Player Matchup

Jormungandr
Jormungandr
Flounder118
Jormungandr
Level 27
God Stats
5W - 1L
1,645 SR
Queue Stats
105W - 145L
1,177 Elo+
Solo
Ne Zha
Ne Zha
GIRL1CHICKEN
Ne Zha
Level 17
God Stats
4W - 8L
1,591 SR
Queue Stats
32W - 83L
1,048 Elo+
Solo
Agni
Agni
TinchoTowers
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,245 Elo+
Solo
Neith
Neith
TravHozai
Neith
Level 29
God Stats
82W - 53L
1,547 SR
Queue Stats
117W - 110L
1,279 Elo+
Solo
Bastet
Bastet
lochness_basilis
Bastet
Level 29
God Stats
3W - 0L
1,706 SR
Queue Stats
69W - 59L
1,249 Elo+
Solo
Team Averages
Level 26
1,598 SR
1,200 Elo+

VS

Team Averages
Level 11
1,412 SR
1,202 Elo+
Hachiman
Hachiman
Crackren94
Hachiman
Level 16
God Stats
22W - 25L
1,401 SR
Queue Stats
26W - 27L
1,214 Elo+
Solo
Olorun
Olorun
Dirty_Butler
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,178 Elo+
Solo
Sun Wukong
Sun Wukong
FreshAvoc-a-do
Sun Wukong
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 46L
1,065 Elo+
Party 1
Ares
Ares
OlieAbbot2005
Ares
Level 11
God Stats
1W - 3L
1,159 SR
Queue Stats
11W - 30L
1,051 Elo+
Party 1
Loki
Loki
RaisedHorizon34
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flounder118
Jormungandr
20
2 / 3 / 18
13,057
1,004
10,800
15,477
9,841
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
18
2 / 3 / 14
11,733
903
3,770
7,795
4,482
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 0 / 19
15,011
1,155
28,773
8,937
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
TravHozai
Neith
20
7 / 1 / 16
13,256
1,020
21,403
9,764
4,835
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
14 / 5 / 11
14,760
1,135
20,362
16,427
7,073
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crackren94
Hachiman
19
3 / 3 / 5
12,849
988
17,408
13,041
4,884
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
15
0 / 7 / 0
10,076
775
87
9,616
3,883
Sun Wukong
FreshAvoc-a-do
Sun Wukong
17
3 / 10 / 4
11,825
910
18,425
27,967
21,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 5 / 6
12,427
956
7,065
27,300
19,430
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 10 / 5
11,967
921
8,211
19,335
7,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
31
35
Kills
11
12
Deaths
35
78
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crackren94
Hachiman
3
3
5
1.83
L
Olorun
0
7
0
0
W
Jormungandr
Flounder118
Jormungandr
2
3
18
3.67
L
Sun Wukong
FreshAvoc-a-do
Sun Wukong
3
10
4
0.5
W
Ne Zha
2
3
14
3
L
3
5
6
1.2
L
2
10
5
0.45
W
10
0
19
19.5
W
Neith
TravHozai
Neith
7
1
16
15
W
14
5
11
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,108
Damage
51,196
58,400
Taken
97,259
29,861
Mitigated
57,381
13,411
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crackren94
Hachiman
17,408
10,708
0
895
13,041
4,884
0
5,689
7,352
0
49,614
L
Olorun
87
87
0
0
9,616
3,883
0
1,375
8,241
6,077
0
W
Jormungandr
Flounder118
Jormungandr
10,800
3,096
1,418
4,390
15,477
9,841
0
1,821
13,656
38,049
0
L
Sun Wukong
FreshAvoc-a-do
Sun Wukong
18,425
5,640
0
931
27,967
21,399
0
11,727
16,240
0
35,936
W
Ne Zha
3,770
2,256
0
416
7,795
4,482
0
784
7,011
0
8,447
L
7,065
505
0
2,419
27,300
19,430
0
11,983
15,317
22,498
0
L
8,211
1,996
0
444
19,335
7,785
0
8,799
10,536
0
31,431
W
28,773
887
849
2,286
8,937
3,630
0
1,207
7,730
53,320
0
W
Neith
TravHozai
Neith
21,403
15,951
0
1,582
9,764
4,835
0
1,364
8,400
0
47,758
W
20,362
7,778
600
1,870
16,427
7,073
0
1,976
13,990
0
40,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,817
Gold Earned
59,144
240
Minions Killed
175
4
Camps Cleared
7
1,090,412
Distance Traveled
1,010,714
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,849
988
75
6
0
229,670
0
L
Olorun
10,076
775
5
0
4
110,629
0
W
Jormungandr
13,057
1,004
63
5
0
244,644
3
L
Sun Wukong
11,825
910
33
3
0
235,924
0
W
Ne Zha
11,733
903
13
1
2
204,573
0
L
Ares
12,427
956
13
1
0
226,725
0
L
Loki
11,967
921
49
4
3
207,766
0
W
Agni
15,011
1,155
68
5
2
235,441
0
W
Neith
13,256
1,020
39
3
0
172,743
0
W
Bastet
14,760
1,135
57
4
0
233,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role