Player Matchup

Zeus
Zeus
Boatman_thetote
Zeus
Level 7
God Stats
0W - 1L
1,256 SR
Queue Stats
10W - 19L
1,220 Elo+
Party 2
Cerberus
Cerberus
DC CHILLZ
Cerberus
Level 6
God Stats
1W - 4L
1,377 SR
Queue Stats
2W - 8L
1,182 Elo+
Party 1
Sol
Sol
DC slasher2628
Sol
Level 6
God Stats
2W - 8L
1,320 SR
Queue Stats
3W - 10L
1,245 Elo+
Party 1
Neith
Neith
Firstboiiihere
Neith
Level 18
God Stats
3W - 4L
1,643 SR
Queue Stats
28W - 52L
1,196 Elo+
Party 2
Horus
Horus
compact_desktop
Horus
Level 27
God Stats
3W - 6L
1,433 SR
Queue Stats
190W - 188L
1,333 Elo+
Solo
Team Averages
Level 13
1,406 SR
1,235 Elo+

VS

Team Averages
Level 15
1,564 SR
1,325 Elo+
Fenrir
Fenrir
GoodKiller-MR
Fenrir
Level 5
God Stats
2W - 0L
1,696 SR
Queue Stats
4W - 5L
1,254 Elo+
Solo
Neith
Neith
MEMINGNA
Neith
Level 15
God Stats
102W - 109L
1,396 SR
Queue Stats
157W - 169L
1,318 Elo+
Solo
Ao Kuang
Ao Kuang
ZombieKill66
Ao Kuang
Level 24
God Stats
7W - 3L
1,729 SR
Queue Stats
141W - 115L
1,281 Elo+
Solo
Erlang Shen
Erlang Shen
bubbleneck6530
Erlang Shen
Level 29
God Stats
16W - 12L
1,500 SR
Queue Stats
110W - 124L
1,273 Elo+
Solo
Anubis
Anubis
rreddssoxx12
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 7
10,660
888
5,645
11,230
3,279
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DC CHILLZ
Cerberus
18
2 / 7 / 8
11,849
987
8,735
19,419
17,377
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 14 / 6
11,245
937
9,322
21,528
6,649
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 10 / 3
11,761
980
14,177
20,284
6,551
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

18
6 / 7 / 5
12,933
1,078
18,950
24,380
19,087
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 19
11,479
957
9,101
12,299
5,074
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MEMINGNA
Neith
20
6 / 2 / 28
13,234
1,103
16,100
9,286
4,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
ZombieKill66
Ao Kuang
20
19 / 1 / 23
16,237
1,353
23,652
15,657
7,670
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
bubbleneck6530
Erlang Shen
20
16 / 2 / 22
14,775
1,231
25,257
16,958
20,778
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
19
5 / 8 / 27
12,372
1,031
13,120
12,870
5,715
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
166
16
Kills
47
47
Deaths
18
29
Assists
119
Player
Kills
Deaths
Assists
KDA
L
1
9
7
0.5
L
Cerberus
DC CHILLZ
Cerberus
2
7
8
0.86
L
1
14
6
0.29
L
6
10
3
0.75
W
1
5
19
2.1
W
Neith
MEMINGNA
Neith
6
2
28
10
W
Ao Kuang
ZombieKill66
Ao Kuang
19
1
23
30.5
W
Erlang Shen
bubbleneck6530
Erlang Shen
16
2
22
13.5
L
6
7
5
1.21
W
Anubis
5
8
27
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
87,230
96,841
Taken
67,070
52,943
Mitigated
43,636
11,270
Healing
13,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,645
2,190
0
0
11,230
3,279
0
4,156
6,949
17,863
0
L
Cerberus
DC CHILLZ
Cerberus
8,735
1,676
0
1,920
19,419
17,377
0
6,139
13,105
22,468
0
L
9,322
4,165
0
1,843
21,528
6,649
0
10,249
11,104
44,170
0
L
14,177
6,581
0
856
20,284
6,551
0
6,571
13,588
0
20,484
W
9,101
2,316
0
504
12,299
5,074
0
4,437
7,812
0
19,967
W
Neith
MEMINGNA
Neith
16,100
6,223
0
2,206
9,286
4,399
0
1,460
7,701
0
40,418
W
Ao Kuang
ZombieKill66
Ao Kuang
23,652
10,870
486
4,598
15,657
7,670
0
7,356
8,126
38,753
0
W
Erlang Shen
bubbleneck6530
Erlang Shen
25,257
16,506
0
3,477
16,958
20,778
0
6,131
10,580
0
35,797
L
18,950
9,059
2,247
4,404
24,380
19,087
0
9,657
14,488
0
37,109
W
Anubis
13,120
1,577
0
1,757
12,870
5,715
0
4,318
8,352
30,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,448
Gold Earned
68,097
183
Minions Killed
173
2
Camps Cleared
6
823,163
Distance Traveled
1,133,504
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,660
888
16
1
0
123,264
0
L
Cerberus
11,849
987
37
3
0
131,083
0
L
Sol
11,245
937
71
6
0
160,266
0
L
Neith
11,761
980
14
1
1
190,394
1
W
Fenrir
11,479
957
14
1
4
230,043
1
W
Neith
13,234
1,103
56
5
1
250,402
1
W
Ao Kuang
16,237
1,353
24
2
0
252,664
0
W
Erlang Shen
14,775
1,231
32
3
0
227,905
0
L
Horus
12,933
1,078
45
4
1
218,156
0
W
Anubis
12,372
1,031
47
4
1
172,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role