Player Matchup

Discordia
Discordia
BangAksysHero
Discordia
Level 107
God Stats
25W - 30L
1,537 SR
Queue Stats
434W - 350L
1,494 Elo+
Party 2
Baba Yaga
Baba Yaga
HeroToMe
Baba Yaga
Level 127
God Stats
1W - 9L
1,256 SR
Queue Stats
416W - 356L
1,582 Elo+
Party 2
Achilles
Achilles
KodiakMercenary
Achilles
Level 141
God Stats
7W - 5L
1,492 SR
Queue Stats
333W - 261L
1,552 Elo+
Party 2
Cerberus
Cerberus
LionHartLeon
Cerberus
Level 58
God Stats
17W - 12L
1,607 SR
Queue Stats
76W - 67L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RandomBlkGuy92
Tsukuyomi
Level 67
God Stats
10W - 11L
1,500 SR
Queue Stats
253W - 246L
1,474 Elo+
Party 2
Team Averages
Level 100
1,479 SR
1,523 Elo+

VS

Team Averages
Level 121
1,581 SR
1,576 Elo+
Xbalanque
Xbalanque
BlacRaven
Xbalanque
Level 158
God Stats
1W - 3L
1,206 SR
Queue Stats
1,019W - 941L
1,600 Elo+
Party 1
Awilix
Awilix
El Coomo
Awilix
Level 89
God Stats
7W - 4L
1,645 SR
Queue Stats
135W - 115L
1,567 Elo+
Solo
Achilles
Achilles
MmThatsGoodOJ
Achilles
Level 110
God Stats
13W - 1L
1,887 SR
Queue Stats
624W - 539L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
alexis20gs
Jormungandr
Level 144
God Stats
4W - 3L
1,520 SR
Queue Stats
197W - 177L
1,598 Elo+
Solo
Aphrodite
Aphrodite
tlop
Aphrodite
Level 105
God Stats
34W - 20L
1,649 SR
Queue Stats
415W - 385L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BangAksysHero
Discordia
20
7 / 7 / 16
17,345
964
33,573
16,798
6,654
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
HeroToMe
Baba Yaga
20
6 / 4 / 18
17,925
996
29,342
16,943
8,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
20
9 / 9 / 16
17,912
995
34,579
34,627
46,734
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
LionHartLeon
Cerberus
20
5 / 4 / 22
17,171
954
21,397
33,833
47,975
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
RandomBlkGuy92
Tsukuyomi
20
6 / 10 / 18
16,967
943
28,591
31,712
13,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BlacRaven
Xbalanque
20
10 / 6 / 16
19,061
1,059
37,606
27,803
10,252
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
El Coomo
Awilix
20
11 / 11 / 15
18,523
1,029
28,901
32,482
12,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
MmThatsGoodOJ
Achilles
20
5 / 3 / 13
16,795
933
17,775
25,171
39,865
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
alexis20gs
Jormungandr
20
6 / 6 / 24
18,818
1,045
28,124
35,894
43,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
tlop
Aphrodite
20
2 / 8 / 20
16,744
930
14,974
34,128
32,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
122
33
Kills
34
34
Deaths
34
90
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Discordia
BangAksysHero
Discordia
7
7
16
2.14
W
Xbalanque
BlacRaven
Xbalanque
10
6
16
3
W
Awilix
El Coomo
Awilix
11
11
15
1.68
L
Baba Yaga
HeroToMe
Baba Yaga
6
4
18
3.75
L
Achilles
9
9
16
1.89
L
Cerberus
LionHartLeon
Cerberus
5
4
22
4
W
Achilles
MmThatsGoodOJ
Achilles
5
3
13
3.83
L
Tsukuyomi
RandomBlkGuy92
Tsukuyomi
6
10
18
1.5
W
Jormungandr
alexis20gs
Jormungandr
6
6
24
3
W
Aphrodite
tlop
Aphrodite
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

147,482
Damage
127,380
133,913
Taken
155,478
123,862
Mitigated
138,731
17,290
Healing
42,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BangAksysHero
Discordia
33,573
262
232
544
16,798
6,654
0
6,923
9,775
57,832
0
W
Xbalanque
BlacRaven
Xbalanque
37,606
18,284
0
1,188
27,803
10,252
0
16,089
11,689
0
81,811
W
Awilix
El Coomo
Awilix
28,901
10,180
0
1,616
32,482
12,516
0
20,508
11,874
0
50,379
L
Baba Yaga
HeroToMe
Baba Yaga
29,342
1,595
0
4,582
16,943
8,503
0
4,363
12,083
71,156
0
L
Achilles
34,579
10,551
0
2,993
34,627
46,734
0
11,132
23,056
0
61,799
L
Cerberus
LionHartLeon
Cerberus
21,397
764
0
8,374
33,833
47,975
0
8,608
24,205
39,869
0
W
Achilles
MmThatsGoodOJ
Achilles
17,775
6,006
0
1,428
25,171
39,865
0
12,990
12,006
0
27,191
L
Tsukuyomi
RandomBlkGuy92
Tsukuyomi
28,591
7,381
0
565
31,712
13,996
0
9,635
21,696
0
50,133
W
Jormungandr
alexis20gs
Jormungandr
28,124
6,244
0
1,025
35,894
43,118
0
18,538
17,081
67,556
0
W
Aphrodite
tlop
Aphrodite
14,974
554
21,647
15,614
34,128
32,980
0
16,187
17,666
41,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,320
Gold Earned
89,941
303
Minions Killed
316
7
Camps Cleared
14
1,835,566
Distance Traveled
1,848,073
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
17,345
964
59
3
4
366,884
0
W
Xbalanque
19,061
1,059
98
5
3
355,385
1
W
Awilix
18,523
1,029
43
2
3
397,105
1
L
Baba Yaga
17,925
996
90
5
0
354,177
0
L
Achilles
17,912
995
71
4
3
365,022
1
L
Cerberus
17,171
954
44
2
0
369,024
0
W
Achilles
16,795
933
20
1
0
349,215
0
L
Tsukuyomi
16,967
943
39
2
0
380,459
0
W
Jormungandr
18,818
1,045
81
5
6
378,012
0
W
Aphrodite
16,744
930
74
4
2
368,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role