Player Matchup

Xing Tian
Xing Tian
Call Me Notre
Xing Tian
Level 60
God Stats
21W - 19L
1,465 SR
Queue Stats
27W - 42L
1,244 Elo+
Party 1
Cernunnos
Cernunnos
KTSK4RUTHLESS
Cernunnos
Level 50
God Stats
3W - 5L
1,447 SR
Queue Stats
22W - 38L
1,210 Elo+
Party 1
Fenrir
Fenrir
itsGeekin
Fenrir
Level 46
God Stats
1W - 1L
1,703 SR
Queue Stats
16W - 24L
1,288 Elo+
Party 1
Team Averages
Level 52
1,538 SR
1,247 Elo+

VS

Team Averages
Level 64
1,484 SR
1,253 Elo+
Xbalanque
Xbalanque
Alchee882
Xbalanque
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 252L
1,259 Elo+
Solo
Vamana
Vamana
Nomaskon
Vamana
Level 40
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 21L
1,200 Elo+
Solo
Vulcan
Vulcan
sorryimseth
Vulcan
Level 89
God Stats
5W - 6L
1,452 SR
Queue Stats
561W - 651L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Call Me Notre
Xing Tian
15
2 / 2 / 5
12,017
601
6,918
22,934
23,787
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
KTSK4RUTHLESS
Cernunnos
16
6 / 3 / 2
12,648
632
14,341
20,205
8,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
itsGeekin
Fenrir
13
1 / 7 / 3
11,026
551
8,514
20,538
7,774
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alchee882
Xbalanque
15
2 / 4 / 8
12,466
623
19,569
13,926
5,083
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Nomaskon
Vamana
16
7 / 4 / 5
13,486
674
17,963
18,138
10,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
16
3 / 1 / 5
11,985
599
16,128
9,810
4,030
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
9
Kills
12
12
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alchee882
Xbalanque
2
4
8
1.5
L
Xing Tian
Call Me Notre
Xing Tian
2
2
5
2.25
L
Cernunnos
KTSK4RUTHLESS
Cernunnos
6
3
2
2.33
W
Vamana
Nomaskon
Vamana
7
4
5
2.38
L
Fenrir
itsGeekin
Fenrir
1
7
3
0.36
W
Vulcan
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,773
Damage
53,660
63,677
Taken
41,874
39,724
Mitigated
19,448
11,654
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alchee882
Xbalanque
19,569
11,431
0
1,825
13,926
5,083
878
2,732
11,194
0
71,262
L
Xing Tian
Call Me Notre
Xing Tian
6,918
685
111
2,263
22,934
23,787
0
6,672
16,262
36,616
0
L
Cernunnos
KTSK4RUTHLESS
Cernunnos
14,341
4,584
318
5,507
20,205
8,163
1,245
4,440
15,765
0
60,519
W
Vamana
Nomaskon
Vamana
17,963
9,591
743
8,239
18,138
10,335
103
2,142
15,996
0
44,089
L
Fenrir
itsGeekin
Fenrir
8,514
2,296
624
2,831
20,538
7,774
0
5,192
15,346
0
41,349
W
Vulcan
16,128
5,585
0
2,380
9,810
4,030
1,189
2,088
7,722
61,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,691
Gold Earned
37,937
199
Minions Killed
183
0
Camps Cleared
0
988,885
Distance Traveled
1,090,228
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,466
623
83
4
0
342,221
3
L
Xing Tian
12,017
601
46
2
0
351,959
5
L
Cernunnos
12,648
632
111
6
0
311,363
1
W
Vamana
13,486
674
26
1
0
407,988
2
L
Fenrir
11,026
551
42
2
0
325,563
2
W
Vulcan
11,985
599
74
4
0
340,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role