Player Matchup

Hercules
Hercules
Platinum I
ApoIogician
Hercules
Platinum I
Level 154
God Stats
12W - 16L
1,476 SR
Queue Stats
403W - 375L
2,045 MMR
Solo
Set
Set
Platinum III
DtheSavage
Set
Platinum III
Level 66
God Stats
0W - 1L
1,823 SR
Queue Stats
68W - 67L
2,045 MMR
Solo
Cerberus
Cerberus
Diamond V
JonhWonka
Cerberus
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
MaybеBaby
Ullr
Platinum III
Level 155
God Stats
1W - 2L
1,629 SR
Queue Stats
64W - 52L
2,148 MMR
Solo
He Bo
He Bo
Diamond IV
TheColinball
He Bo
Diamond IV
Level 123
God Stats
7W - 8L
1,696 SR
Queue Stats
339W - 286L
2,186 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,625 SR
1,985 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,569 SR
1,853 MMR
Fenrir
Fenrir
Diamond IV
Chocolat3Puma
Fenrir
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Go1denSword7
Amaterasu
Diamond III
Level 143
God Stats
53W - 33L
1,697 SR
Queue Stats
186W - 169L
2,165 MMR
Solo
Ares
Ares
Diamond V
HomeboyBob
Ares
Diamond V
Level 80
God Stats
1W - 3L
1,151 SR
Queue Stats
230W - 201L
2,024 MMR
Solo
Rama
Rama
Platinum I
PhoenixBLAZE5
Rama
Platinum I
Level 153
God Stats
1W - 0L
1,997 SR
Queue Stats
57W - 55L
2,074 MMR
Solo
Freya
Freya
Diamond IV
TheBrownMamba
Freya
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ApoIogician
Hercules
1
0 / 0 / 0
2,406
481
0
0
0
5
1 / 1 / 0
3,447
689
1,312
2,228
509
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
JonhWonka
Cerberus
6
1 / 1 / 0
3,521
704
2,378
4,510
1,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 1 / 0
2,938
588
306
1,683
395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 3 / 0
3,112
622
906
2,425
455
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
CthulhuOlorunNemesisPersephoneYemoja

VS

Bans
TsukuyomiSun WukongKaliThorKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 0 / 0
4,361
872
1,539
3,036
876
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Go1denSword7
Amaterasu
5
2 / 1 / 0
3,587
717
3,530
4,398
1,826
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 1
3,293
659
212
2,259
861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
0 / 0 / 3
3,813
763
967
1,350
358
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 0 / 0
3,427
685
326
1,506
306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
6
6
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
ApoIogician
Hercules
0
0
0
0
W
3
0
0
3
L
1
1
0
1
W
Amaterasu
Go1denSword7
Amaterasu
2
1
0
2
W
0
1
1
0.5
L
Cerberus
JonhWonka
Cerberus
1
1
0
1
L
0
1
0
0
W
0
0
3
1.5
W
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,902
Damage
6,574
10,846
Taken
12,549
2,841
Mitigated
4,227
4,699
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ApoIogician
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
1,539
290
0
1,578
3,036
876
0
256
2,780
0
18,964
L
1,312
686
0
907
2,228
509
0
0
2,228
0
13,477
W
Amaterasu
Go1denSword7
Amaterasu
3,530
1,695
0
2,663
4,398
1,826
0
2,121
1,931
0
11,970
W
212
66
0
0
2,259
861
0
0
2,259
5,931
0
L
Cerberus
JonhWonka
Cerberus
2,378
613
0
2,877
4,510
1,482
0
0
4,173
13,188
0
L
306
150
0
560
1,683
395
0
538
1,145
0
6,317
W
967
878
0
847
1,350
358
0
561
789
0
13,439
W
326
47
0
1,224
1,506
306
0
0
1,506
13,015
0
L
906
77
0
355
2,425
455
0
0
2,425
8,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,424
Gold Earned
18,481
95
Minions Killed
126
0
Camps Cleared
0
328,726
Distance Traveled
473,456
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
2,406
481
0
0
0
0
0
W
Fenrir
4,361
872
40
8
0
106,344
2
L
Set
3,447
689
33
7
0
96,950
1
W
Amaterasu
3,587
717
24
5
0
104,048
1
W
Ares
3,293
659
2
0
0
81,424
1
L
Cerberus
3,521
704
35
7
0
86,255
1
L
Ullr
2,938
588
12
2
0
62,747
1
W
Rama
3,813
763
29
6
0
95,627
2
W
Freya
3,427
685
31
6
0
86,013
1
L
He Bo
3,112
622
15
3
0
82,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role