Player Matchup

Jormungandr
Jormungandr
FazeShankU
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 2
Fenrir
Fenrir
Literally Trash
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,076 Elo+
Party 2
Neith
Neith
roughly12ferets
Neith
Level 15
God Stats
1W - 3L
1,393 SR
Queue Stats
6W - 18L
1,187 Elo+
Solo
Team Averages
Level 8
1,464 SR
1,152 Elo+

VS

Team Averages
Level 32
1,448 SR
1,298 Elo+
Baron Samedi
Baron Samedi
ButterToast9468
Baron Samedi
Level 28
God Stats
2W - 1L
1,535 SR
Queue Stats
72W - 89L
1,335 Elo+
Solo
Fenrir
Fenrir
Johnv2000
Fenrir
Level 61
God Stats
39W - 27L
1,583 SR
Queue Stats
240W - 224L
1,387 Elo+
Party 1
Bellona
Bellona
RedDeath729547
Bellona
Level 6
God Stats
1W - 2L
1,227 SR
Queue Stats
3W - 8L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FazeShankU
Jormungandr
13
5 / 10 / 4
9,578
737
6,864
13,888
9,389
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
4 / 12 / 3
10,325
794
8,796
15,504
5,840
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
1 / 5 / 4
7,950
612
3,969
7,607
2,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ButterToast9468
Baron Samedi
15
12 / 3 / 9
11,174
860
10,287
9,819
6,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Johnv2000
Fenrir
12
13 / 3 / 9
11,084
853
11,055
11,633
4,553
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 5 / 17
9,376
721
6,425
10,978
7,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
27
27
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ButterToast9468
Baron Samedi
12
3
9
5.5
L
Jormungandr
FazeShankU
Jormungandr
5
10
4
0.7
W
Fenrir
Johnv2000
Fenrir
13
3
9
5.83
L
4
12
3
0.46
W
2
5
17
2.1
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
27,767
36,999
Taken
32,430
17,316
Mitigated
18,579
2,620
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ButterToast9468
Baron Samedi
10,287
1,844
1,150
2,481
9,819
6,571
1,626
2,120
7,549
47,191
0
L
Jormungandr
FazeShankU
Jormungandr
6,864
2,202
219
569
13,888
9,389
37
3,658
10,230
22,914
0
W
Fenrir
Johnv2000
Fenrir
11,055
3,168
0
1,749
11,633
4,553
596
1,564
8,174
0
35,207
L
8,796
4,243
0
1,319
15,504
5,840
0
5,158
10,346
0
20,503
W
6,425
3,324
0
343
10,978
7,455
499
2,772
7,981
0
15,808
L
3,969
1,995
0
513
7,607
2,087
270
1,543
6,064
0
15,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
31,634
69
Minions Killed
127
0
Camps Cleared
0
510,745
Distance Traveled
615,059
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,174
860
69
5
0
184,711
1
L
Jormungandr
9,578
737
22
2
0
204,969
0
W
Fenrir
11,084
853
42
3
0
238,008
3
L
Fenrir
10,325
794
18
1
0
191,353
0
W
Bellona
9,376
721
16
1
0
192,340
0
L
Neith
7,950
612
29
2
0
114,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role