Player Matchup

Aphrodite
Aphrodite
DSMAY
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,516 Elo+
Party 3
Zeus
Zeus
ElAnkou
Zeus
Level 88
God Stats
25W - 19L
1,534 SR
Queue Stats
427W - 394L
1,367 Elo+
Party 3
Fenrir
Fenrir
FenrirRising8
Fenrir
Level 10
God Stats
16W - 21L
1,500 SR
Queue Stats
72W - 85L
1,500 Elo+
Party 3
Ymir
Ymir
Jetpackdad
Ymir
Level 18
God Stats
17W - 14L
1,525 SR
Queue Stats
56W - 52L
1,506 Elo+
Party 3
Skadi
Skadi
ORG x Rated
Skadi
Level 114
God Stats
32W - 28L
1,420 SR
Queue Stats
286W - 280L
1,346 Elo+
Party 3
Team Averages
Level 50
1,496 SR
1,447 Elo+

VS

Team Averages
Level 24
1,578 SR
1,414 Elo+
Agni
Agni
Blargenflarg
Agni
Level 17
God Stats
6W - 2L
1,406 SR
Queue Stats
32W - 30L
1,263 Elo+
Party 2
Vamana
Vamana
Draco2912
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,382 Elo+
Solo
Horus
Horus
Forceful_Spork
Horus
Level 69
God Stats
7W - 7L
1,535 SR
Queue Stats
36W - 41L
1,441 Elo+
Party 1
Merlin
Merlin
SirBluntsalot
Merlin
Level 8
God Stats
55W - 31L
1,706 SR
Queue Stats
71W - 51L
1,642 Elo+
Party 2
Ra
Ra
greenjoker22
Ra
Level 3
God Stats
8W - 9L
1,741 SR
Queue Stats
8W - 11L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DSMAY
Aphrodite
19
1 / 5 / 8
12,883
920
15,259
28,116
21,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
ElAnkou
Zeus
14
0 / 0 / 0
8,980
641
0
0
0
19
5 / 10 / 4
13,658
976
16,020
24,400
13,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 5 / 9
13,721
980
15,005
28,950
40,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 9 / 4
15,878
1,134
28,277
21,898
8,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 8
13,745
982
20,906
14,479
6,754
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
Draco2912
Vamana
20
14 / 6 / 10
15,874
1,134
35,089
27,973
18,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 1 / 15
13,020
930
5,687
17,878
25,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
6 / 1 / 16
14,584
1,042
22,589
7,075
3,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 4 / 17
12,994
928
12,543
15,415
8,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
95
17
Kills
29
29
Deaths
17
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
L
Aphrodite
DSMAY
Aphrodite
1
5
8
1
W
Vamana
Draco2912
Vamana
14
6
10
3.17
L
Zeus
ElAnkou
Zeus
0
0
0
0
L
5
10
4
0.7
W
1
1
15
8.5
L
1
5
9
1.1
L
10
9
4
1.33
W
6
1
16
14
W
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,561
Damage
96,814
103,364
Taken
82,820
84,034
Mitigated
63,607
28,829
Healing
28,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,906
2,029
0
661
14,479
6,754
0
6,081
8,398
46,034
0
L
Aphrodite
DSMAY
Aphrodite
15,259
3,013
10,391
14,140
28,116
21,106
0
15,453
12,663
33,253
0
W
Vamana
Draco2912
Vamana
35,089
18,108
0
8,706
27,973
18,488
0
10,822
17,030
0
60,714
L
Zeus
ElAnkou
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
16,020
5,979
0
699
24,400
13,505
0
12,321
12,079
0
26,462
W
5,687
3,072
7,822
5,129
17,878
25,853
0
5,845
12,033
0
19,415
L
15,005
1,888
255
255
28,950
40,475
0
19,592
9,358
53,462
0
L
28,277
15,176
1,542
1,547
21,898
8,948
0
8,672
13,226
0
68,125
W
22,589
2,831
0
2,537
7,075
3,657
0
2,587
4,488
51,123
0
W
12,543
3,562
1,746
1,878
15,415
8,855
0
4,929
10,486
35,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,120
Gold Earned
70,217
245
Minions Killed
272
4
Camps Cleared
8
1,001,150
Distance Traveled
1,321,867
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,745
982
64
5
1
256,883
0
L
Aphrodite
12,883
920
56
4
1
239,743
1
W
Vamana
15,874
1,134
52
4
4
296,958
1
L
Zeus
8,980
641
0
0
0
0
0
L
Fenrir
13,658
976
19
1
0
246,914
0
W
Horus
13,020
930
36
3
2
277,420
0
L
Ymir
13,721
980
77
6
0
255,338
0
L
Skadi
15,878
1,134
93
7
3
259,155
0
W
Merlin
14,584
1,042
63
5
1
242,862
0
W
Ra
12,994
928
57
4
0
247,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role