Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BUILDAWALL44
Loki
Level 84
God Stats
1W - 6L
1,166 SR
Queue Stats
184W - 181L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
Can-a-duh
Nu Wa
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,405 Elo+
Party 3
Ymir
Ymir
TheBiggestBoi03
Ymir
Level 35
God Stats
1W - 0L
1,547 SR
Queue Stats
1W - 3L
1,005 Elo+
Party 3
Sobek
Sobek
parttimeawesome
Sobek
Level 61
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 247L
1,330 Elo+
Party 1
Team Averages
Level 72
1,443 SR
1,333 Elo+

VS

Team Averages
Level 80
1,515 SR
1,355 Elo+
Sobek
Sobek
DarckB
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 147L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DavisHavok33
Ah Muzen Cab
Level 66
God Stats
3W - 10L
1,129 SR
Queue Stats
348W - 393L
1,341 Elo+
Party 2
Cerberus
Cerberus
Jerzey-4-Eva
Cerberus
Level 68
God Stats
2W - 1L
1,786 SR
Queue Stats
199W - 243L
1,292 Elo+
Solo
Nu Wa
Nu Wa
Sheighmuss
Nu Wa
Level 113
God Stats
2W - 1L
1,662 SR
Queue Stats
91W - 89L
1,394 Elo+
Solo
Nemesis
Nemesis
toxicomiraojete
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 276L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 4 / 18
9,830
756
11,248
13,459
14,344
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 20
10,747
827
8,172
9,894
3,949
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Can-a-duh
Nu Wa
20
14 / 3 / 10
11,808
908
25,433
11,847
5,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 22
9,390
722
9,142
12,192
7,696
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 4 / 19
9,777
752
7,381
17,622
17,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarckB
Sobek
16
5 / 5 / 8
9,697
746
11,036
18,976
16,187
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
DavisHavok33
Ah Muzen Cab
17
3 / 3 / 9
9,497
731
16,383
10,645
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Jerzey-4-Eva
Cerberus
11
1 / 12 / 4
7,515
578
7,254
20,878
8,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
17
5 / 2 / 8
9,452
727
15,423
7,616
2,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 6 / 9
8,345
642
4,560
11,446
4,754
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
28
Kills
15
15
Deaths
28
89
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
4
18
3.25
W
6
3
20
5.33
W
Nu Wa
Can-a-duh
Nu Wa
14
3
10
6.33
L
Sobek
DarckB
Sobek
5
5
8
1.8
L
Ah Muzen Cab
DavisHavok33
Ah Muzen Cab
3
3
9
2.5
L
Cerberus
Jerzey-4-Eva
Cerberus
1
12
4
0.25
L
Nu Wa
5
2
8
4.5
W
2
1
22
13
W
2
4
19
2.88
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,376
Damage
54,656
65,014
Taken
69,561
48,882
Mitigated
36,518
18,648
Healing
23,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,248
3,131
1,427
2,051
13,459
14,344
548
5,790
7,565
25,502
0
W
8,172
773
1,889
941
9,894
3,949
608
5,723
3,981
0
18,609
W
Nu Wa
Can-a-duh
Nu Wa
25,433
8,867
1,780
3,089
11,847
5,690
1,326
5,512
6,237
51,838
0
L
Sobek
DarckB
Sobek
11,036
908
1,965
8,301
18,976
16,187
0
14,860
4,116
19,196
0
L
Ah Muzen Cab
DavisHavok33
Ah Muzen Cab
16,383
7,656
1,899
3,979
10,645
4,428
0
7,631
3,014
0
47,460
L
Cerberus
Jerzey-4-Eva
Cerberus
7,254
815
1,009
2,952
20,878
8,423
0
15,802
5,076
12,904
0
L
Nu Wa
15,423
4,496
950
933
7,616
2,726
0
5,716
1,900
33,552
0
W
9,142
1,357
1,363
2,152
12,192
7,696
246
7,216
4,883
15,084
0
W
7,381
637
1,421
2,535
17,622
17,203
368
8,741
8,635
17,622
0
L
4,560
955
188
1,441
11,446
4,754
0
9,195
2,251
0
9,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,552
Gold Earned
44,506
146
Minions Killed
149
0
Camps Cleared
0
1,190,438
Distance Traveled
1,062,958
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,830
756
21
2
0
210,245
0
W
Loki
10,747
827
32
2
0
240,900
0
W
Nu Wa
11,808
908
58
4
0
219,923
0
L
Sobek
9,697
746
10
1
0
229,785
0
L
Ah Muzen Cab
9,497
731
85
7
0
208,809
0
L
Cerberus
7,515
578
12
1
0
194,079
0
L
Nu Wa
9,452
727
34
3
0
193,502
0
W
Ymir
9,390
722
20
2
0
279,029
0
W
Sobek
9,777
752
15
1
0
240,341
0
L
Nemesis
8,345
642
8
1
0
236,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role