Player Matchup

Sun Wukong
Sun Wukong
IBOoO669
Sun Wukong
Level 29
God Stats
11W - 12L
1,472 SR
Queue Stats
40W - 43L
1,438 Elo+
Solo
Freya
Freya
Lionheart50x
Freya
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Solo
Artemis
Artemis
Loukas444
Artemis
Level 13
God Stats
1W - 1L
1,260 SR
Queue Stats
26W - 65L
1,024 Elo+
Solo
Serqet
Serqet
R Rokk Reva
Serqet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 15L
1,265 Elo+
Solo
Hou Yi
Hou Yi
erod13569030
Hou Yi
Level 13
God Stats
2W - 1L
1,532 SR
Queue Stats
13W - 10L
1,385 Elo+
Solo
Team Averages
Level 18
1,453 SR
1,269 Elo+

VS

Team Averages
Level 19
1,513 SR
1,313 Elo+
Hachiman
Hachiman
Crackren94
Hachiman
Level 17
God Stats
22W - 25L
1,401 SR
Queue Stats
26W - 27L
1,195 Elo+
Solo
Fenrir
Fenrir
PingingClaw2128
Fenrir
Level 22
God Stats
6W - 3L
1,554 SR
Queue Stats
151W - 137L
1,264 Elo+
Solo
Sol
Sol
WilledZeus08
Sol
Level 29
God Stats
2W - 4L
1,428 SR
Queue Stats
61W - 70L
1,482 Elo+
Solo
Cthulhu
Cthulhu
WoopComeGetMe
Cthulhu
Level 8
God Stats
4W - 3L
1,769 SR
Queue Stats
12W - 13L
1,385 Elo+
Solo
Neith
Neith
lenakura
Neith
Level 21
God Stats
90W - 116L
1,414 SR
Queue Stats
94W - 120L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IBOoO669
Sun Wukong
20
11 / 5 / 16
16,306
1,087
24,363
25,923
17,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 4 / 17
16,282
1,085
31,866
22,106
8,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
Loukas444
Artemis
16
0 / 4 / 0
11,207
747
241
3,495
1,068
Serqet
20
5 / 6 / 16
15,439
1,029
9,446
16,745
6,892
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
20
10 / 4 / 14
16,808
1,121
31,003
25,118
13,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crackren94
Hachiman
20
7 / 5 / 9
15,642
1,043
21,488
18,673
7,245
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 1 / 4
12,195
813
2,538
4,440
1,478
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 9 / 7
15,952
1,063
25,583
24,826
9,334
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
20
3 / 12 / 12
14,734
982
18,485
33,309
38,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
lenakura
Neith
20
3 / 7 / 11
14,597
973
15,874
23,376
10,262
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
65
34
Kills
22
23
Deaths
34
63
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crackren94
Hachiman
7
5
9
2.3
W
Sun Wukong
IBOoO669
Sun Wukong
11
5
16
3.8
W
8
4
17
4.13
W
Artemis
Loukas444
Artemis
0
4
0
0
L
2
1
4
4
W
Serqet
5
6
16
2.17
L
7
9
7
1.17
L
Cthulhu
3
12
12
0.75
W
Hou Yi
10
4
14
4.25
L
Neith
lenakura
Neith
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,919
Damage
83,968
93,387
Taken
104,624
48,162
Mitigated
66,882
23,972
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crackren94
Hachiman
21,488
14,461
0
2,154
18,673
7,245
0
5,904
11,946
0
48,706
W
Sun Wukong
IBOoO669
Sun Wukong
24,363
9,778
0
3,386
25,923
17,860
0
13,630
12,293
0
43,639
W
31,866
13,557
0
9,631
22,106
8,935
0
11,763
10,343
69,568
0
W
Artemis
Loukas444
Artemis
241
241
0
0
3,495
1,068
0
407
3,088
0
1,381
L
2,538
425
0
642
4,440
1,478
0
1,723
2,512
0
4,431
W
Serqet
9,446
1,850
0
0
16,745
6,892
0
6,120
10,625
0
26,820
L
25,583
4,323
0
4,182
24,826
9,334
0
8,869
15,286
64,529
0
L
Cthulhu
18,485
957
436
135
33,309
38,563
0
7,554
24,916
32,384
0
W
Hou Yi
31,003
18,635
0
10,955
25,118
13,407
0
12,148
12,970
0
66,102
L
Neith
lenakura
Neith
15,874
5,182
0
3,930
23,376
10,262
0
7,816
14,974
0
45,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,042
Gold Earned
73,120
249
Minions Killed
246
7
Camps Cleared
5
1,065,315
Distance Traveled
1,085,970
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,642
1,043
67
4
1
271,161
1
W
Sun Wukong
16,306
1,087
50
3
3
282,776
1
W
Freya
16,282
1,085
66
4
2
258,794
0
W
Artemis
11,207
747
1
0
0
30,408
0
L
Fenrir
12,195
813
4
0
1
78,777
0
W
Serqet
15,439
1,029
61
4
2
291,754
0
L
Sol
15,952
1,063
82
5
1
272,166
2
L
Cthulhu
14,734
982
29
2
1
199,141
1
W
Hou Yi
16,808
1,121
71
5
0
201,583
0
L
Neith
14,597
973
64
4
1
264,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role