Player Matchup

Cthulhu
Cthulhu
Diamond Kraig
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,329 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HinT420
Tsukuyomi
Level 40
God Stats
0W - 1L
1,556 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 2
Anubis
Anubis
VellosoBe
Anubis
Level 24
God Stats
1W - 1L
1,684 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Team Averages
Level 24
1,580 SR
1,367 Elo+

VS

Team Averages
Level 36
1,542 SR
1,305 Elo+
Tsukuyomi
Tsukuyomi
Fozy HP
Tsukuyomi
Level 81
God Stats
5W - 4L
1,537 SR
Queue Stats
261W - 277L
1,386 Elo+
Party 1
Bellona
Bellona
LoginiPanini
Bellona
Level 12
God Stats
3W - 3L
1,325 SR
Queue Stats
6W - 10L
1,266 Elo+
Party 1
Discordia
Discordia
Score_Fercho
Discordia
Level 15
God Stats
2W - 1L
1,764 SR
Queue Stats
4W - 3L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 8 / 8
10,667
533
7,678
19,996
12,762
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
HinT420
Tsukuyomi
16
6 / 6 / 7
12,786
639
16,738
17,721
7,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
VellosoBe
Anubis
15
6 / 6 / 5
12,209
610
11,938
16,964
8,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fozy HP
Tsukuyomi
17
10 / 6 / 7
14,232
712
20,245
18,887
6,370
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
LoginiPanini
Bellona
15
2 / 5 / 10
11,610
581
4,727
18,501
12,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Score_Fercho
Discordia
17
7 / 2 / 11
13,515
676
20,236
9,726
3,031
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
13
Kills
19
20
Deaths
13
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
8
8
0.63
W
Tsukuyomi
Fozy HP
Tsukuyomi
10
6
7
2.25
L
Tsukuyomi
HinT420
Tsukuyomi
6
6
7
1.58
W
Bellona
LoginiPanini
Bellona
2
5
10
1.4
W
Discordia
Score_Fercho
Discordia
7
2
11
6.25
L
Anubis
VellosoBe
Anubis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,354
Damage
45,208
54,681
Taken
47,114
28,924
Mitigated
21,510
9,430
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,678
216
0
838
19,996
12,762
0
9,102
10,894
33,227
0
W
Tsukuyomi
Fozy HP
Tsukuyomi
20,245
6,330
0
5,925
18,887
6,370
0
7,352
11,535
0
80,911
L
Tsukuyomi
HinT420
Tsukuyomi
16,738
5,129
1,221
2,300
17,721
7,804
0
3,917
13,580
0
48,014
W
Bellona
LoginiPanini
Bellona
4,727
923
0
3,142
18,501
12,109
996
7,711
10,790
0
20,984
W
Discordia
Score_Fercho
Discordia
20,236
941
0
1,250
9,726
3,031
1,560
4,645
5,081
52,611
0
L
Anubis
VellosoBe
Anubis
11,938
808
0
5,071
16,964
8,358
0
8,027
8,937
41,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
39,357
155
Minions Killed
154
0
Camps Cleared
0
905,759
Distance Traveled
1,016,417
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,667
533
32
2
0
250,122
0
W
Tsukuyomi
14,232
712
80
4
0
338,435
4
L
Tsukuyomi
12,786
639
52
3
0
377,840
4
W
Bellona
11,610
581
24
1
0
333,940
0
W
Discordia
13,515
676
50
3
0
344,042
1
L
Anubis
12,209
610
71
4
0
277,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role