Player Matchup

Sun Wukong
Sun Wukong
Silver I
AnticRizen1
Sun Wukong
Silver I
Level 69
God Stats
5W - 2L
1,434 SR
Queue Stats
245W - 252L
1,041 MMR
Solo
Hachiman
Hachiman
Silver II
Jmarsupial
Hachiman
Silver II
Level 119
God Stats
9W - 5L
1,424 SR
Queue Stats
124W - 120L
1,058 MMR
Solo
Hera
Hera
Silver III
airesnetto
Hera
Silver III
Level 106
God Stats
2W - 2L
1,639 SR
Queue Stats
226W - 253L
1,044 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,499 SR
1,048 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,398 SR
1,017 MMR
Jormungandr
Jormungandr
Silver III
KingLeo2118
Jormungandr
Silver III
Level 67
God Stats
0W - 3L
1,144 SR
Queue Stats
174W - 127L
1,060 MMR
Solo
Hel
Hel
Bronze III
SmilyDrop974790
Hel
Bronze III
Level 49
God Stats
19W - 15L
1,506 SR
Queue Stats
234W - 209L
1,042 MMR
Party 1
Arachne
Arachne
Silver III
StPUrWorstEnemy
Arachne
Silver III
Level 132
God Stats
104W - 106L
1,543 SR
Queue Stats
107W - 115L
949 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnticRizen1
Sun Wukong
18
11 / 2 / 4
14,362
684
21,867
20,845
18,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Jmarsupial
Hachiman
16
1 / 3 / 12
12,683
604
11,514
13,426
4,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 3 / 7
13,043
621
16,860
9,029
3,600
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ZeusChaacPoseidonCthulhuBacchus

VS

Bans
AphroditeArtemisKumbhakarnaBellonaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingLeo2118
Jormungandr
16
3 / 2 / 4
13,358
636
12,165
22,255
21,792
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 6 / 4
11,972
570
11,492
17,215
10,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 7 / 3
12,632
602
9,225
22,726
18,990
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
8
8
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnticRizen1
Sun Wukong
11
2
4
6.5
W
Hachiman
Jmarsupial
Hachiman
1
3
12
2.33
L
Jormungandr
KingLeo2118
Jormungandr
3
2
4
2.5
L
2
6
4
0.67
L
3
7
3
0.64
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,241
Damage
32,882
43,300
Taken
62,196
27,365
Mitigated
51,109
14,960
Healing
26,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnticRizen1
Sun Wukong
21,867
5,604
1,820
10,113
20,845
18,809
965
11,413
9,432
0
55,389
W
Hachiman
Jmarsupial
Hachiman
11,514
6,202
0
1,683
13,426
4,956
2,186
6,299
7,127
0
90,035
L
Jormungandr
KingLeo2118
Jormungandr
12,165
1,637
867
5,957
22,255
21,792
349
8,531
13,374
55,194
0
L
11,492
92
6,114
7,822
17,215
10,327
566
4,687
12,228
39,566
0
L
9,225
5,579
0
5,573
22,726
18,990
0
4,258
17,918
0
70,894
W
16,860
4,148
311
1,033
9,029
3,600
419
6,013
3,016
70,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
37,962
328
Minions Killed
196
0
Camps Cleared
0
1,066,135
Distance Traveled
1,071,344
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,362
684
73
3
0
393,281
5
W
Hachiman
12,683
604
130
6
0
330,649
1
L
Jormungandr
13,358
636
71
3
0
352,066
5
L
Hel
11,972
570
47
2
0
367,393
1
L
Arachne
12,632
602
78
4
0
351,885
3
W
Hera
13,043
621
125
6
0
342,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role