Player Matchup

Loki
Loki
CavaliereSolaire
Loki
Level 11
God Stats
6W - 8L
1,561 SR
Queue Stats
51W - 48L
1,280 Elo+
Party 1
Anhur
Anhur
LokisBigDagger
Anhur
Level 11
God Stats
0W - 2L
1,343 SR
Queue Stats
13W - 12L
1,592 Elo+
Solo
Anubis
Anubis
Silver VoiiDz
Anubis
Level 28
God Stats
7W - 4L
1,589 SR
Queue Stats
42W - 53L
1,376 Elo+
Solo
Bakasura
Bakasura
Spectrelord2716
Bakasura
Level 29
God Stats
2W - 4L
1,299 SR
Queue Stats
139W - 172L
1,283 Elo+
Solo
Guan Yu
Guan Yu
ll-_-Kuma-_-ll
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,305 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,367 Elo+

VS

Team Averages
Level 19
1,469 SR
1,209 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FakunHyuga
Ares
Level 23
God Stats
6W - 10L
1,324 SR
Queue Stats
209W - 256L
1,128 Elo+
Solo
Raijin
Raijin
FeliksKr
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,211 Elo+
Solo
Nemesis
Nemesis
S33kNDstroy7184
Nemesis
Level 12
God Stats
2W - 1L
1,538 SR
Queue Stats
4W - 2L
892 Elo+
Solo
Medusa
Medusa
StickyNoteJay
Medusa
Level 29
God Stats
28W - 34L
1,483 SR
Queue Stats
158W - 157L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 4
5,869
489
2,716
7,646
2,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
7 / 1 / 4
7,604
634
8,527
8,403
2,553
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 4 / 0
6,272
523
1,677
7,819
4,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
12
2 / 2 / 4
7,271
606
2,691
9,510
3,186
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 4
5,462
455
1,743
7,293
2,755
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
10 / 0 / 2
9,036
753
10,279
4,641
1,589
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 6 / 4
5,347
446
2,660
11,263
3,097
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
FeliksKr
Raijin
1
0 / 1 / 0
4,079
340
0
494
59
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
2 / 1 / 8
7,235
603
6,689
7,131
1,759
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 4 / 4
6,267
522
6,327
6,461
1,357
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
15
15
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
2
11
L
2
4
4
1
W
0
6
4
0.33
W
Raijin
FeliksKr
Raijin
0
1
0
0
L
7
1
4
9
W
2
1
8
6
L
0
4
0
0
L
Bakasura
2
2
4
2
W
3
4
4
1.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,354
Damage
25,955
40,671
Taken
29,990
14,532
Mitigated
7,861
12,924
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
10,279
1,364
0
250
4,641
1,589
0
638
3,826
74,031
0
L
2,716
1,177
0
576
7,646
2,036
451
2,376
5,270
0
11,547
W
2,660
165
0
552
11,263
3,097
410
0
11,263
11,225
0
W
Raijin
FeliksKr
Raijin
0
0
0
0
494
59
0
0
494
397
0
L
8,527
4,722
0
4,035
8,403
2,553
0
2,828
5,575
0
37,425
W
6,689
1,957
0
2,497
7,131
1,759
0
1,039
6,092
0
36,049
L
1,677
186
99
2,142
7,819
4,002
959
4,002
3,817
36,231
0
L
Bakasura
2,691
1,817
0
4,872
9,510
3,186
0
1,704
7,806
0
37,342
W
6,327
2,767
759
723
6,461
1,357
1,470
0
6,252
0
31,637
L
1,743
263
50
1,150
7,293
2,755
0
2,029
5,264
0
18,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
31,964
259
Minions Killed
288
0
Camps Cleared
0
1,096,108
Distance Traveled
978,897
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,036
753
141
12
0
239,470
1
L
Loki
5,869
489
18
2
0
240,995
0
W
Ares
5,347
446
21
2
0
194,345
0
W
Raijin
4,079
340
0
0
0
29,669
0
L
Anhur
7,604
634
59
5
0
190,200
0
W
Nemesis
7,235
603
60
5
0
284,598
0
L
Anubis
6,272
523
78
7
0
177,867
3
L
Bakasura
7,271
606
75
6
0
270,096
0
W
Medusa
6,267
522
66
6
0
230,815
4
L
Guan Yu
5,462
455
29
2
0
216,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role