Player Matchup

Janus
Janus
Silver II
DaluxD
Janus
Silver II
Level 155
God Stats
1W - 0L
1,396 SR
Queue Stats
9W - 5L
1,479 MMR
Solo
Bacchus
Bacchus
Silver IV
DxAITORxD
Bacchus
Silver IV
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,222 MMR
Solo
Mercury
Mercury
Gold V
veentura
Mercury
Gold V
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,465 SR
1,400 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,587 SR
1,209 MMR
Artemis
Artemis
Silver III
Excaliburglar
Artemis
Silver III
Level 126
God Stats
0W - 2L
1,807 SR
Queue Stats
41W - 72L
1,111 MMR
Party 1
Tyr
Tyr
Silver III
RagingAdolesence
Tyr
Silver III
Level 120
God Stats
5W - 13L
1,452 SR
Queue Stats
52W - 85L
1,017 MMR
Party 1
Kukulkan
Kukulkan
Gold V
tebithaa
Kukulkan
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaluxD
Janus
20
6 / 2 / 10
15,827
688
23,387
13,912
5,764
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DxAITORxD
Bacchus
18
9 / 2 / 7
15,362
668
12,546
21,952
38,322
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
veentura
Mercury
19
5 / 3 / 9
15,528
675
13,583
26,826
11,406
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
KumbhakarnaYemojaFreyaPersephoneHeimdallr

VS

Bans
TsukuyomiGaneshaCupidGebHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
2 / 9 / 4
13,902
604
16,592
16,641
5,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 3
13,847
602
12,066
24,246
27,256
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
tebithaa
Kukulkan
17
2 / 7 / 5
14,011
609
16,502
15,809
5,911
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
20
Kills
7
7
Deaths
20
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
DaluxD
Janus
6
2
10
5.5
W
Bacchus
DxAITORxD
Bacchus
9
2
7
6.25
L
Artemis
2
9
4
0.44
L
3
4
3
1.13
L
Kukulkan
tebithaa
Kukulkan
2
7
5
0.64
W
Mercury
veentura
Mercury
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,516
Damage
45,160
62,690
Taken
56,696
55,492
Mitigated
38,600
21,011
Healing
10,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DaluxD
Janus
23,387
855
0
3,807
13,912
5,764
824
4,553
9,184
123,601
0
W
Bacchus
DxAITORxD
Bacchus
12,546
858
390
4,316
21,952
38,322
482
7,082
14,709
35,282
0
L
Artemis
16,592
7,110
0
2,234
16,641
5,433
0
10,155
6,311
0
49,943
L
12,066
1,568
0
7,029
24,246
27,256
89
14,475
9,271
0
36,912
L
Kukulkan
tebithaa
Kukulkan
16,502
775
0
1,017
15,809
5,911
285
10,530
5,049
96,386
0
W
Mercury
veentura
Mercury
13,583
3,669
0
12,498
26,826
11,406
2,262
4,962
21,539
0
111,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,717
Gold Earned
41,760
314
Minions Killed
242
0
Camps Cleared
0
1,390,983
Distance Traveled
1,228,397
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
15,827
688
153
7
0
450,718
9
W
Bacchus
15,362
668
29
1
0
414,240
6
L
Artemis
13,902
604
61
3
0
385,071
2
L
Tyr
13,847
602
47
2
0
453,798
1
L
Kukulkan
14,011
609
134
6
0
389,528
5
W
Mercury
15,528
675
132
6
0
526,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role