Player Matchup

Anhur
Anhur
Batch_07
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,409 Elo+
Party 2
Kumbhakarna
Kumbhakarna
M1sterTrash
Kumbhakarna
Level 63
God Stats
6W - 10L
1,444 SR
Queue Stats
197W - 189L
1,415 Elo+
Party 2
Ah Puch
Ah Puch
TooHighToDrive0
Ah Puch
Level 68
God Stats
45W - 27L
1,602 SR
Queue Stats
162W - 139L
1,447 Elo+
Party 2
Team Averages
Level 52
1,515 SR
1,424 Elo+

VS

Team Averages
Level 34
1,634 SR
1,375 Elo+
Hel
Hel
FrostKnight5422
Hel
Level 60
God Stats
3W - 5L
1,483 SR
Queue Stats
111W - 79L
1,429 Elo+
Party 1
Chaac
Chaac
Monier13
Chaac
Level 34
God Stats
2W - 0L
1,837 SR
Queue Stats
16W - 9L
1,338 Elo+
Party 1
Skadi
Skadi
StoriedPrune745
Skadi
Level 8
God Stats
7W - 5L
1,583 SR
Queue Stats
38W - 34L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Batch_07
Anhur
7
0 / 4 / 1
5,716
572
2,666
6,866
1,963
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
M1sterTrash
Kumbhakarna
9
1 / 3 / 1
6,505
651
2,338
12,803
7,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 5 / 1
6,254
625
12,212
8,427
2,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
7,908
791
6,656
6,404
2,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Monier13
Chaac
11
5 / 0 / 7
7,793
779
11,847
9,870
8,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 9
7,483
748
4,037
7,989
2,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
Batch_07
Anhur
0
4
1
0.13
W
5
0
7
8.5
L
Kumbhakarna
M1sterTrash
Kumbhakarna
1
3
1
0.5
W
Chaac
Monier13
Chaac
5
0
7
8.5
W
2
2
9
3.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
22,540
28,096
Taken
24,263
11,806
Mitigated
13,650
4,543
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Batch_07
Anhur
2,666
1,129
357
393
6,866
1,963
0
1,583
5,208
0
11,312
W
6,656
426
8,236
5,378
6,404
2,519
376
4,419
1,985
27,220
0
L
Kumbhakarna
M1sterTrash
Kumbhakarna
2,338
114
576
896
12,803
7,536
0
3,746
8,633
11,410
0
W
Chaac
Monier13
Chaac
11,847
1,462
453
2,799
9,870
8,545
380
5,166
4,704
0
23,402
W
4,037
2,013
97
304
7,989
2,586
1,693
4,993
2,996
0
25,422
L
12,212
729
555
1,766
8,427
2,307
0
1,357
6,894
34,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,475
Gold Earned
23,184
73
Minions Killed
102
0
Camps Cleared
0
439,760
Distance Traveled
560,188
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,716
572
19
2
0
132,371
2
W
Hel
7,908
791
36
4
0
200,527
2
L
Kumbhakarna
6,505
651
13
1
0
169,688
5
W
Chaac
7,793
779
17
2
0
197,918
0
W
Skadi
7,483
748
49
5
0
161,743
0
L
Ah Puch
6,254
625
41
4
0
137,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role