Player Matchup

Cerberus
Cerberus
Barsody
Cerberus
Level 47
God Stats
1W - 1L
1,587 SR
Queue Stats
2W - 1L
1,695 Elo+
Party 1
Neith
Neith
PÖNYLOVE
Neith
Level 51
God Stats
11W - 5L
1,676 SR
Queue Stats
25W - 17L
1,648 Elo+
Party 1
Ra
Ra
nolbean0
Ra
Level 88
God Stats
4W - 1L
1,550 SR
Queue Stats
118W - 155L
1,383 Elo+
Solo
Team Averages
Level 62
1,604 SR
1,575 Elo+

VS

Team Averages
Level 83
1,388 SR
1,490 Elo+
Sol
Sol
Excaliburglar
Sol
Level 126
God Stats
0W - 1L
1,206 SR
Queue Stats
84W - 92L
1,486 Elo+
Party 2
Achilles
Achilles
RagingAdolesence
Achilles
Level 120
God Stats
0W - 2L
1,459 SR
Queue Stats
45W - 51L
1,485 Elo+
Party 2
Susano
Susano
Zwiip
Susano
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Barsody
Cerberus
13
4 / 1 / 4
10,113
778
5,506
17,270
14,534
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
PÖNYLOVE
Neith
12
3 / 5 / 5
9,616
740
11,472
11,966
4,479
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 4 / 6
9,175
706
6,505
8,878
3,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
8,122
625
14,550
11,449
3,522
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
8 / 4 / 2
9,800
754
12,851
16,348
20,116
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Zwiip
Susano
6
2 / 4 / 3
7,366
567
2,485
4,242
1,304
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
10
Kills
10
10
Deaths
10
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Barsody
Cerberus
4
1
4
6
L
0
2
7
1.75
W
Neith
PÖNYLOVE
Neith
3
5
5
1.1
L
8
4
2
2.25
L
Susano
Zwiip
Susano
2
4
3
0.88
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
29,886
38,114
Taken
32,039
22,078
Mitigated
24,942
11,137
Healing
11,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Barsody
Cerberus
5,506
749
0
4,830
17,270
14,534
812
8,012
8,983
23,073
0
L
14,550
4,507
0
6,058
11,449
3,522
281
3,963
7,486
44,505
0
W
Neith
PÖNYLOVE
Neith
11,472
7,393
0
3,595
11,966
4,479
552
4,783
6,958
0
60,098
L
12,851
3,747
696
3,752
16,348
20,116
63
6,428
9,920
0
28,998
L
Susano
Zwiip
Susano
2,485
336
0
502
4,242
1,304
22
1,666
2,576
0
4,690
W
6,505
738
1,523
1,189
8,878
3,065
669
2,137
6,541
45,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
25,288
180
Minions Killed
97
0
Camps Cleared
0
711,646
Distance Traveled
541,369
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,113
778
42
3
0
239,396
0
L
Sol
8,122
625
55
4
0
226,234
0
W
Neith
9,616
740
71
5
0
210,486
0
L
Achilles
9,800
754
40
3
0
239,872
1
L
Susano
7,366
567
2
0
0
75,263
0
W
Ra
9,175
706
67
5
0
261,764
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role