Player Matchup

Hades
Hades
CJGamer2x0
Hades
Level 46
God Stats
7W - 10L
1,423 SR
Queue Stats
163W - 177L
1,357 Elo+
Party 2
Chang'e
Chang'e
ShiftyNinja89
Chang'e
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
71W - 83L
1,409 Elo+
Party 2
Bakasura
Bakasura
Sl1mfuzz3
Bakasura
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 109L
1,395 Elo+
Solo
Cabrakan
Cabrakan
Vexon01
Cabrakan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,361 Elo+
Solo
Fenrir
Fenrir
keke9515
Fenrir
Level 40
God Stats
1W - 2L
1,296 SR
Queue Stats
62W - 83L
1,408 Elo+
Solo
Team Averages
Level 37
1,444 SR
1,386 Elo+

VS

Team Averages
Level 47
1,426 SR
1,476 Elo+
Fenrir
Fenrir
BryLO677
Fenrir
Level 42
God Stats
21W - 7L
1,500 SR
Queue Stats
28W - 13L
1,410 Elo+
Solo
Vamana
Vamana
ChromeChris1
Vamana
Level 68
God Stats
2W - 6L
1,240 SR
Queue Stats
72W - 65L
1,451 Elo+
Party 1
Thanatos
Thanatos
Hojjmanza
Thanatos
Level 13
God Stats
3W - 1L
1,314 SR
Queue Stats
11W - 4L
1,525 Elo+
Party 1
Bellona
Bellona
WEAPON_Vash
Bellona
Level 28
God Stats
42W - 38L
1,440 SR
Queue Stats
64W - 62L
1,407 Elo+
Party 1
Scylla
Scylla
spm1226
Scylla
Level 85
God Stats
1W - 0L
1,637 SR
Queue Stats
26W - 20L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
3 / 12 / 5
11,095
1,009
19,651
30,386
14,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
17
4 / 9 / 6
10,985
999
17,018
21,304
13,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Sl1mfuzz3
Bakasura
16
3 / 8 / 6
11,212
1,019
4,933
19,608
7,793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Vexon01
Cabrakan
17
1 / 14 / 7
10,678
971
11,458
27,595
18,001
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
keke9515
Fenrir
17
1 / 9 / 8
10,443
949
8,700
20,276
16,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BryLO677
Fenrir
19
5 / 6 / 28
11,639
1,058
11,975
15,760
7,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
20
6 / 1 / 29
12,304
1,119
16,397
13,933
7,041
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Hojjmanza
Thanatos
20
26 / 2 / 22
16,560
1,505
40,066
16,129
6,964
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
WEAPON_Vash
Bellona
19
5 / 0 / 27
11,627
1,057
6,043
10,897
5,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
spm1226
Scylla
20
10 / 3 / 36
13,576
1,234
32,059
11,152
4,000
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
194
12
Kills
52
52
Deaths
12
32
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BryLO677
Fenrir
5
6
28
3.17
L
Hades
3
12
5
0.46
W
Vamana
6
1
29
20.5
W
Thanatos
Hojjmanza
Thanatos
26
2
22
18.5
L
Chang'e
4
9
6
0.78
L
Bakasura
Sl1mfuzz3
Bakasura
3
8
6
0.75
L
Cabrakan
Vexon01
Cabrakan
1
14
7
0.32
W
Bellona
WEAPON_Vash
Bellona
5
0
27
18.5
L
Fenrir
keke9515
Fenrir
1
9
8
0.56
W
Scylla
spm1226
Scylla
10
3
36
9.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,760
Damage
106,540
119,169
Taken
67,871
70,931
Mitigated
30,418
15,424
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BryLO677
Fenrir
11,975
4,831
0
840
15,760
7,003
0
10,879
4,881
0
20,324
L
Hades
19,651
1,855
1,569
5,100
30,386
14,559
0
6,060
24,326
51,778
0
W
Vamana
16,397
8,232
0
3,245
13,933
7,041
0
8,347
5,446
0
32,668
W
Thanatos
Hojjmanza
Thanatos
40,066
20,766
0
15,184
16,129
6,964
0
12,589
3,400
0
67,366
L
Chang'e
17,018
2,865
2,310
3,785
21,304
13,673
0
3,510
17,794
41,078
0
L
Bakasura
Sl1mfuzz3
Bakasura
4,933
3,546
0
309
19,608
7,793
0
6,640
12,968
0
18,697
L
Cabrakan
Vexon01
Cabrakan
11,458
958
644
1,559
27,595
18,001
0
9,495
18,100
28,278
0
W
Bellona
WEAPON_Vash
Bellona
6,043
1,972
0
90
10,897
5,410
0
8,530
2,297
0
19,724
L
Fenrir
keke9515
Fenrir
8,700
1,910
0
148
20,276
16,905
0
6,354
13,922
707
19,398
W
Scylla
spm1226
Scylla
32,059
3,198
0
310
11,152
4,000
0
8,107
2,975
48,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
65,706
215
Minions Killed
202
4
Camps Cleared
7
942,565
Distance Traveled
1,147,078
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,639
1,058
27
2
0
220,700
2
L
Hades
11,095
1,009
74
7
0
166,859
0
W
Vamana
12,304
1,119
37
3
2
252,480
0
W
Thanatos
16,560
1,505
65
6
4
239,250
0
L
Chang'e
10,985
999
53
5
1
169,767
0
L
Bakasura
11,212
1,019
33
3
2
176,082
0
L
Cabrakan
10,678
971
39
4
0
193,334
1
W
Bellona
11,627
1,057
33
3
0
233,793
0
L
Fenrir
10,443
949
16
1
1
236,523
0
W
Scylla
13,576
1,234
40
4
1
200,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role