Player Matchup

Ra
Ra
CHONK722
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,647 Elo+
Party 1
Pele
Pele
NesLaada
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 136L
1,516 Elo+
Solo
Anhur
Anhur
Striker2771
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
fredbuut
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,380 Elo+
Party 1
Cupid
Cupid
xTenshin
Cupid
Level 8
God Stats
1W - 5L
1,290 SR
Queue Stats
2W - 7L
1,236 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,485 Elo+

VS

Team Averages
Level 15
1,542 SR
1,434 Elo+
Discordia
Discordia
KUROGAN666
Discordia
Level 28
God Stats
14W - 11L
1,576 SR
Queue Stats
128W - 125L
1,443 Elo+
Solo
Bacchus
Bacchus
Kiritofrom63rd
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,742 Elo+
Solo
Nu Wa
Nu Wa
Viophile
Nu Wa
Level 20
God Stats
2W - 1L
1,522 SR
Queue Stats
12W - 14L
1,326 Elo+
Solo
Ra
Ra
luciferrch
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,132 Elo+
Solo
Neith
Neith
serverless
Neith
Level 14
God Stats
24W - 28L
1,612 SR
Queue Stats
220W - 212L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 10
11,371
875
6,201
8,378
2,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
18
6 / 10 / 7
12,344
950
13,809
27,227
8,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
0 / 6 / 5
10,360
797
516
11,586
3,377
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
fredbuut
Cthulhu
18
5 / 7 / 7
11,978
921
22,604
25,139
20,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
xTenshin
Cupid
19
5 / 9 / 9
12,405
954
13,813
23,438
7,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KUROGAN666
Discordia
20
21 / 1 / 10
16,973
1,306
38,665
11,263
4,057
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 4 / 26
12,308
947
12,320
16,528
23,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Viophile
Nu Wa
19
2 / 0 / 20
12,470
959
13,707
8,864
6,538
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 11 / 14
10,822
832
2,738
13,573
4,702
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
9 / 1 / 15
14,707
1,131
22,829
11,297
4,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
17
Kills
33
33
Deaths
17
38
Assists
85
Player
Kills
Deaths
Assists
KDA
L
1
1
10
6
W
Discordia
KUROGAN666
Discordia
21
1
10
26
W
1
4
26
3.5
L
Pele
6
10
7
0.95
L
0
6
5
0.42
W
Nu Wa
Viophile
Nu Wa
2
0
20
12
L
Cthulhu
fredbuut
Cthulhu
5
7
7
1.21
W
0
11
14
0.64
W
Neith
9
1
15
16.5
L
Cupid
xTenshin
Cupid
5
9
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,943
Damage
90,259
95,768
Taken
61,525
43,569
Mitigated
43,781
5,749
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,201
301
119
598
8,378
2,995
0
5,902
2,476
20,678
0
W
Discordia
KUROGAN666
Discordia
38,665
1,104
569
3,115
11,263
4,057
0
3,616
7,647
69,594
0
W
12,320
1,583
1,118
2,761
16,528
23,891
0
6,335
9,929
24,730
0
L
Pele
13,809
1,802
513
1,531
27,227
8,824
0
18,943
8,209
0
37,960
L
516
516
0
238
11,586
3,377
0
8,782
2,754
0
5,911
W
Nu Wa
Viophile
Nu Wa
13,707
4,692
0
464
8,864
6,538
0
5,024
3,840
26,762
0
L
Cthulhu
fredbuut
Cthulhu
22,604
1,551
1,311
335
25,139
20,854
0
15,807
8,972
52,938
0
W
2,738
2,140
73
195
13,573
4,702
0
6,283
7,290
3,997
0
W
Neith
22,829
11,243
0
4,092
11,297
4,593
0
7,547
3,750
0
72,356
L
Cupid
xTenshin
Cupid
13,813
8,911
832
272
23,438
7,519
0
17,436
5,927
0
61,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,458
Gold Earned
67,280
252
Minions Killed
256
2
Camps Cleared
7
961,061
Distance Traveled
1,110,264
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,371
875
22
2
0
200,352
0
W
Discordia
16,973
1,306
76
6
2
272,372
1
W
Bacchus
12,308
947
21
2
0
210,389
0
L
Pele
12,344
950
42
3
0
223,770
0
L
Anhur
10,360
797
13
1
0
90,527
1
W
Nu Wa
12,470
959
34
3
0
244,194
2
L
Cthulhu
11,978
921
66
5
0
240,683
0
W
Ra
10,822
832
6
0
0
144,737
0
W
Neith
14,707
1,131
119
9
5
238,572
0
L
Cupid
12,405
954
109
8
2
205,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role