Player Matchup

Scylla
Scylla
FaultyStream
Scylla
Level 21
God Stats
33W - 25L
1,605 SR
Queue Stats
59W - 58L
1,380 Elo+
Party 1
Arachne
Arachne
Jonassium
Arachne
Level 68
God Stats
10W - 4L
1,721 SR
Queue Stats
73W - 79L
1,403 Elo+
Party 1
Nemesis
Nemesis
oxiclean36
Nemesis
Level 45
God Stats
6W - 2L
1,626 SR
Queue Stats
78W - 83L
1,370 Elo+
Party 1
Team Averages
Level 45
1,651 SR
1,384 Elo+

VS

Team Averages
Level 16
1,435 SR
1,215 Elo+
Nemesis
Nemesis
MrBigMac2003
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 14L
1,280 Elo+
Party 2
Da Ji
Da Ji
NLE-Ghosthunter
Da Ji
Level 14
God Stats
14W - 16L
1,292 SR
Queue Stats
58W - 53L
981 Elo+
Party 2
Cthulhu
Cthulhu
Nepatriot024
Cthulhu
Level 29
God Stats
38W - 39L
1,514 SR
Queue Stats
272W - 266L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 3 / 12
11,327
755
13,326
11,245
3,330
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jonassium
Arachne
16
10 / 3 / 15
12,100
807
14,406
13,126
4,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
oxiclean36
Nemesis
15
14 / 2 / 13
12,170
811
14,653
12,657
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrBigMac2003
Nemesis
10
0 / 14 / 5
8,787
586
3,373
16,106
3,689
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 12 / 1
9,512
634
7,545
18,742
7,150
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Nepatriot024
Cthulhu
14
5 / 6 / 2
10,644
710
13,473
16,538
10,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
31
Kills
8
8
Deaths
32
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
3
12
4.33
W
Arachne
Jonassium
Arachne
10
3
15
5.83
L
Nemesis
MrBigMac2003
Nemesis
0
14
5
0.18
L
3
12
1
0.29
L
Cthulhu
Nepatriot024
Cthulhu
5
6
2
1
W
Nemesis
oxiclean36
Nemesis
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,385
Damage
24,391
37,028
Taken
51,386
12,725
Mitigated
21,248
14,009
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
13,326
1,271
0
1,489
11,245
3,330
204
3,015
8,230
36,188
0
W
Arachne
Jonassium
Arachne
14,406
12,130
554
8,441
13,126
4,725
260
6,084
7,042
0
54,083
L
Nemesis
MrBigMac2003
Nemesis
3,373
1,273
0
200
16,106
3,689
0
4,720
11,386
0
9,611
L
7,545
2,016
0
218
18,742
7,150
0
3,589
15,153
0
15,087
L
Cthulhu
Nepatriot024
Cthulhu
13,473
734
0
2,650
16,538
10,409
0
5,045
11,493
55,474
0
W
Nemesis
oxiclean36
Nemesis
14,653
6,348
477
3,048
12,657
4,670
1,885
4,446
8,211
0
39,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
28,943
150
Minions Killed
114
0
Camps Cleared
0
880,883
Distance Traveled
662,306
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,327
755
47
3
0
263,726
0
W
Arachne
12,100
807
63
4
0
306,197
1
L
Nemesis
8,787
586
19
1
0
192,533
0
L
Da Ji
9,512
634
21
1
0
199,794
0
L
Cthulhu
10,644
710
74
5
0
269,979
0
W
Nemesis
12,170
811
40
3
0
310,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role