Player Matchup

Neith
Neith
Santi97utb
Neith
Level 13
God Stats
0W - 2L
1,336 SR
Queue Stats
2W - 4L
1,279 Elo+
Party 1
Thor
Thor
Yisuskr4ist
Thor
Level 13
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 7L
1,167 Elo+
Party 1
Hel
Hel
Yoshicool001
Hel
Level 15
God Stats
0W - 2L
1,377 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 1
Team Averages
Level 14
1,343 SR
1,215 Elo+

VS

Team Averages
Level 26
1,488 SR
1,176 Elo+
Medusa
Medusa
ByakkoSempai
Medusa
Level 28
God Stats
4W - 1L
1,460 SR
Queue Stats
11W - 11L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
DarkFlay01
Baron Samedi
Level 18
God Stats
13W - 15L
1,505 SR
Queue Stats
24W - 40L
1,226 Elo+
Party 2
Bacchus
Bacchus
SEGGBETHOS
Bacchus
Level 33
God Stats
20W - 33L
1,500 SR
Queue Stats
51W - 124L
1,054 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 4 / 4
10,374
648
8,523
12,073
5,087
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 5 / 2
10,026
627
7,990
17,015
7,095
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 8 / 3
8,981
561
7,145
13,665
7,354
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
10 / 2 / 7
12,296
769
14,713
9,971
3,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
DarkFlay01
Baron Samedi
16
7 / 1 / 8
11,620
726
14,470
10,599
5,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
SEGGBETHOS
Bacchus
12
0 / 3 / 9
9,617
601
6,704
13,555
17,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
17
17
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
2
7
6.75
W
Baron Samedi
DarkFlay01
Baron Samedi
7
1
8
11
W
Bacchus
SEGGBETHOS
Bacchus
0
3
9
1.5
L
Neith
2
4
4
1
L
3
5
2
0.8
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,658
Damage
35,887
42,753
Taken
34,125
19,536
Mitigated
25,821
13,589
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,713
6,592
0
1,791
9,971
3,667
3,211
1,913
7,958
0
50,082
W
Baron Samedi
DarkFlay01
Baron Samedi
14,470
1,348
3,119
5,395
10,599
5,046
229
1,395
9,129
63,286
0
W
Bacchus
SEGGBETHOS
Bacchus
6,704
294
645
1,097
13,555
17,108
62
3,536
9,857
22,693
0
L
Neith
8,523
3,559
0
1,839
12,073
5,087
0
5,430
6,643
0
33,788
L
7,990
799
0
1,145
17,015
7,095
0
7,650
9,365
0
36,136
L
7,145
706
6,737
3,868
13,665
7,354
0
8,134
5,531
25,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,381
Gold Earned
33,533
117
Minions Killed
176
0
Camps Cleared
0
785,185
Distance Traveled
865,374
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,296
769
69
4
0
262,628
2
W
Baron Samedi
11,620
726
79
5
0
285,263
2
W
Bacchus
9,617
601
28
2
0
317,483
0
L
Neith
10,374
648
42
3
0
245,431
0
L
Thor
10,026
627
33
2
0
276,403
1
L
Hel
8,981
561
42
3
0
263,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role