Player Matchup

Amaterasu
Amaterasu
Amaiderasu
Amaterasu
Level 25
God Stats
8W - 0L
1,656 SR
Queue Stats
29W - 12L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
FeederMan1
Cthulhu
Level 50
God Stats
5W - 0L
1,717 SR
Queue Stats
54W - 43L
1,507 Elo+
Party 2
Baron Samedi
Baron Samedi
Spyman1300
Baron Samedi
Level 74
God Stats
10W - 3L
1,689 SR
Queue Stats
61W - 53L
1,505 Elo+
Party 2
Team Averages
Level 50
1,687 SR
1,541 Elo+

VS

Team Averages
Level 21
1,580 SR
1,389 Elo+
Arachne
Arachne
Furynuts
Arachne
Level 28
God Stats
3W - 2L
1,552 SR
Queue Stats
9W - 12L
1,461 Elo+
Party 1
Ra
Ra
Potath0e
Ra
Level 5
God Stats
1W - 1L
1,749 SR
Queue Stats
6W - 6L
1,349 Elo+
Party 1
Neith
Neith
mugen612
Neith
Level 29
God Stats
69W - 93L
1,439 SR
Queue Stats
70W - 94L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amaiderasu
Amaterasu
17
14 / 4 / 14
14,804
779
19,837
24,982
29,891
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
FeederMan1
Cthulhu
17
7 / 3 / 18
13,407
706
16,988
17,953
22,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Spyman1300
Baron Samedi
17
7 / 9 / 13
13,187
694
18,532
16,112
7,489
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Furynuts
Arachne
13
2 / 11 / 11
12,239
644
7,401
22,606
7,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 7 / 4
14,873
783
22,290
25,286
10,200
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
mugen612
Neith
15
3 / 10 / 6
12,323
649
14,894
17,691
6,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
28
Kills
16
16
Deaths
28
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Amaiderasu
Amaterasu
14
4
14
5.25
W
Cthulhu
FeederMan1
Cthulhu
7
3
18
5.33
L
Arachne
Furynuts
Arachne
2
11
11
0.68
L
11
7
4
1.86
W
Baron Samedi
Spyman1300
Baron Samedi
7
9
13
1.5
L
Neith
mugen612
Neith
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,357
Damage
44,585
59,047
Taken
65,583
59,586
Mitigated
23,969
16,227
Healing
23,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Amaiderasu
Amaterasu
19,837
7,676
534
5,961
24,982
29,891
1,250
8,757
16,225
0
38,314
W
Cthulhu
FeederMan1
Cthulhu
16,988
661
831
2,296
17,953
22,206
426
6,013
11,940
65,873
0
L
Arachne
Furynuts
Arachne
7,401
5,785
0
4,756
22,606
7,528
144
13,565
8,811
0
24,593
L
22,290
2,773
3,074
10,579
25,286
10,200
837
14,791
10,319
91,963
0
W
Baron Samedi
Spyman1300
Baron Samedi
18,532
1,310
2,531
4,074
16,112
7,489
1,549
7,588
8,524
61,977
0
L
Neith
mugen612
Neith
14,894
8,138
1,173
3,604
17,691
6,241
2,672
7,730
9,711
0
47,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
39,435
193
Minions Killed
195
0
Camps Cleared
0
1,032,528
Distance Traveled
927,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,804
779
37
2
0
364,376
0
W
Cthulhu
13,407
706
85
4
0
378,959
0
L
Arachne
12,239
644
21
1
0
311,952
0
L
Ra
14,873
783
108
6
0
334,556
0
W
Baron Samedi
13,187
694
71
4
0
289,193
0
L
Neith
12,323
649
66
3
0
280,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role