Player Matchup

Da Ji
Da Ji
Deistus
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,287 Elo+
Party 1
Neith
Neith
JEYSITO23
Neith
Level 5
God Stats
2W - 1L
1,695 SR
Queue Stats
4W - 6L
1,325 Elo+
Solo
Hercules
Hercules
MasterChory
Hercules
Level 17
God Stats
1W - 1L
1,737 SR
Queue Stats
47W - 57L
1,395 Elo+
Solo
Nox
Nox
Zzero187
Nox
Level 13
God Stats
1W - 4L
1,193 SR
Queue Stats
12W - 21L
1,276 Elo+
Party 1
Yemoja
Yemoja
sirensitch
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,108 Elo+
Party 1
Team Averages
Level 13
1,525 SR
1,278 Elo+

VS

Team Averages
Level 14
1,459 SR
1,367 Elo+
Kukulkan
Kukulkan
CloverTroll
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,308 Elo+
Solo
Bellona
Bellona
Fandalp
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,407 Elo+
Solo
Zeus
Zeus
MonkeyDGarth
Zeus
Level 26
God Stats
23W - 18L
1,580 SR
Queue Stats
105W - 107L
1,388 Elo+
Solo
Ra
Ra
Remulak
Ra
Level 8
God Stats
12W - 12L
1,214 SR
Queue Stats
17W - 26L
1,304 Elo+
Solo
Medusa
Medusa
TuggyBuns
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Deistus
Da Ji
18
10 / 13 / 6
13,638
1,137
20,363
25,800
15,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
JEYSITO23
Neith
20
10 / 5 / 7
14,780
1,232
15,502
19,120
9,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
MasterChory
Hercules
19
1 / 7 / 16
12,195
1,016
8,838
31,188
43,191
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 10 / 12
12,300
1,025
15,544
18,486
8,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
sirensitch
Yemoja
18
0 / 13 / 10
11,993
999
8,206
33,747
39,886
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CloverTroll
Kukulkan
20
9 / 4 / 27
13,683
1,140
20,705
10,933
4,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Fandalp
Bellona
20
10 / 5 / 28
14,366
1,197
22,793
21,469
27,638
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 4 / 20
14,254
1,188
28,099
12,841
3,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 4 / 27
12,215
1,018
6,146
12,418
9,527
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TuggyBuns
Medusa
20
16 / 7 / 19
14,600
1,217
40,101
16,212
6,430
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
169
24
Kills
48
48
Deaths
24
51
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CloverTroll
Kukulkan
9
4
27
5.63
L
Da Ji
Deistus
Da Ji
10
13
6
1
W
Bellona
Fandalp
Bellona
10
5
28
4.8
L
Neith
JEYSITO23
Neith
10
5
7
2.7
L
Hercules
MasterChory
Hercules
1
7
16
1.29
W
11
4
20
5.25
W
2
4
27
3.88
W
Medusa
TuggyBuns
Medusa
16
7
19
3.64
L
3
10
12
0.9
L
Yemoja
sirensitch
Yemoja
0
13
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,453
Damage
117,844
128,341
Taken
73,873
116,357
Mitigated
51,727
12,618
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CloverTroll
Kukulkan
20,705
4,724
0
0
10,933
4,274
0
4,028
6,905
35,608
0
L
Da Ji
Deistus
Da Ji
20,363
6,734
0
0
25,800
15,184
0
10,607
15,058
0
35,902
W
Bellona
Fandalp
Bellona
22,793
10,516
0
2,896
21,469
27,638
0
7,724
13,745
581
33,472
L
Neith
JEYSITO23
Neith
15,502
8,780
681
4,763
19,120
9,114
0
9,794
9,276
0
50,446
L
Hercules
MasterChory
Hercules
8,838
2,637
0
5,013
31,188
43,191
0
12,199
18,675
0
19,341
W
28,099
4,925
0
4,390
12,841
3,858
0
3,412
9,429
54,068
0
W
6,146
607
317
736
12,418
9,527
0
3,422
8,996
33,172
0
W
Medusa
TuggyBuns
Medusa
40,101
20,723
0
1,101
16,212
6,430
0
5,164
11,048
0
65,106
L
15,544
3,191
0
0
18,486
8,982
0
8,873
9,463
33,806
0
L
Yemoja
sirensitch
Yemoja
8,206
2,736
1,972
189
33,747
39,886
0
14,058
19,489
29,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,906
Gold Earned
69,118
212
Minions Killed
229
5
Camps Cleared
11
983,798
Distance Traveled
883,656
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,683
1,140
38
3
0
163,766
0
L
Da Ji
13,638
1,137
35
3
2
220,886
0
W
Bellona
14,366
1,197
23
2
0
211,150
1
L
Neith
14,780
1,232
76
6
1
203,443
0
L
Hercules
12,195
1,016
28
2
0
201,316
0
W
Zeus
14,254
1,188
58
5
7
165,112
0
W
Ra
12,215
1,018
71
6
2
165,923
2
W
Medusa
14,600
1,217
39
3
2
177,705
0
L
Nox
12,300
1,025
42
4
2
195,400
1
L
Yemoja
11,993
999
31
3
0
162,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role