Player Matchup

Ah Puch
Ah Puch
NerdyGuyTim
Ah Puch
Level 48
God Stats
34W - 16L
1,592 SR
Queue Stats
244W - 232L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
bigmalc24
Sun Wukong
Level 8
God Stats
17W - 12L
1,500 SR
Queue Stats
53W - 45L
1,225 Elo+
Party 1
Medusa
Medusa
vpsniperpro
Medusa
Level 12
God Stats
7W - 5L
1,489 SR
Queue Stats
15W - 13L
1,336 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,304 Elo+

VS

Team Averages
Level 20
1,550 SR
1,389 Elo+
Chaac
Chaac
AWMR Flow
Chaac
Level 17
God Stats
34W - 28L
1,497 SR
Queue Stats
56W - 51L
1,345 Elo+
Solo
Ares
Ares
OMGiitzARMY
Ares
Level 36
God Stats
2W - 1L
1,653 SR
Queue Stats
55W - 41L
1,537 Elo+
Party 2
Freya
Freya
oElectros WIFEo
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
NerdyGuyTim
Ah Puch
15
3 / 2 / 3
11,057
614
17,938
8,423
3,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
bigmalc24
Sun Wukong
11
0 / 10 / 3
9,611
534
4,065
16,212
10,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
14
3 / 6 / 2
10,976
610
11,536
11,364
4,277
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AWMR Flow
Chaac
15
4 / 2 / 10
11,570
643
8,515
19,764
24,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 2 / 14
12,097
672
7,291
13,146
15,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 2 / 8
13,314
740
12,899
15,902
7,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chaac
AWMR Flow
Chaac
4
2
10
4.5
L
Ah Puch
NerdyGuyTim
Ah Puch
3
2
3
2.25
W
4
2
14
5.5
L
Sun Wukong
bigmalc24
Sun Wukong
0
10
3
0.15
W
10
2
8
7
L
Medusa
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,539
Damage
28,705
35,999
Taken
48,812
18,030
Mitigated
46,637
4,800
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AWMR Flow
Chaac
8,515
970
0
5,868
19,764
24,141
693
8,661
11,103
0
40,643
L
Ah Puch
NerdyGuyTim
Ah Puch
17,938
195
462
2,920
8,423
3,180
164
5,530
2,843
54,487
0
W
7,291
434
0
860
13,146
15,483
312
5,027
8,119
31,203
0
L
Sun Wukong
bigmalc24
Sun Wukong
4,065
1,614
0
1,418
16,212
10,573
537
7,819
8,043
0
19,776
W
12,899
3,750
0
9,664
15,902
7,013
2,069
4,838
11,064
71,809
0
L
Medusa
11,536
5,181
0
0
11,364
4,277
1,064
6,881
4,283
0
48,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
36,981
162
Minions Killed
185
0
Camps Cleared
0
806,881
Distance Traveled
1,041,784
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,570
643
51
3
0
367,344
2
L
Ah Puch
11,057
614
71
4
0
296,617
0
W
Ares
12,097
672
38
2
0
362,689
1
L
Sun Wukong
9,611
534
23
1
0
233,124
0
W
Freya
13,314
740
96
5
0
311,751
4
L
Medusa
10,976
610
68
4
0
277,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role