Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
M Guy Sensei
Kumbhakarna
Diamond IV
Level 146
God Stats
2W - 1L
1,720 SR
Queue Stats
176W - 174L
2,129 MMR
Party 1
Medusa
Medusa
Masters
ThePrizmParadox
Medusa
Masters
Level 160
God Stats
20W - 20L
1,594 SR
Queue Stats
988W - 1,008L
2,575 MMR
Party 1
Sobek
Sobek
Diamond III
iSiCksTaR
Sobek
Diamond III
Level 128
God Stats
2W - 1L
1,882 SR
Queue Stats
91W - 55L
1,932 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,732 SR
2,212 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 99
1,494 SR
1,956 MMR
Chaac
Chaac
Silver I
Schneidor93
Chaac
Silver I
Level 105
God Stats
3W - 1L
1,660 SR
Queue Stats
34W - 23L
1,938 MMR
Solo
Discordia
Discordia
Diamond IV
goosiefut7
Discordia
Diamond IV
Level 44
God Stats
0W - 2L
1,310 SR
Queue Stats
75W - 50L
1,879 MMR
Solo
Fenrir
Fenrir
Gold IV
razecgeo
Fenrir
Gold IV
Level 148
God Stats
12W - 31L
1,511 SR
Queue Stats
244W - 351L
2,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
M Guy Sensei
Kumbhakarna
19
4 / 0 / 13
16,415
657
10,146
24,252
30,608
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 5 / 8
16,129
645
17,425
23,880
11,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sobek
iSiCksTaR
Sobek
20
6 / 5 / 11
16,004
640
19,978
28,789
36,206
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CerberusPersephoneAphroditeCthulhuOdin

VS

Bans
TsukuyomiHelAchillesScyllaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 6
13,500
540
17,238
25,943
31,062
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
goosiefut7
Discordia
18
5 / 5 / 5
15,037
601
24,569
13,134
4,738
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
razecgeo
Fenrir
15
5 / 8 / 3
14,605
584
15,785
21,144
15,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
18
Kills
10
10
Deaths
18
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
M Guy Sensei
Kumbhakarna
4
0
13
10.5
L
0
5
6
0.6
W
8
5
8
2.4
L
Discordia
goosiefut7
Discordia
5
5
5
1.5
W
Sobek
iSiCksTaR
Sobek
6
5
11
2.3
L
Fenrir
razecgeo
Fenrir
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,549
Damage
57,592
76,921
Taken
60,221
78,483
Mitigated
50,816
18,569
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
M Guy Sensei
Kumbhakarna
10,146
1,747
0
2,774
24,252
30,608
475
10,628
13,299
39,999
0
L
17,238
2,438
0
7,353
25,943
31,062
232
11,749
13,781
0
76,350
W
17,425
8,089
0
7,811
23,880
11,669
2,689
7,457
16,173
0
123,085
L
Discordia
goosiefut7
Discordia
24,569
743
0
386
13,134
4,738
768
6,353
6,606
80,371
0
W
Sobek
iSiCksTaR
Sobek
19,978
1,945
0
7,984
28,789
36,206
392
6,658
19,850
69,003
0
L
Fenrir
razecgeo
Fenrir
15,785
3,675
0
3,520
21,144
15,016
0
11,512
9,207
0
77,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
43,142
244
Minions Killed
268
0
Camps Cleared
0
1,373,487
Distance Traveled
1,222,964
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
16,415
657
40
2
0
492,393
5
L
Chaac
13,500
540
86
3
0
422,381
2
W
Medusa
16,129
645
133
5
0
412,864
3
L
Discordia
15,037
601
120
5
0
403,886
3
W
Sobek
16,004
640
71
3
0
468,230
1
L
Fenrir
14,605
584
62
2
0
396,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role