Player Matchup

Neith
Neith
OGSEMPAI
Neith
Level 29
God Stats
4W - 10L
1,200 SR
Queue Stats
192W - 206L
1,453 Elo+
Solo
Merlin
Merlin
Smitewm
Merlin
Level 16
God Stats
10W - 8L
1,521 SR
Queue Stats
63W - 46L
1,419 Elo+
Solo
Scylla
Scylla
valentinkolev
Scylla
Level 11
God Stats
2W - 3L
1,329 SR
Queue Stats
14W - 14L
1,418 Elo+
Solo
Sol
Sol
ВоронМАФИОЗНИК
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ГУСЬМАФИ0ЗНИК
Tsukuyomi
Level 29
God Stats
0W - 2L
1,279 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 2
Team Averages
Level 22
1,366 SR
1,391 Elo+

VS

Team Averages
Level 27
1,409 SR
1,445 Elo+
Sun Wukong
Sun Wukong
HochuKabachok
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,428 Elo+
Party 3
Janus
Janus
Korup12
Janus
Level 45
God Stats
1W - 0L
1,182 SR
Queue Stats
57W - 55L
1,469 Elo+
Party 1
King Arthur
King Arthur
Shottino
King Arthur
Level 29
God Stats
1W - 3L
1,189 SR
Queue Stats
176W - 207L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Tellygravee
Cthulhu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,450 Elo+
Party 3
Neith
Neith
Zmardoaica
Neith
Level 13
God Stats
12W - 5L
1,675 SR
Queue Stats
30W - 25L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OGSEMPAI
Neith
20
5 / 7 / 6
14,307
1,022
14,804
20,297
8,268
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Smitewm
Merlin
19
4 / 4 / 7
13,696
978
32,322
22,419
9,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 4
11,265
805
3,426
2,920
912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 9 / 10
13,546
968
20,335
26,794
9,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 10 / 7
13,094
935
14,137
20,255
8,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HochuKabachok
Sun Wukong
20
6 / 2 / 17
14,027
1,002
18,394
18,171
14,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Korup12
Janus
20
6 / 3 / 13
13,562
969
16,960
12,518
5,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Shottino
King Arthur
20
7 / 4 / 13
14,573
1,041
10,385
19,723
26,501
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cthulhu
Tellygravee
Cthulhu
20
5 / 2 / 18
14,099
1,007
16,946
24,896
32,741
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
8 / 3 / 15
15,083
1,077
24,152
16,823
7,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
14
Kills
32
32
Deaths
14
34
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HochuKabachok
Sun Wukong
6
2
17
7.25
W
Janus
Korup12
Janus
6
3
13
4.17
L
Neith
OGSEMPAI
Neith
5
7
6
1.14
W
King Arthur
Shottino
King Arthur
7
4
13
3.38
L
Merlin
Smitewm
Merlin
4
4
7
1.88
W
Cthulhu
Tellygravee
Cthulhu
5
2
18
7
W
Neith
8
3
15
5.17
L
1
2
4
1.5
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,024
Damage
86,837
92,685
Taken
92,131
36,433
Mitigated
86,581
15,027
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HochuKabachok
Sun Wukong
18,394
5,265
1,799
3,082
18,171
14,177
0
10,335
7,836
0
35,267
W
Janus
Korup12
Janus
16,960
1,929
0
749
12,518
5,181
0
7,897
4,621
32,640
0
L
Neith
OGSEMPAI
Neith
14,804
6,682
0
3,450
20,297
8,268
0
6,932
13,065
0
34,860
W
King Arthur
Shottino
King Arthur
10,385
774
1,750
1,713
19,723
26,501
0
12,106
7,617
0
23,237
L
Merlin
Smitewm
Merlin
32,322
2,824
0
3,560
22,419
9,162
0
8,722
13,422
66,502
0
W
Cthulhu
Tellygravee
Cthulhu
16,946
1,219
1,649
1,422
24,896
32,741
0
14,538
8,825
41,095
0
W
Neith
24,152
14,109
1,705
5,510
16,823
7,981
0
11,207
5,616
0
60,049
L
3,426
412
0
0
2,920
912
0
403
2,467
7,076
0
L
20,335
8,235
0
7,891
26,794
9,802
0
10,095
16,251
45,597
0
L
14,137
2,508
0
126
20,255
8,289
0
7,754
12,183
0
34,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,908
Gold Earned
71,344
224
Minions Killed
253
7
Camps Cleared
8
1,080,742
Distance Traveled
1,335,395
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,027
1,002
36
3
0
273,599
0
W
Janus
13,562
969
42
3
1
263,325
0
L
Neith
14,307
1,022
45
3
4
254,983
0
W
King Arthur
14,573
1,041
30
2
2
281,980
0
L
Merlin
13,696
978
66
5
1
251,361
2
W
Cthulhu
14,099
1,007
55
4
1
289,556
1
W
Neith
15,083
1,077
90
6
4
226,935
1
L
Scylla
11,265
805
7
1
0
90,015
3
L
Sol
13,546
968
58
4
1
238,420
2
L
Tsukuyomi
13,094
935
48
3
1
245,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role