1,536
0
8,864
W
Thanatos
GreenFrezze
Thanatos
1,043
147
0
2,226
2,537
922
526
0
2,537
0
10,485
W
Nemesis
ILuminizer_
Nemesis
1,125
580
0
1,352
2,038
420
0
190
1,848
0
12,672
L
Hercules
NolanOff
Hercules
956
498
0
1,000
2,311
543
0
563
1,748
0
5,646
W
Kukulkan
S_W_A_T11
Kukulkan
641
135
0
0
372
115
315
242
130
17,291
0
W
1,158
713
0
1,060
1,378
159
0
0
1,378
0
11,850
L
Scylla
432
0
0
238
2,328
601
0
641
1,687
12,174
0
W
Cthulhu
tft80-
Cthulhu
1,419
304
0
599
2,712
733
0
0
2,702
5,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,345
Gold Earned
17,803
81
Minions Killed
130
0
Camps Cleared
0
374,114
Distance Traveled
426,850
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
3,304
661
25
5
0
102,773
0
L
Zeus
915
183
0
0
0
0
0
L
Apollo
2,917
583
21
4
0
79,218
1
W
Thanatos
3,546
709
17
3
0
86,925
0
W
Nemesis
4,033
807
33
7
0
107,693
2
L
Hercules
3,011
602
7
1
0
105,896
1
W
Kukulkan
4,115
823
42
8
0
70,468
2
W
Anhur
3,108
622
26
5
0
79,066
0
L
Scylla
3,198
640
28
6
0
86,227
0
W
Cthulhu
3,001
600
12
2
0
82,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role