Player Matchup

Ra
Ra
Adrenik
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
KronikAbuse
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,299 Elo+
Solo
Bellona
Bellona
Sparkzxs
Bellona
Level 5
God Stats
0W - 1L
1,169 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
capf100
Arachne
Level 22
God Stats
2W - 2L
1,430 SR
Queue Stats
3W - 4L
1,274 Elo+
Party 2
Merlin
Merlin
joeyn414
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,203 Elo+
Party 1
Team Averages
Level 9
1,420 SR
1,295 Elo+

VS

Team Averages
Level 13
1,356 SR
1,253 Elo+
Hades
Hades
Corvuxus
Hades
Level 6
God Stats
3W - 4L
1,680 SR
Queue Stats
47W - 48L
1,117 Elo+
Solo
Tyr
Tyr
IeattaWong
Tyr
Level 4
God Stats
5W - 3L
1,246 SR
Queue Stats
13W - 8L
1,057 Elo+
Solo
Vamana
Vamana
SHEprada
Vamana
Level 8
God Stats
2W - 5L
1,237 SR
Queue Stats
5W - 12L
1,224 Elo+
Solo
Bakasura
Bakasura
fireax2
Bakasura
Level 17
God Stats
4W - 6L
1,472 SR
Queue Stats
24W - 21L
1,428 Elo+
Solo
Kukulkan
Kukulkan
gezar
Kukulkan
Level 29
God Stats
2W - 4L
1,146 SR
Queue Stats
38W - 33L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 7
10,595
963
10,149
17,624
7,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KronikAbuse
Cthulhu
17
2 / 8 / 7
10,885
990
9,894
29,277
31,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Sparkzxs
Bellona
16
3 / 12 / 4
11,464
1,042
14,255
24,447
25,041
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
capf100
Arachne
16
2 / 17 / 8
10,545
959
12,346
28,490
11,296
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
joeyn414
Merlin
17
2 / 6 / 6
10,883
989
12,079
14,493
5,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Corvuxus
Hades
20
8 / 2 / 26
12,403
1,128
21,086
13,486
9,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 3 / 27
12,872
1,170
18,042
17,384
11,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
SHEprada
Vamana
18
4 / 2 / 23
11,807
1,073
9,470
12,814
5,759
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
fireax2
Bakasura
20
20 / 3 / 17
15,268
1,388
28,590
15,208
7,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
gezar
Kukulkan
20
13 / 0 / 22
12,987
1,181
24,460
6,220
2,788
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
168
10
Kills
53
53
Deaths
10
32
Assists
115
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
Hades
Corvuxus
Hades
8
2
26
10.5
W
8
3
27
7.17
L
Cthulhu
KronikAbuse
Cthulhu
2
8
7
0.69
W
Vamana
SHEprada
Vamana
4
2
23
7.75
L
Bellona
Sparkzxs
Bellona
3
12
4
0.42
L
Arachne
capf100
Arachne
2
17
8
0.35
W
Bakasura
fireax2
Bakasura
20
3
17
9.5
W
Kukulkan
gezar
Kukulkan
13
0
22
24
L
Merlin
joeyn414
Merlin
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,723
Damage
101,648
114,331
Taken
65,112
81,226
Mitigated
37,575
5,667
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,149
680
972
794
17,624
7,315
0
4,802
12,227
43,787
0
W
Hades
Corvuxus
Hades
21,086
2,832
481
4,515
13,486
9,445
0
6,402
6,961
38,037
0
W
18,042
5,148
0
2,574
17,384
11,915
0
8,626
8,458
0
36,487
L
Cthulhu
KronikAbuse
Cthulhu
9,894
1,964
69
280
29,277
31,890
0
11,835
16,531
28,937
0
W
Vamana
SHEprada
Vamana
9,470
4,182
0
2,655
12,814
5,759
0
7,542
5,172
257
25,565
L
Bellona
Sparkzxs
Bellona
14,255
4,216
0
1,056
24,447
25,041
0
10,596
11,857
0
25,671
L
Arachne
capf100
Arachne
12,346
8,686
0
2,496
28,490
11,296
0
12,995
14,685
0
22,096
W
Bakasura
fireax2
Bakasura
28,590
20,050
0
4,022
15,208
7,668
0
7,370
7,663
0
46,677
W
Kukulkan
gezar
Kukulkan
24,460
5,025
0
1,747
6,220
2,788
0
2,182
3,963
39,487
0
L
Merlin
joeyn414
Merlin
12,079
2,879
0
0
14,493
5,684
0
5,575
8,554
44,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,372
Gold Earned
65,337
211
Minions Killed
241
4
Camps Cleared
6
967,040
Distance Traveled
1,088,957
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,595
963
79
7
0
174,531
0
W
Hades
12,403
1,128
51
5
1
189,207
0
W
Tyr
12,872
1,170
46
4
1
225,371
0
L
Cthulhu
10,885
990
43
4
1
191,500
0
W
Vamana
11,807
1,073
35
3
0
201,807
1
L
Bellona
11,464
1,042
23
2
1
229,028
0
L
Arachne
10,545
959
19
2
2
198,435
0
W
Bakasura
15,268
1,388
68
6
4
265,572
0
W
Kukulkan
12,987
1,181
41
4
0
207,000
1
L
Merlin
10,883
989
47
4
0
173,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role