Player Matchup

Loki
Loki
AntelopeThumb
Loki
Level 18
God Stats
13W - 6L
1,743 SR
Queue Stats
118W - 51L
1,775 Elo+
Party 2
Cernunnos
Cernunnos
FrostedMiniYeet3
Cernunnos
Level 29
God Stats
6W - 1L
1,604 SR
Queue Stats
13W - 12L
1,316 Elo+
Party 2
Ra
Ra
KoKaKoLa009
Ra
Level 16
God Stats
5W - 2L
1,616 SR
Queue Stats
5W - 2L
1,516 Elo+
Solo
Bastet
Bastet
PraystationDJ
Bastet
Level 7
God Stats
4W - 3L
1,857 SR
Queue Stats
24W - 17L
1,380 Elo+
Solo
Chaac
Chaac
iLuvbeinDomin8ed
Chaac
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
23W - 22L
1,340 Elo+
Solo
Team Averages
Level 15
1,664 SR
1,465 Elo+

VS

Team Averages
Level 20
1,614 SR
1,385 Elo+
Amaterasu
Amaterasu
C_0_V_A_
Amaterasu
Level 15
God Stats
1W - 1L
1,793 SR
Queue Stats
15W - 20L
1,357 Elo+
Solo
Cthulhu
Cthulhu
MrAnimator1
Cthulhu
Level 4
God Stats
1W - 5L
1,267 SR
Queue Stats
10W - 17L
1,162 Elo+
Solo
Mercury
Mercury
RequitedHail526
Mercury
Level 29
God Stats
26W - 13L
1,691 SR
Queue Stats
99W - 99L
1,555 Elo+
Party 1
Hades
Hades
SquealTeam
Hades
Level 25
God Stats
29W - 10L
1,687 SR
Queue Stats
112W - 97L
1,423 Elo+
Party 1
Ymir
Ymir
ThePacMan561
Ymir
Level 25
God Stats
20W - 11L
1,631 SR
Queue Stats
121W - 111L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
13,182
549
6,770
12,327
4,528
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
16
4 / 3 / 4
11,357
473
9,986
12,339
4,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 3
13,340
556
11,518
14,036
5,895
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 4 / 7
14,573
607
17,675
20,888
9,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
5 / 2 / 6
12,765
532
21,540
23,728
30,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
C_0_V_A_
Amaterasu
17
2 / 7 / 2
10,203
425
10,580
19,609
16,611
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
MrAnimator1
Cthulhu
10
0 / 5 / 0
7,540
314
785
9,443
3,884
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 2 / 2
11,628
485
8,636
16,185
6,009
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
16
5 / 8 / 3
11,035
460
17,915
18,514
9,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 6
10,921
455
7,574
23,341
15,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
27
Kills
11
11
Deaths
27
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Amaterasu
C_0_V_A_
Amaterasu
2
7
2
0.43
W
Cernunnos
4
3
4
2
W
3
1
3
4.5
L
Cthulhu
MrAnimator1
Cthulhu
0
5
0
0
W
11
4
7
3.63
L
3
2
2
2
L
Hades
5
8
3
0.81
L
1
5
6
0.8
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,489
Damage
45,490
83,318
Taken
87,092
54,375
Mitigated
51,958
31,367
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,770
1,085
0
4,386
12,327
4,528
0
2,717
8,300
0
79,860
L
Amaterasu
C_0_V_A_
Amaterasu
10,580
3,610
0
4,533
19,609
16,611
342
6,672
12,819
0
50,300
W
Cernunnos
9,986
4,683
0
2,611
12,339
4,365
1,889
4,599
7,715
0
59,782
W
11,518
1,299
2,060
6,103
14,036
5,895
3,394
2,589
11,020
82,920
0
L
Cthulhu
MrAnimator1
Cthulhu
785
96
0
60
9,443
3,884
92
612
8,831
15,026
0
W
17,675
5,868
0
5,852
20,888
9,469
5,255
8,337
12,501
0
93,801
L
8,636
4,430
207
4,438
16,185
6,009
1,472
1,115
15,020
0
85,144
L
Hades
17,915
1,673
952
5,190
18,514
9,593
207
1,300
16,797
63,332
0
L
7,574
963
0
2,448
23,341
15,861
63
1,819
21,109
28,425
0
W
21,540
2,453
0
10,355
23,728
30,118
1,395
8,032
15,596
0
78,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,217
Gold Earned
51,327
587
Minions Killed
397
0
Camps Cleared
0
1,961,155
Distance Traveled
1,849,460
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,182
549
109
5
0
288,158
2
L
Amaterasu
10,203
425
82
3
0
401,975
6
W
Cernunnos
11,357
473
74
3
0
423,196
4
W
Ra
13,340
556
166
7
0
419,478
2
L
Cthulhu
7,540
314
31
1
0
221,457
0
W
Bastet
14,573
607
130
5
0
466,987
0
L
Mercury
11,628
485
148
6
0
454,408
1
L
Hades
11,035
460
98
4
0
351,574
4
L
Ymir
10,921
455
38
2
0
420,046
4
W
Chaac
12,765
532
108
5
0
363,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role