Player Matchup

Mulan
Mulan
Alanluck01
Mulan
Level 14
God Stats
20W - 26L
1,318 SR
Queue Stats
95W - 129L
1,273 Elo+
Solo
Medusa
Medusa
DAVIG325
Medusa
Level 6
God Stats
3W - 1L
1,398 SR
Queue Stats
3W - 3L
1,183 Elo+
Solo
Cerberus
Cerberus
Tesladyne
Cerberus
Level 27
God Stats
3W - 9L
1,260 SR
Queue Stats
153W - 155L
1,296 Elo+
Solo
Olorun
Olorun
nothingmatoars
Olorun
Level 14
God Stats
45W - 30L
1,475 SR
Queue Stats
64W - 53L
1,274 Elo+
Solo
Raijin
Raijin
utku52
Raijin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,111 Elo+
Solo
Team Averages
Level 14
1,390 SR
1,227 Elo+

VS

Team Averages
Level 14
1,522 SR
1,203 Elo+
Loki
Loki
Cyberwolf6614
Loki
Level 17
God Stats
25W - 36L
1,665 SR
Queue Stats
102W - 133L
1,305 Elo+
Solo
Cthulhu
Cthulhu
Fersouza2099
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,116 Elo+
Solo
Cernunnos
Cernunnos
PRAMBO1990
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,484 Elo+
Solo
Nemesis
Nemesis
Vladimirius-17
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
977 Elo+
Solo
Cerberus
Cerberus
destoyer34
Cerberus
Level 5
God Stats
3W - 3L
1,443 SR
Queue Stats
5W - 10L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
6 / 4 / 23
14,717
981
16,502
20,345
22,178
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
DAVIG325
Medusa
20
20 / 7 / 16
18,069
1,205
32,870
20,245
8,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Tesladyne
Cerberus
20
4 / 3 / 31
15,171
1,011
19,378
25,908
38,582
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
20 / 3 / 16
18,182
1,212
33,530
21,145
11,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Raijin
utku52
Raijin
18
1 / 11 / 7
12,112
807
2,003
14,205
5,881
Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 10 / 4
14,622
975
21,369
20,513
7,383
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Fersouza2099
Cthulhu
19
0 / 9 / 9
12,291
819
3,049
19,996
8,565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cernunnos
PRAMBO1990
Cernunnos
20
10 / 6 / 10
16,893
1,126
35,334
19,023
7,113
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 16 / 8
12,951
863
6,526
26,443
8,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Cerberus
destoyer34
Cerberus
20
6 / 10 / 12
15,094
1,006
27,549
34,930
22,161
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
71
51
Kills
28
28
Deaths
51
93
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mulan
6
4
23
4.38
L
10
10
4
1.2
W
Medusa
DAVIG325
Medusa
20
7
16
4
L
Cthulhu
Fersouza2099
Cthulhu
0
9
9
0.5
L
Cernunnos
PRAMBO1990
Cernunnos
10
6
10
2.5
W
Cerberus
Tesladyne
Cerberus
4
3
31
6.5
L
2
16
8
0.38
L
Cerberus
destoyer34
Cerberus
6
10
12
1.2
W
20
3
16
9.33
W
Raijin
utku52
Raijin
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,283
Damage
93,827
101,848
Taken
120,905
86,222
Mitigated
54,215
16,683
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
16,502
7,640
0
1,216
20,345
22,178
0
9,749
10,596
0
19,545
L
21,369
7,895
0
164
20,513
7,383
0
10,910
9,528
0
32,135
W
Medusa
DAVIG325
Medusa
32,870
21,846
0
434
20,245
8,381
0
7,125
13,120
0
46,833
L
Cthulhu
Fersouza2099
Cthulhu
3,049
1,107
0
7
19,996
8,565
0
7,418
12,547
15,855
0
L
Cernunnos
PRAMBO1990
Cernunnos
35,334
21,893
0
4,924
19,023
7,113
0
10,613
8,335
0
87,000
W
Cerberus
Tesladyne
Cerberus
19,378
3,435
0
4,292
25,908
38,582
0
7,504
18,404
41,480
0
L
6,526
1,965
0
1,751
26,443
8,993
0
16,748
9,645
0
28,705
L
Cerberus
destoyer34
Cerberus
27,549
3,220
0
8,463
34,930
22,161
0
9,222
25,411
43,434
0
W
33,530
23,660
2,043
8,698
21,145
11,200
0
5,377
15,768
82,751
0
W
Raijin
utku52
Raijin
2,003
311
0
0
14,205
5,881
0
843
13,362
5,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,251
Gold Earned
71,851
213
Minions Killed
198
5
Camps Cleared
9
1,014,451
Distance Traveled
1,161,076
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,717
981
6
0
0
235,426
0
L
Loki
14,622
975
8
1
0
301,398
1
W
Medusa
18,069
1,205
37
2
2
230,078
0
L
Cthulhu
12,291
819
15
1
2
200,861
2
L
Cernunnos
16,893
1,126
93
6
3
188,535
1
W
Cerberus
15,171
1,011
58
4
1
208,069
2
L
Nemesis
12,951
863
40
3
4
231,350
0
L
Cerberus
15,094
1,006
42
3
0
238,932
0
W
Olorun
18,182
1,212
108
7
0
217,402
0
W
Raijin
12,112
807
4
0
2
123,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role