Player Matchup

Nu Wa
Nu Wa
Keyrøn
Nu Wa
Level 60
God Stats
0W - 1L
1,634 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bacchus
Bacchus
LordHendry
Bacchus
Level 144
God Stats
1W - 1L
1,522 SR
Queue Stats
41W - 50L
1,540 Elo+
Solo
Hercules
Hercules
Rocheforty
Hercules
Level 20
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
khinoto
Da Ji
Level 15
God Stats
10W - 26L
1,583 SR
Queue Stats
53W - 72L
1,320 Elo+
Solo
Team Averages
Level 60
1,542 SR
1,465 Elo+

VS

Team Averages
Level 117
1,504 SR
1,474 Elo+
Rama
Rama
Jojolionheart
Rama
Level 158
God Stats
5W - 4L
1,598 SR
Queue Stats
166W - 164L
1,640 Elo+
Solo
Nike
Nike
batigoal3785
Nike
Level 57
God Stats
4W - 8L
1,266 SR
Queue Stats
115W - 194L
1,382 Elo+
Solo
Ares
Ares
siemlala
Ares
Level 129
God Stats
2W - 0L
1,507 SR
Queue Stats
39W - 33L
1,553 Elo+
Solo
Vulcan
Vulcan
tempodollar
Vulcan
Level 125
God Stats
1W - 0L
1,643 SR
Queue Stats
7W - 7L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Keyrøn
Nu Wa
16
0 / 9 / 5
10,274
642
10,284
14,592
5,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LordHendry
Bacchus
18
6 / 4 / 4
12,322
770
11,079
16,225
17,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Rocheforty
Hercules
15
0 / 7 / 3
9,960
623
5,604
15,062
16,337
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
khinoto
Da Ji
19
8 / 4 / 3
12,436
777
10,087
13,684
7,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 4
14,735
921
21,764
12,941
6,289
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 7
12,351
772
6,313
11,989
8,927
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
18
5 / 2 / 13
12,620
789
12,451
13,908
18,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
17
3 / 5 / 5
11,601
725
11,158
8,551
3,689
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
14
Kills
24
24
Deaths
14
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
3
4
4.67
L
Nu Wa
Keyrøn
Nu Wa
0
9
5
0.28
L
Bacchus
LordHendry
Bacchus
6
4
4
2
L
Hercules
Rocheforty
Hercules
0
7
3
0.21
W
4
4
7
1.88
L
Da Ji
khinoto
Da Ji
8
4
3
2.38
W
Ares
5
2
13
5.75
W
Vulcan
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,054
Damage
51,686
59,563
Taken
47,389
47,141
Mitigated
37,381
7,325
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,764
19,519
0
5,506
12,941
6,289
4,878
5,158
7,783
0
96,830
L
Nu Wa
Keyrøn
Nu Wa
10,284
2,316
0
1,567
14,592
5,989
48
4,302
10,290
45,686
0
L
Bacchus
LordHendry
Bacchus
11,079
940
426
1,651
16,225
17,226
260
8,333
7,892
46,622
0
L
Hercules
Rocheforty
Hercules
5,604
1,811
0
2,551
15,062
16,337
896
6,108
8,954
0
18,787
W
6,313
978
0
2,190
11,989
8,927
411
6,958
5,031
0
30,586
L
Da Ji
khinoto
Da Ji
10,087
3,662
0
1,130
13,684
7,589
1,470
5,515
8,169
0
42,502
W
Ares
12,451
403
0
370
13,908
18,476
392
5,924
7,984
22,856
0
W
Vulcan
11,158
2,797
0
240
8,551
3,689
777
3,720
4,831
38,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,992
Gold Earned
51,307
243
Minions Killed
278
10
Camps Cleared
13
1,021,448
Distance Traveled
1,267,911
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,735
921
160
10
7
292,412
3
L
Nu Wa
10,274
642
58
4
1
201,596
3
L
Bacchus
12,322
770
81
5
5
316,323
4
L
Hercules
9,960
623
44
3
1
214,776
1
W
Nike
12,351
772
46
3
3
335,449
0
L
Da Ji
12,436
777
60
4
3
288,753
2
W
Ares
12,620
789
17
1
2
342,338
2
W
Vulcan
11,601
725
55
3
1
297,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role