Player Matchup

Rama
Rama
Awmo
Rama
Level 13
God Stats
8W - 2L
1,891 SR
Queue Stats
27W - 19L
1,385 Elo+
Solo
Nemesis
Nemesis
MarrzyMarzby
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Hera
Hera
Pokefire116
Hera
Level 58
God Stats
2W - 2L
1,494 SR
Queue Stats
27W - 32L
1,393 Elo+
Party 2
Amaterasu
Amaterasu
Straugg
Amaterasu
Level 16
God Stats
2W - 1L
1,463 SR
Queue Stats
4W - 4L
1,222 Elo+
Party 2
Ra
Ra
baconbits187
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,463 Elo+
Party 2
Team Averages
Level 20
1,570 SR
1,393 Elo+

VS

Team Averages
Level 18
1,590 SR
1,410 Elo+
King Arthur
King Arthur
GigaPewpew
King Arthur
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
37W - 31L
1,444 Elo+
Solo
Fenrir
Fenrir
JumboTwinkie42
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MCPereira455
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 1
Discordia
Discordia
Yenr3225
Discordia
Level 29
God Stats
48W - 51L
1,380 SR
Queue Stats
217W - 252L
1,353 Elo+
Solo
Bellona
Bellona
cristofersony
Bellona
Level 26
God Stats
5W - 6L
1,845 SR
Queue Stats
337W - 372L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Awmo
Rama
20
24 / 0 / 20
15,223
1,384
32,253
8,887
5,233
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MarrzyMarzby
Nemesis
20
12 / 5 / 28
12,978
1,180
15,481
15,841
7,568
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
3 / 2 / 30
11,925
1,084
14,406
10,351
3,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Straugg
Amaterasu
19
5 / 4 / 28
11,541
1,049
13,934
13,608
11,241
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 5 / 28
11,702
1,064
21,546
12,164
5,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GigaPewpew
King Arthur
16
4 / 7 / 6
10,523
957
9,599
16,343
17,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 17 / 8
10,521
956
9,144
26,792
10,542
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
MCPereira455
Tsukuyomi
16
1 / 11 / 10
9,919
902
12,975
24,262
9,713
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Yenr3225
Discordia
17
3 / 4 / 8
10,955
996
11,834
15,227
5,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
17
5 / 11 / 9
11,109
1,010
10,894
24,950
17,964
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
57
50
Kills
16
16
Deaths
50
134
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Rama
Awmo
Rama
24
0
20
34
L
King Arthur
GigaPewpew
King Arthur
4
7
6
1
L
3
17
8
0.41
L
Tsukuyomi
MCPereira455
Tsukuyomi
1
11
10
0.55
W
Nemesis
MarrzyMarzby
Nemesis
12
5
28
5.2
W
3
2
30
9
W
Amaterasu
Straugg
Amaterasu
5
4
28
4.75
L
Discordia
Yenr3225
Discordia
3
4
8
1.75
W
6
5
28
4
L
Bellona
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,620
Damage
54,446
60,851
Taken
107,574
32,973
Mitigated
60,841
20,578
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Awmo
Rama
32,253
28,290
0
750
8,887
5,233
0
2,384
6,428
0
49,400
L
King Arthur
GigaPewpew
King Arthur
9,599
1,035
0
0
16,343
17,453
0
5,174
11,169
0
22,131
L
9,144
1,860
0
861
26,792
10,542
0
8,492
18,300
0
31,395
L
Tsukuyomi
MCPereira455
Tsukuyomi
12,975
5,214
0
394
24,262
9,713
0
7,826
16,436
0
31,908
W
Nemesis
MarrzyMarzby
Nemesis
15,481
5,590
0
2,268
15,841
7,568
0
2,404
13,287
0
24,909
W
14,406
4,066
162
1,143
10,351
3,926
0
1,175
9,101
36,434
0
W
Amaterasu
Straugg
Amaterasu
13,934
6,488
1,229
4,188
13,608
11,241
0
3,146
10,387
0
24,977
L
Discordia
Yenr3225
Discordia
11,834
920
126
1,514
15,227
5,169
0
4,831
10,396
45,688
0
W
21,546
2,518
5,738
5,100
12,164
5,005
0
2,725
9,289
43,922
0
L
Bellona
10,894
3,957
0
1,652
24,950
17,964
0
9,629
15,321
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,369
Gold Earned
53,027
198
Minions Killed
187
7
Camps Cleared
5
984,453
Distance Traveled
979,210
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,223
1,384
49
4
1
205,174
1
L
King Arthur
10,523
957
15
1
2
214,236
0
L
Fenrir
10,521
956
40
4
1
185,768
0
L
Tsukuyomi
9,919
902
28
3
1
202,641
1
W
Nemesis
12,978
1,180
24
2
0
217,679
1
W
Hera
11,925
1,084
42
4
3
185,589
1
W
Amaterasu
11,541
1,049
25
2
3
210,907
0
L
Discordia
10,955
996
84
8
0
178,192
0
W
Ra
11,702
1,064
58
5
0
165,104
0
L
Bellona
11,109
1,010
20
2
1
198,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role