Player Matchup

Kukulkan
Kukulkan
Da-V-iS_
Kukulkan
Level 15
God Stats
135W - 139L
1,461 SR
Queue Stats
151W - 167L
1,240 Elo+
Solo
Cupid
Cupid
DelibirdDiner
Cupid
Level 31
God Stats
1W - 0L
1,689 SR
Queue Stats
12W - 7L
1,452 Elo+
Party 2
Chaac
Chaac
JIMDANDY361
Chaac
Level 8
God Stats
2W - 2L
1,537 SR
Queue Stats
20W - 25L
1,247 Elo+
Party 2
Olorun
Olorun
Makadelic1805
Olorun
Level 7
God Stats
9W - 8L
1,434 SR
Queue Stats
32W - 20L
1,226 Elo+
Party 2
Cerberus
Cerberus
StrangeJ64
Cerberus
Level 26
God Stats
2W - 3L
1,362 SR
Queue Stats
70W - 69L
1,272 Elo+
Party 2
Team Averages
Level 17
1,497 SR
1,288 Elo+

VS

Team Averages
Level 15
1,436 SR
1,262 Elo+
Anubis
Anubis
ArchedSnow
Anubis
Level 15
God Stats
6W - 10L
1,332 SR
Queue Stats
10W - 16L
1,182 Elo+
Party 1
Neith
Neith
CheenaJ21
Neith
Level 3
God Stats
1W - 3L
1,496 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1
Scylla
Scylla
J-SQUARED-26
Scylla
Level 16
God Stats
5W - 4L
1,521 SR
Queue Stats
14W - 17L
1,170 Elo+
Party 1
Medusa
Medusa
PearlBrr
Medusa
Level 27
God Stats
23W - 13L
1,553 SR
Queue Stats
43W - 36L
1,409 Elo+
Solo
Hel
Hel
qaz567567
Hel
Level 15
God Stats
4W - 2L
1,279 SR
Queue Stats
25W - 31L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Da-V-iS_
Kukulkan
17
1 / 3 / 16
10,822
902
8,575
10,044
2,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
38 / 2 / 12
20,300
1,692
61,331
19,125
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 18
11,462
955
7,005
23,417
19,559
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 6 / 13
12,311
1,026
11,842
16,829
4,512
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
StrangeJ64
Cerberus
19
1 / 1 / 20
12,057
1,005
3,939
9,877
8,644
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArchedSnow
Anubis
18
3 / 11 / 13
11,543
962
18,896
18,940
10,219
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
CheenaJ21
Neith
18
3 / 9 / 7
11,461
955
6,892
16,674
5,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
2 / 12 / 8
10,960
913
9,774
19,858
3,393
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
PearlBrr
Medusa
18
6 / 9 / 11
12,632
1,053
22,526
23,465
8,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 10 / 12
11,596
966
14,328
19,955
7,486
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
69
51
Kills
18
18
Deaths
51
79
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArchedSnow
Anubis
3
11
13
0.86
L
Neith
CheenaJ21
Neith
3
9
7
0.72
W
Kukulkan
Da-V-iS_
Kukulkan
1
3
16
3
W
38
2
12
22
L
Scylla
2
12
8
0.5
W
2
6
18
1.83
W
9
6
13
2.58
L
Medusa
PearlBrr
Medusa
6
9
11
1.28
W
Cerberus
StrangeJ64
Cerberus
1
1
20
11
L
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,692
Damage
72,416
79,292
Taken
98,892
41,345
Mitigated
34,921
19,187
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArchedSnow
Anubis
18,896
472
0
0
18,940
10,219
0
5,165
13,750
31,593
0
L
Neith
CheenaJ21
Neith
6,892
3,611
0
58
16,674
5,419
0
5,382
11,242
0
24,428
W
Kukulkan
Da-V-iS_
Kukulkan
8,575
433
0
0
10,044
2,807
0
6,233
3,811
16,473
0
W
61,331
44,482
178
10,105
19,125
5,823
0
9,806
9,319
0
94,891
L
Scylla
9,774
3,807
0
0
19,858
3,393
0
3,127
16,681
21,417
0
W
7,005
1,095
0
3,139
23,417
19,559
0
12,300
11,117
0
20,485
W
11,842
5,803
1,005
3,983
16,829
4,512
0
9,184
7,645
27,590
0
L
Medusa
PearlBrr
Medusa
22,526
9,780
697
3,566
23,465
8,404
0
5,615
17,675
0
65,641
W
Cerberus
StrangeJ64
Cerberus
3,939
165
0
777
9,877
8,644
0
5,475
4,402
22,680
0
L
14,328
1,490
3,503
3,656
19,955
7,486
0
5,067
14,863
32,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,952
Gold Earned
58,192
217
Minions Killed
206
5
Camps Cleared
3
857,869
Distance Traveled
836,077
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,543
962
26
2
0
156,200
1
L
Neith
11,461
955
35
3
1
143,708
0
W
Kukulkan
10,822
902
27
2
0
135,951
0
W
Cupid
20,300
1,692
77
6
2
207,366
0
L
Scylla
10,960
913
27
2
0
186,575
0
W
Chaac
11,462
955
32
3
2
164,197
1
W
Olorun
12,311
1,026
37
3
1
174,494
0
L
Medusa
12,632
1,053
80
7
2
184,553
2
W
Cerberus
12,057
1,005
44
4
0
175,861
0
L
Hel
11,596
966
38
3
0
165,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role