Player Matchup

Thor
Thor
LostNcpu
Thor
Level 14
God Stats
29W - 34L
1,573 SR
Queue Stats
82W - 108L
1,223 Elo+
Solo
Sun Wukong
Sun Wukong
Sativa69
Sun Wukong
Level 24
God Stats
16W - 16L
1,567 SR
Queue Stats
95W - 109L
1,281 Elo+
Solo
Artemis
Artemis
SweetPeaPatrice
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
byJuNi
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,179 Elo+
Solo
Olorun
Olorun
horftorn
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Solo
Team Averages
Level 12
1,528 SR
1,337 Elo+

VS

Team Averages
Level 16
1,361 SR
1,161 Elo+
Mercury
Mercury
Isen28
Mercury
Level 18
God Stats
1W - 1L
1,697 SR
Queue Stats
26W - 45L
1,199 Elo+
Party 2
Apollo
Apollo
Jerryd187
Apollo
Level 17
God Stats
4W - 4L
1,327 SR
Queue Stats
188W - 176L
1,198 Elo+
Solo
Kukulkan
Kukulkan
Tengokuji
Kukulkan
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,147 Elo+
Party 2
Bastet
Bastet
djvnfdacmkdkd
Bastet
Level 15
God Stats
1W - 1L
1,163 SR
Queue Stats
6W - 14L
1,116 Elo+
Party 1
Hel
Hel
dmpmf18
Hel
Level 17
God Stats
2W - 2L
1,116 SR
Queue Stats
10W - 20L
1,143 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
0 / 2 / 0
4,563
507
1,097
5,278
1,467
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Sativa69
Sun Wukong
8
2 / 1 / 0
4,825
536
2,166
4,420
2,167
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
4,922
547
1,287
3,869
1,158
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
byJuNi
Ymir
7
0 / 1 / 0
4,487
499
487
3,272
1,293
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
horftorn
Olorun
4
0 / 4 / 2
3,926
436
681
2,945
818

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Isen28
Mercury
9
2 / 2 / 2
5,375
597
2,763
6,035
1,497
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Jerryd187
Apollo
10
1 / 0 / 2
5,704
634
1,948
3,901
1,108
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Tengokuji
Kukulkan
8
5 / 1 / 0
5,285
587
2,585
2,819
793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 1 / 0
4,548
505
1,624
3,411
905
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hel
7
1 / 0 / 3
4,666
518
1,279
2,307
466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
10
10
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
Isen28
Mercury
2
2
2
1.5
W
Apollo
Jerryd187
Apollo
1
0
2
2
L
Thor
0
2
0
0
L
Sun Wukong
Sativa69
Sun Wukong
2
1
0
2
L
1
2
1
0.75
W
Kukulkan
Tengokuji
Kukulkan
5
1
0
5
L
Ymir
byJuNi
Ymir
0
1
0
0
W
1
1
0
1
W
Hel
1
0
3
2.5
L
Olorun
horftorn
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,718
Damage
10,199
19,784
Taken
18,473
6,903
Mitigated
4,769
2,850
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Isen28
Mercury
2,763
1,527
0
1,818
6,035
1,497
477
0
6,010
0
26,555
W
Apollo
Jerryd187
Apollo
1,948
988
0
2,244
3,901
1,108
369
487
3,414
0
29,146
L
Thor
1,097
495
0
1,641
5,278
1,467
308
0
5,278
0
19,368
L
Sun Wukong
Sativa69
Sun Wukong
2,166
605
0
815
4,420
2,167
142
458
3,962
0
15,772
L
1,287
1,087
0
162
3,869
1,158
575
1,407
2,462
0
19,811
W
Kukulkan
Tengokuji
Kukulkan
2,585
652
0
1,071
2,819
793
345
491
2,328
16,068
0
L
Ymir
byJuNi
Ymir
487
76
0
74
3,272
1,293
306
668
2,604
14,220
0
W
1,624
393
0
478
3,411
905
78
0
3,236
0
9,652
W
Hel
1,279
91
701
849
2,307
466
331
190
2,117
13,906
0
L
Olorun
horftorn
Olorun
681
347
0
158
2,945
818
194
1,331
1,614
6,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,723
Gold Earned
25,578
156
Minions Killed
174
0
Camps Cleared
0
661,200
Distance Traveled
792,955
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,375
597
48
5
0
188,776
0
W
Apollo
5,704
634
61
7
0
161,047
1
L
Thor
4,563
507
44
5
0
136,809
0
L
Sun Wukong
4,825
536
27
3
0
157,237
0
L
Artemis
4,922
547
45
5
0
148,233
0
W
Kukulkan
5,285
587
28
3
0
134,036
0
L
Ymir
4,487
499
28
3
0
133,145
0
W
Bastet
4,548
505
19
2
0
169,687
0
W
Hel
4,666
518
18
2
0
139,409
0
L
Olorun
3,926
436
12
1
0
85,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role