Player Matchup

Kukulkan
Kukulkan
HH-hh14
Kukulkan
Level 4
God Stats
1W - 2L
1,265 SR
Queue Stats
5W - 13L
954 Elo+
Solo
Jormungandr
Jormungandr
Suicidaltendy420
Jormungandr
Level 18
God Stats
7W - 7L
1,623 SR
Queue Stats
77W - 86L
1,316 Elo+
Solo
Heimdallr
Heimdallr
Violent_Upsurge
Heimdallr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,170 Elo+
Solo
Bastet
Bastet
feengalickingood
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,220 Elo+
Solo
Osiris
Osiris
laut798
Osiris
Level 16
God Stats
3W - 1L
1,775 SR
Queue Stats
31W - 41L
1,311 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,194 Elo+

VS

Team Averages
Level 18
1,406 SR
1,243 Elo+
Ymir
Ymir
Blackfor86
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,263 Elo+
Solo
Izanami
Izanami
GoldenGrim 8
Izanami
Level 28
God Stats
49W - 38L
1,433 SR
Queue Stats
144W - 134L
1,363 Elo+
Solo
Set
Set
Hagron27
Set
Level 22
God Stats
8W - 6L
1,329 SR
Queue Stats
73W - 43L
1,158 Elo+
Solo
Raijin
Raijin
matimix2986
Raijin
Level 18
God Stats
75W - 90L
1,282 SR
Queue Stats
88W - 128L
1,050 Elo+
Solo
Ra
Ra
potatoeaimxx
Ra
Level 8
God Stats
2W - 1L
1,485 SR
Queue Stats
18W - 18L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HH-hh14
Kukulkan
16
0 / 4 / 3
11,288
753
155
4,230
1,356
Jormungandr
Suicidaltendy420
Jormungandr
20
5 / 4 / 23
16,392
1,093
35,349
31,922
38,254
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Violent_Upsurge
Heimdallr
20
9 / 11 / 20
15,855
1,057
22,864
25,044
18,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 7 / 11
16,929
1,129
31,434
29,462
15,401
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
laut798
Osiris
20
8 / 5 / 23
16,816
1,121
32,230
25,911
19,233
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 16
15,009
1,001
7,009
36,143
35,983
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
GoldenGrim 8
Izanami
20
14 / 4 / 8
17,732
1,182
36,954
22,828
11,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
7 / 11 / 15
15,431
1,029
30,098
29,547
18,526
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
3 / 6 / 15
14,281
952
7,754
19,903
14,641
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 10 / 15
15,765
1,051
26,306
23,331
13,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
100
38
Kills
31
31
Deaths
38
80
Assists
69
Player
Kills
Deaths
Assists
KDA
W
2
7
16
1.43
W
Izanami
GoldenGrim 8
Izanami
14
4
8
4.5
L
Kukulkan
HH-hh14
Kukulkan
0
4
3
0.38
W
7
11
15
1.32
L
Jormungandr
Suicidaltendy420
Jormungandr
5
4
23
4.13
L
Heimdallr
Violent_Upsurge
Heimdallr
9
11
20
1.73
L
16
7
11
3.07
L
Osiris
laut798
Osiris
8
5
23
3.9
W
Raijin
3
6
15
1.75
W
5
10
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,032
Damage
108,121
116,569
Taken
131,752
92,650
Mitigated
93,738
9,533
Healing
22,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,009
1,956
0
0
36,143
35,983
0
14,043
21,840
24,028
0
W
Izanami
GoldenGrim 8
Izanami
36,954
28,107
705
6,050
22,828
11,323
0
7,607
15,121
0
66,428
L
Kukulkan
HH-hh14
Kukulkan
155
32
0
0
4,230
1,356
0
1,530
2,700
1,335
0
W
30,098
20,838
0
5,744
29,547
18,526
0
5,773
23,606
0
45,220
L
Jormungandr
Suicidaltendy420
Jormungandr
35,349
8,735
366
2,369
31,922
38,254
0
11,726
20,196
65,088
0
L
Heimdallr
Violent_Upsurge
Heimdallr
22,864
10,005
1,287
2,331
25,044
18,406
0
7,349
17,695
0
37,084
L
31,434
10,585
0
250
29,462
15,401
0
8,058
21,404
0
43,267
L
Osiris
laut798
Osiris
32,230
14,393
1,039
1,891
25,911
19,233
0
12,406
13,505
0
66,217
W
Raijin
7,754
1,765
0
584
19,903
14,641
0
5,549
14,253
16,574
0
W
26,306
2,406
3,236
5,957
23,331
13,265
0
2,532
20,693
71,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,280
Gold Earned
78,218
209
Minions Killed
278
5
Camps Cleared
6
1,176,504
Distance Traveled
1,348,458
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,009
1,001
39
3
1
319,619
0
W
Izanami
17,732
1,182
73
5
1
253,724
0
L
Kukulkan
11,288
753
3
0
2
85,797
0
W
Set
15,431
1,029
29
2
2
287,126
0
L
Jormungandr
16,392
1,093
62
4
1
248,103
1
L
Heimdallr
15,855
1,057
33
2
0
255,097
1
L
Bastet
16,929
1,129
28
2
1
279,749
1
L
Osiris
16,816
1,121
83
6
1
307,758
0
W
Raijin
14,281
952
16
1
0
257,358
7
W
Ra
15,765
1,051
121
8
2
230,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role