Player Matchup

Neith
Neith
SMOKE_DAWG92-420
Neith
Level 68
God Stats
29W - 18L
1,539 SR
Queue Stats
176W - 189L
1,361 Elo+
Party 1
Merlin
Merlin
ignitezBlAZE
Merlin
Level 122
God Stats
4W - 2L
1,604 SR
Queue Stats
13W - 14L
1,539 Elo+
Party 1
Ymir
Ymir
xX-NATH37-Xx
Ymir
Level 125
God Stats
9W - 6L
1,517 SR
Queue Stats
160W - 148L
1,345 Elo+
Party 1
Team Averages
Level 105
1,553 SR
1,415 Elo+

VS

Team Averages
Level 56
1,540 SR
1,408 Elo+
Chaac
Chaac
Mx_AllanGp
Chaac
Level 62
God Stats
34W - 23L
1,561 SR
Queue Stats
252W - 274L
1,404 Elo+
Party 2
Hel
Hel
SenpaiEagle
Hel
Level 43
God Stats
6W - 4L
1,524 SR
Queue Stats
40W - 46L
1,373 Elo+
Solo
Apollo
Apollo
omarz-kun
Apollo
Level 62
God Stats
11W - 8L
1,534 SR
Queue Stats
177W - 198L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 8
14,825
706
24,868
19,158
7,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
4 / 5 / 8
13,761
655
22,889
15,683
5,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
6 / 11 / 9
14,738
702
14,683
24,809
17,438
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
8 / 5 / 8
14,182
675
19,899
32,092
24,507
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 4 / 11
14,668
698
11,595
19,878
14,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
omarz-kun
Apollo
17
6 / 8 / 10
14,081
671
18,541
21,917
8,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
17
Kills
22
22
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
8
5
8
2.4
W
7
6
8
1.83
L
8
4
11
3.38
W
Merlin
4
5
8
1.6
L
Apollo
omarz-kun
Apollo
6
8
10
1.38
W
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,440
Damage
50,035
59,650
Taken
73,887
30,226
Mitigated
47,235
11,748
Healing
38,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
19,899
2,607
789
12,772
32,092
24,507
295
15,801
16,291
0
63,734
W
24,868
13,443
0
6,225
19,158
7,447
1,948
3,705
15,115
0
80,597
L
11,595
697
9,241
10,667
19,878
14,452
320
11,470
8,408
71,299
0
W
Merlin
22,889
864
904
999
15,683
5,341
842
2,901
12,490
86,079
0
L
Apollo
omarz-kun
Apollo
18,541
12,063
980
4,282
21,917
8,276
462
10,533
11,384
0
59,349
W
14,683
2,687
0
3,620
24,809
17,438
191
5,011
19,218
39,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
42,931
248
Minions Killed
217
0
Camps Cleared
0
973,363
Distance Traveled
1,052,397
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,182
675
63
3
0
380,085
1
W
Neith
14,825
706
99
5
0
304,197
0
L
Hel
14,668
698
77
4
0
364,393
0
W
Merlin
13,761
655
98
5
0
364,533
2
L
Apollo
14,081
671
77
4
0
307,919
1
W
Ymir
14,738
702
51
2
0
304,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role