Player Matchup

Mercury
Mercury
Brentrox2
Mercury
Level 128
God Stats
0W - 1L
1,338 SR
Queue Stats
202W - 200L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
Korenus
Cthulhu
Level 28
God Stats
0W - 3L
1,174 SR
Queue Stats
40W - 58L
1,336 Elo+
Party 1
Nox
Nox
moerouspodmore
Nox
Level 11
God Stats
4W - 6L
1,630 SR
Queue Stats
40W - 42L
1,428 Elo+
Solo
Team Averages
Level 56
1,381 SR
1,436 Elo+

VS

Team Averages
Level 58
1,543 SR
1,476 Elo+
Chang'e
Chang'e
DaddyScarlett
Chang'e
Level 69
God Stats
33W - 20L
1,683 SR
Queue Stats
108W - 86L
1,515 Elo+
Party 2
Bellona
Bellona
Pathfinder27
Bellona
Level 96
God Stats
8W - 9L
1,457 SR
Queue Stats
119W - 115L
1,481 Elo+
Party 2
Neith
Neith
yodatoast
Neith
Level 8
God Stats
12W - 7L
1,489 SR
Queue Stats
38W - 40L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brentrox2
Mercury
17
7 / 10 / 2
14,224
711
12,192
19,749
7,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Korenus
Cthulhu
15
2 / 7 / 3
12,796
640
13,949
23,300
25,242
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 6 / 6
12,472
624
11,606
14,375
5,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
6 / 4 / 12
13,865
693
15,356
16,769
6,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Pathfinder27
Bellona
19
11 / 1 / 10
14,789
739
18,832
19,790
19,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
yodatoast
Neith
16
6 / 5 / 8
13,463
673
11,875
14,916
5,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
23
23
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
Brentrox2
Mercury
7
10
2
0.8
W
Chang'e
6
4
12
3
L
Cthulhu
Korenus
Cthulhu
2
7
3
0.5
W
Bellona
Pathfinder27
Bellona
11
1
10
16
L
1
6
6
0.67
W
Neith
yodatoast
Neith
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
46,063
57,424
Taken
51,475
38,518
Mitigated
31,037
6,674
Healing
20,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Brentrox2
Mercury
12,192
4,238
0
2,090
19,749
7,321
276
6,929
12,820
0
79,701
W
Chang'e
15,356
1,285
8,265
6,999
16,769
6,259
632
8,346
8,423
48,077
0
L
Cthulhu
Korenus
Cthulhu
13,949
921
269
2,756
23,300
25,242
0
3,590
19,710
37,423
0
W
Bellona
Pathfinder27
Bellona
18,832
7,897
0
1,731
19,790
19,023
1,865
9,609
10,181
0
79,847
L
11,606
1,416
0
1,559
14,375
5,955
0
5,217
9,158
66,367
0
W
Neith
yodatoast
Neith
11,875
6,133
137
3,080
14,916
5,755
1,326
7,745
7,171
0
52,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,492
Gold Earned
42,117
216
Minions Killed
214
0
Camps Cleared
0
1,026,511
Distance Traveled
1,043,015
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
14,224
711
76
4
0
370,833
5
W
Chang'e
13,865
693
69
3
0
355,677
4
L
Cthulhu
12,796
640
57
3
0
329,742
2
W
Bellona
14,789
739
87
4
0
376,526
5
L
Nox
12,472
624
83
4
0
325,936
5
W
Neith
13,463
673
58
3
0
310,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role