Player Matchup

Hercules
Hercules
LunarWolf_Azriel
Hercules
Level 18
God Stats
8W - 13L
1,340 SR
Queue Stats
61W - 60L
1,402 Elo+
Party 1
Bacchus
Bacchus
stormedinsanity
Bacchus
Level 100
God Stats
8W - 4L
1,638 SR
Queue Stats
34W - 33L
1,435 Elo+
Party 1
Awilix
Awilix
xSyckMaestrox
Awilix
Level 124
God Stats
35W - 19L
1,679 SR
Queue Stats
447W - 460L
1,397 Elo+
Party 1
Team Averages
Level 81
1,553 SR
1,411 Elo+

VS

Team Averages
Level 24
1,300 SR
1,268 Elo+
Freya
Freya
MonoChromeWeiss
Freya
Level 13
God Stats
0W - 3L
1,107 SR
Queue Stats
0W - 6L
1,189 Elo+
Solo
Ravana
Ravana
StanThePickle
Ravana
Level 29
God Stats
0W - 2L
1,274 SR
Queue Stats
74W - 85L
1,276 Elo+
Solo
Thor
Thor
dragon_headq8
Thor
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
11W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 14
8,926
744
7,072
10,798
12,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
11 / 2 / 11
9,964
830
7,852
8,309
5,198
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 1 / 12
9,978
832
11,468
8,163
4,834
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 12 / 3
6,746
562
5,063
12,009
3,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 9 / 3
7,705
642
5,298
11,628
4,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 5 / 0
8,313
693
3,341
8,253
3,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
26
Kills
5
5
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
0
12
3
0.13
L
2
9
3
0.39
L
3
5
0
0.6
W
11
2
11
8.25
W
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,392
Damage
13,702
27,270
Taken
31,890
22,315
Mitigated
11,104
7,420
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,072
2,015
0
3,925
10,798
12,283
377
2,790
8,008
0
17,692
L
5,063
2,629
0
694
12,009
3,973
0
2,745
8,869
13,413
0
L
5,298
1,813
0
498
11,628
4,131
150
3,143
8,187
0
16,891
L
3,341
751
0
970
8,253
3,000
96
1,972
5,956
0
14,761
W
7,852
642
270
1,377
8,309
5,198
394
1,517
6,792
22,164
0
W
11,468
3,156
0
1,848
8,163
4,834
1,391
774
7,389
0
24,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,868
Gold Earned
22,764
75
Minions Killed
70
0
Camps Cleared
0
633,877
Distance Traveled
559,146
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,926
744
22
2
0
185,480
0
L
Freya
6,746
562
19
2
0
178,888
0
L
Ravana
7,705
642
25
2
0
186,758
0
L
Thor
8,313
693
26
2
0
193,500
1
W
Bacchus
9,964
830
16
1
0
224,443
0
W
Awilix
9,978
832
37
3
0
223,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role