Player Matchup

Fenrir
Fenrir
ChickenGod5
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Solo
Tsukuyomi
Tsukuyomi
FirAS-sa-
Tsukuyomi
Level 14
God Stats
7W - 4L
1,607 SR
Queue Stats
35W - 22L
1,313 Elo+
Solo
Sun Wukong
Sun Wukong
Gaga-axel44
Sun Wukong
Level 15
God Stats
32W - 44L
1,420 SR
Queue Stats
83W - 103L
1,221 Elo+
Solo
Jormungandr
Jormungandr
RIDER_OF_END
Jormungandr
Level 10
God Stats
8W - 12L
1,135 SR
Queue Stats
24W - 36L
1,129 Elo+
Solo
Artemis
Artemis
l Kim Kim l
Artemis
Level 23
God Stats
8W - 5L
1,626 SR
Queue Stats
16W - 16L
1,487 Elo+
Solo
Team Averages
Level 16
1,458 SR
1,309 Elo+

VS

Team Averages
Level 17
1,454 SR
1,186 Elo+
Artemis
Artemis
WTG X BENZ
Artemis
Level 17
God Stats
14W - 11L
1,484 SR
Queue Stats
45W - 38L
1,165 Elo+
Solo
Athena
Athena
fatalboi111
Athena
Level 25
God Stats
2W - 3L
1,600 SR
Queue Stats
32W - 53L
1,162 Elo+
Solo
Loki
Loki
kaylapatterson69
Loki
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,210 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sforme11
Tsukuyomi
Level 18
God Stats
8W - 8L
1,456 SR
Queue Stats
8W - 8L
1,326 Elo+
Party 1
Aphrodite
Aphrodite
stalkress
Aphrodite
Level 4
God Stats
35W - 35L
1,231 SR
Queue Stats
82W - 79L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
0 / 4 / 3
10,717
766
1,045
5,283
1,688
Tsukuyomi
FirAS-sa-
Tsukuyomi
20
8 / 16 / 11
15,236
1,088
32,817
28,863
15,430
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Gaga-axel44
Sun Wukong
20
4 / 10 / 10
13,852
989
16,318
27,998
31,972
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
RIDER_OF_END
Jormungandr
20
4 / 7 / 11
14,009
1,001
14,899
23,782
28,067
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
l Kim Kim l
Artemis
20
8 / 7 / 7
14,628
1,045
25,969
15,942
7,274
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
WTG X BENZ
Artemis
19
4 / 6 / 15
13,233
945
10,860
14,796
7,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
20
5 / 4 / 25
14,978
1,070
14,216
29,596
37,437
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 5 / 17
15,798
1,128
15,811
17,814
7,948
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
sforme11
Tsukuyomi
20
16 / 4 / 20
16,615
1,187
36,058
19,004
16,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
stalkress
Aphrodite
19
2 / 6 / 20
12,748
911
13,563
20,328
11,814
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
141
24
Kills
44
44
Deaths
25
42
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
3
0.38
L
Tsukuyomi
FirAS-sa-
Tsukuyomi
8
16
11
0.84
L
Sun Wukong
Gaga-axel44
Sun Wukong
4
10
10
0.9
L
Jormungandr
RIDER_OF_END
Jormungandr
4
7
11
1.36
W
Artemis
WTG X BENZ
Artemis
4
6
15
1.92
W
Athena
5
4
25
4.38
W
17
5
17
5.1
L
Artemis
l Kim Kim l
Artemis
8
7
7
1.64
W
Tsukuyomi
sforme11
Tsukuyomi
16
4
20
6.5
W
Aphrodite
stalkress
Aphrodite
2
6
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,048
Damage
90,508
101,868
Taken
101,538
84,431
Mitigated
80,881
7,990
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,045
198
0
140
5,283
1,688
0
1,022
4,261
0
3,739
L
Tsukuyomi
FirAS-sa-
Tsukuyomi
32,817
12,391
0
750
28,863
15,430
0
6,133
22,730
0
52,646
L
Sun Wukong
Gaga-axel44
Sun Wukong
16,318
3,193
0
4,673
27,998
31,972
0
7,414
20,584
1,282
36,795
L
Jormungandr
RIDER_OF_END
Jormungandr
14,899
5,030
180
880
23,782
28,067
0
7,355
16,427
46,562
0
W
Artemis
WTG X BENZ
Artemis
10,860
7,091
0
0
14,796
7,014
0
867
13,854
0
31,074
W
Athena
14,216
3,147
1,468
3,346
29,596
37,437
0
5,211
24,069
30,187
0
W
15,811
7,575
0
0
17,814
7,948
0
3,257
13,005
0
31,201
L
Artemis
l Kim Kim l
Artemis
25,969
15,891
0
1,367
15,942
7,274
0
5,855
10,087
0
56,890
W
Tsukuyomi
sforme11
Tsukuyomi
36,058
13,291
0
1,314
19,004
16,668
0
2,869
15,992
0
62,296
W
Aphrodite
stalkress
Aphrodite
13,563
852
4,922
9,204
20,328
11,814
0
3,848
16,285
35,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,442
Gold Earned
73,372
201
Minions Killed
224
6
Camps Cleared
2
994,539
Distance Traveled
1,146,183
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,717
766
1
0
0
74,443
0
L
Tsukuyomi
15,236
1,088
38
3
2
272,909
2
L
Sun Wukong
13,852
989
41
3
1
245,230
0
L
Jormungandr
14,009
1,001
63
5
0
177,932
2
W
Artemis
13,233
945
49
4
0
156,743
1
W
Athena
14,978
1,070
36
3
1
268,815
0
W
Loki
15,798
1,128
26
2
1
250,016
0
L
Artemis
14,628
1,045
58
4
3
224,025
1
W
Tsukuyomi
16,615
1,187
57
4
0
268,206
0
W
Aphrodite
12,748
911
56
4
0
202,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role