Player Matchup

Vamana
Vamana
Diamond IV
M Guy Sensei
Vamana
Diamond IV
Level 146
God Stats
10W - 4L
1,842 SR
Queue Stats
176W - 174L
2,130 MMR
Party 2
Hel
Hel
Masters
ThePrizmParadox
Hel
Masters
Level 160
God Stats
120W - 101L
1,815 SR
Queue Stats
988W - 1,008L
2,576 MMR
Party 2
Achilles
Achilles
Diamond III
iSiCksTaR
Achilles
Diamond III
Level 128
God Stats
20W - 8L
1,775 SR
Queue Stats
91W - 55L
1,933 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,811 SR
2,213 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,764 SR
2,195 MMR
Skadi
Skadi
Platinum I
Alpha Blinx
Skadi
Platinum I
Level 144
God Stats
10W - 1L
1,868 SR
Queue Stats
373W - 231L
2,200 MMR
Party 1
Ganesha
Ganesha
Diamond IV
Gattsu slasher
Ganesha
Diamond IV
Level 154
God Stats
51W - 32L
1,676 SR
Queue Stats
379W - 368L
2,217 MMR
Party 1
Chang'e
Chang'e
Diamond V
Healer Blinx
Chang'e
Diamond V
Level 129
God Stats
84W - 42L
1,748 SR
Queue Stats
307W - 209L
2,167 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
2 / 6 / 4
17,901
542
15,834
24,827
19,341
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 4 / 5
19,220
582
14,043
19,493
10,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
iSiCksTaR
Achilles
20
3 / 3 / 4
19,031
577
17,616
25,587
31,450
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeSobekCerberusPersephoneOdin

VS

Bans
CthulhuCabrakanGuan YuBacchusTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
20,866
632
26,573
20,874
14,258
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 2 / 12
19,598
594
12,691
22,871
29,741
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Healer Blinx
Chang'e
20
5 / 2 / 8
19,853
602
22,217
21,342
10,999
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
8
Kills
13
13
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
W
0
2
12
3
W
Chang'e
Healer Blinx
Chang'e
5
2
8
4.5
L
Vamana
2
6
4
0.67
L
3
4
5
1.38
L
Achilles
iSiCksTaR
Achilles
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,493
Damage
61,481
69,907
Taken
65,087
61,130
Mitigated
54,998
23,899
Healing
34,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,573
10,348
0
5,396
20,874
14,258
2,610
4,050
16,399
0
196,923
W
12,691
693
0
4,789
22,871
29,741
596
5,130
17,016
64,065
0
W
Chang'e
Healer Blinx
Chang'e
22,217
1,644
11,337
12,653
21,342
10,999
1,553
5,975
15,067
147,147
0
L
Vamana
15,834
7,944
0
1,147
24,827
19,341
0
11,682
12,792
476
107,793
L
14,043
0
10,525
9,645
19,493
10,339
0
11,299
8,094
149,403
0
L
Achilles
iSiCksTaR
Achilles
17,616
4,268
0
2,582
25,587
31,450
0
12,242
12,946
0
89,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,152
Gold Earned
60,317
401
Minions Killed
408
0
Camps Cleared
0
1,954,419
Distance Traveled
1,824,356
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
20,866
632
226
7
0
578,048
7
W
Ganesha
19,598
594
6
0
0
652,487
16
W
Chang'e
19,853
602
176
5
0
593,821
7
L
Vamana
17,901
542
126
4
0
651,551
9
L
Hel
19,220
582
186
6
0
652,994
8
L
Achilles
19,031
577
89
3
0
649,874
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role