Player Matchup

Nemesis
Nemesis
Ravens Storm19
Nemesis
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 145L
1,134 Elo+
Solo
Artemis
Artemis
Thwwolf130
Artemis
Level 7
God Stats
3W - 3L
1,309 SR
Queue Stats
7W - 13L
1,173 Elo+
Solo
Aphrodite
Aphrodite
apaige86
Aphrodite
Level 15
God Stats
14W - 18L
1,390 SR
Queue Stats
32W - 42L
1,215 Elo+
Solo
Hel
Hel
deathravyn
Hel
Level 24
God Stats
4W - 3L
1,428 SR
Queue Stats
100W - 75L
1,150 Elo+
Solo
Jormungandr
Jormungandr
kekle2
Jormungandr
Level 17
God Stats
12W - 9L
1,518 SR
Queue Stats
30W - 43L
1,250 Elo+
Solo
Team Averages
Level 16
1,429 SR
1,184 Elo+

VS

Team Averages
Level 17
1,396 SR
1,164 Elo+
Cthulhu
Cthulhu
Artrex8718
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 20L
1,056 Elo+
Solo
Cupid
Cupid
Grimnir907
Cupid
Level 25
God Stats
47W - 63L
1,401 SR
Queue Stats
114W - 156L
1,315 Elo+
Solo
Hades
Hades
Mr Rake Jhodes
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
ThangHappy
Neith
Level 16
God Stats
7W - 12L
1,078 SR
Queue Stats
25W - 50L
969 Elo+
Solo
Raijin
Raijin
fofa_coelha
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
982 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 11
11,618
830
3,687
16,824
9,783
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Thwwolf130
Artemis
20
11 / 0 / 10
14,264
1,019
28,028
15,973
8,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
apaige86
Aphrodite
20
3 / 0 / 17
12,941
924
11,373
11,313
8,748
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
3 / 1 / 10
12,369
884
10,300
10,279
4,736
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
kekle2
Jormungandr
19
5 / 1 / 13
12,882
920
16,733
17,116
13,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artrex8718
Cthulhu
16
1 / 3 / 1
11,004
786
3,093
11,031
4,055
Cupid
18
2 / 5 / 4
12,298
878
25,730
24,474
8,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
0 / 10 / 5
11,767
841
19,157
25,573
11,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
3 / 3 / 2
12,060
861
13,333
15,831
10,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
15
0 / 1 / 0
10,220
730
48
906
221
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
18
22
Kills
6
6
Deaths
22
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Artrex8718
Cthulhu
1
3
1
0.5
L
Cupid
2
5
4
0.8
L
0
10
5
0.25
W
0
4
11
1.38
L
Neith
3
3
2
1.33
W
Artemis
Thwwolf130
Artemis
11
0
10
16
W
Aphrodite
apaige86
Aphrodite
3
0
17
11.5
W
3
1
10
8
L
Raijin
0
1
0
0
W
Jormungandr
kekle2
Jormungandr
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,121
Damage
61,361
71,505
Taken
77,815
45,298
Mitigated
34,569
38,481
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Artrex8718
Cthulhu
3,093
386
0
0
11,031
4,055
0
5,363
5,668
12,127
0
L
Cupid
25,730
12,917
0
3,117
24,474
8,385
0
11,346
13,128
0
49,960
L
19,157
2,890
0
692
25,573
11,805
0
12,388
13,185
30,076
0
W
3,687
1,999
0
182
16,824
9,783
0
4,592
12,232
0
11,316
L
Neith
13,333
6,054
0
2,734
15,831
10,103
0
8,826
6,895
55
39,060
W
Artemis
Thwwolf130
Artemis
28,028
20,895
0
4,545
15,973
8,184
0
2,686
13,287
0
42,422
W
Aphrodite
apaige86
Aphrodite
11,373
2,109
9,831
5,853
11,313
8,748
0
3,167
7,846
35,703
0
W
10,300
1,088
10,901
5,594
10,279
4,736
0
2,755
7,324
35,871
0
L
Raijin
48
0
0
0
906
221
0
373
533
749
0
W
Jormungandr
kekle2
Jormungandr
16,733
2,382
450
1,125
17,116
13,847
0
8,653
8,463
41,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,074
Gold Earned
57,349
252
Minions Killed
154
6
Camps Cleared
4
1,205,789
Distance Traveled
650,521
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,004
786
22
2
1
121,453
0
L
Cupid
12,298
878
48
3
0
170,656
1
L
Hades
11,767
841
29
2
1
159,990
2
W
Nemesis
11,618
830
19
1
2
251,837
0
L
Neith
12,060
861
54
4
1
175,958
1
W
Artemis
14,264
1,019
41
3
1
223,078
0
W
Aphrodite
12,941
924
60
4
1
252,370
0
W
Hel
12,369
884
78
6
1
231,397
0
L
Raijin
10,220
730
1
0
1
22,464
0
W
Jormungandr
12,882
920
54
4
1
247,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role