Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MageTurtle
Hachiman
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,358 Elo+
Party 1
Kali
Kali
NOVA-TanoLuLz
Kali
Level 18
God Stats
3W - 3L
1,130 SR
Queue Stats
25W - 30L
1,301 Elo+
Party 1
Ra
Ra
NoobPlayer51
Ra
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
204W - 263L
1,269 Elo+
Solo
Sobek
Sobek
glmZz
Sobek
Level 16
God Stats
1W - 2L
1,299 SR
Queue Stats
32W - 42L
1,321 Elo+
Party 1
Team Averages
Level 21
1,386 SR
1,350 Elo+

VS

Team Averages
Level 17
1,470 SR
1,256 Elo+
Erlang Shen
Erlang Shen
Meiaumemeio
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 149L
1,368 Elo+
Solo
Medusa
Medusa
NeymarRomano
Medusa
Level 24
God Stats
3W - 4L
1,644 SR
Queue Stats
9W - 6L
1,564 Elo+
Solo
Ymir
Ymir
cuchi1211
Ymir
Level 5
God Stats
0W - 3L
1,360 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 2
Anubis
Anubis
detectiveAvelana
Anubis
Level 8
God Stats
1W - 8L
1,384 SR
Queue Stats
5W - 24L
1,101 Elo+
Party 2
Thor
Thor
sebaselunico12
Thor
Level 21
God Stats
1W - 2L
1,464 SR
Queue Stats
13W - 36L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
14 / 2 / 4
14,179
616
14,220
16,520
7,290
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
MageTurtle
Hachiman
17
4 / 3 / 11
11,996
522
9,965
14,090
5,697
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 2 / 3
13,530
588
11,710
14,219
9,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 1 / 5
13,203
574
12,429
8,632
4,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
glmZz
Sobek
16
5 / 3 / 9
11,045
480
7,324
11,567
10,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Meiaumemeio
Erlang Shen
15
0 / 6 / 0
10,041
437
8,138
21,310
9,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
17
10 / 9 / 0
11,730
510
18,743
14,403
4,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
9
0 / 7 / 4
7,818
340
3,475
14,284
10,869
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 5 / 1
9,161
398
2,704
12,804
10,020
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 2
8,725
379
2,444
16,158
4,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
18
34
Kills
11
11
Deaths
34
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
2
4
8
W
Hachiman
MageTurtle
Hachiman
4
3
11
3.17
L
Erlang Shen
Meiaumemeio
Erlang Shen
0
6
0
0
W
6
2
3
3.75
L
Medusa
10
9
0
1.11
W
5
1
5
7.5
L
Ymir
0
7
4
0.29
L
1
5
1
0.3
W
Sobek
glmZz
Sobek
5
3
9
3.17
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,648
Damage
35,504
65,028
Taken
78,959
37,235
Mitigated
39,451
39,363
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
14,220
3,897
0
19,710
16,520
7,290
0
1,822
14,698
0
99,610
W
Hachiman
MageTurtle
Hachiman
9,965
8,045
0
6,920
14,090
5,697
3,444
1,270
12,820
0
68,226
L
Erlang Shen
Meiaumemeio
Erlang Shen
8,138
4,692
0
5,060
21,310
9,385
0
4,561
16,749
0
50,618
W
11,710
8,572
0
4,657
14,219
9,150
8,378
893
13,326
0
86,044
L
Medusa
18,743
9,481
0
1,251
14,403
4,403
590
5,039
9,364
0
69,513
W
12,429
927
2,171
4,567
8,632
4,223
2,229
746
7,886
89,856
0
L
Ymir
3,475
788
0
762
14,284
10,869
130
4,239
10,045
11,415
0
L
2,704
347
0
347
12,804
10,020
0
2,873
9,931
36,471
0
W
Sobek
glmZz
Sobek
7,324
1,532
0
1,338
11,567
10,875
462
1,448
10,119
27,311
0
L
2,444
709
0
3,576
16,158
4,774
0
3,041
13,117
0
53,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,953
Gold Earned
47,475
554
Minions Killed
346
0
Camps Cleared
0
2,227,001
Distance Traveled
1,664,246
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,179
616
122
5
0
433,639
6
W
Hachiman
11,996
522
110
5
0
372,603
2
L
Erlang Shen
10,041
437
98
4
0
323,215
0
W
Kali
13,530
588
152
7
0
478,118
3
L
Medusa
11,730
510
109
5
0
387,178
6
W
Ra
13,203
574
144
6
0
482,539
3
L
Ymir
7,818
340
12
1
0
274,893
0
L
Anubis
9,161
398
52
2
0
310,597
4
W
Sobek
11,045
480
26
1
0
460,102
5
L
Thor
8,725
379
75
3
0
368,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role