Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DidYouDieThou
Izanami
Level 15
God Stats
11W - 6L
1,581 SR
Queue Stats
18W - 10L
1,446 Elo+
Party 1
Osiris
Osiris
Spilburger
Osiris
Level 7
God Stats
6W - 3L
1,910 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Team Averages
Level 47
1,664 SR
1,482 Elo+

VS

Team Averages
Level 20
1,500 SR
1,278 Elo+
Nox
Nox
Digimonzocker
Nox
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,320 Elo+
Party 2
Ra
Ra
SgtDessertEagle
Ra
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
85W - 127L
1,295 Elo+
Party 2
Ne Zha
Ne Zha
Tombulus110
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 139L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 1 / 11
8,589
781
6,999
5,257
3,637
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
13
9 / 2 / 7
9,296
845
10,181
7,070
2,468
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Spilburger
Osiris
12
3 / 2 / 13
8,285
753
5,510
8,175
7,026
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 4
6,662
606
5,203
7,387
2,469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 6 / 1
7,807
710
5,303
8,002
2,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
9
1 / 7 / 2
6,726
611
3,380
11,127
3,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
4
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
11
10.5
W
Izanami
9
2
7
6.25
L
0
4
4
0.5
L
3
6
1
0.58
W
Osiris
Spilburger
Osiris
3
2
13
4.75
L
Ne Zha
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,690
Damage
13,886
20,502
Taken
26,516
13,131
Mitigated
8,519
6,521
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
6,999
945
1,052
2,728
5,257
3,637
1,096
2,684
2,573
27,918
0
W
Izanami
10,181
7,370
525
949
7,070
2,468
1,511
4,304
2,766
0
47,115
L
5,203
589
0
642
7,387
2,469
0
2,094
5,128
17,925
0
L
5,303
1,133
514
2,080
8,002
2,574
0
2,719
5,258
22,638
0
W
Osiris
Spilburger
Osiris
5,510
1,941
0
1,267
8,175
7,026
215
3,819
4,356
0
23,714
L
Ne Zha
3,380
1,502
0
959
11,127
3,476
0
2,258
8,694
0
11,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
21,195
137
Minions Killed
80
0
Camps Cleared
0
558,313
Distance Traveled
468,875
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,589
781
42
4
0
168,302
1
W
Izanami
9,296
845
61
6
0
188,359
0
L
Nox
6,662
606
20
2
0
158,966
2
L
Ra
7,807
710
43
4
0
147,984
0
W
Osiris
8,285
753
34
3
0
201,652
0
L
Ne Zha
6,726
611
17
2
0
161,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role