Player Matchup

Medusa
Medusa
Cursed ju
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo
Cthulhu
Cthulhu
MindF1ayer
Cthulhu
Level 5
God Stats
4W - 5L
1,601 SR
Queue Stats
4W - 7L
1,528 Elo+
Party 1
Ra
Ra
RRRRAAAAAA
Ra
Level 7
God Stats
3W - 7L
1,365 SR
Queue Stats
8W - 12L
1,392 Elo+
Party 1
Ne Zha
Ne Zha
Septumsju
Ne Zha
Level 7
God Stats
7W - 11L
1,456 SR
Queue Stats
13W - 16L
1,401 Elo+
Party 1
Artemis
Artemis
horrorose
Artemis
Level 8
God Stats
5W - 7L
1,492 SR
Queue Stats
16W - 18L
1,376 Elo+
Party 1
Team Averages
Level 8
1,483 SR
1,426 Elo+

VS

Team Averages
Level 18
1,417 SR
1,469 Elo+
Neith
Neith
GlacierBoy
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,759 Elo+
Party 2
Da Ji
Da Ji
HulkSm4sh
Da Ji
Level 28
God Stats
3W - 9L
1,357 SR
Queue Stats
198W - 233L
1,429 Elo+
Party 3
Scylla
Scylla
ImDevastated
Scylla
Level 16
God Stats
7W - 9L
1,425 SR
Queue Stats
18W - 18L
1,333 Elo+
Party 2
Ganesha
Ganesha
Novocain
Ganesha
Level 26
God Stats
8W - 10L
1,349 SR
Queue Stats
121W - 151L
1,387 Elo+
Party 3
Merlin
Merlin
WillowRyder
Merlin
Level 15
God Stats
29W - 28L
1,455 SR
Queue Stats
68W - 76L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cursed ju
Medusa
16
0 / 8 / 8
10,657
820
2,877
10,609
4,093
Cthulhu
MindF1ayer
Cthulhu
20
3 / 6 / 21
14,310
1,101
11,489
25,593
33,078
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 13 / 18
14,509
1,116
16,871
23,560
8,802
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Septumsju
Ne Zha
20
9 / 10 / 14
14,922
1,148
16,762
25,438
11,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
horrorose
Artemis
20
15 / 11 / 11
16,141
1,242
31,804
26,123
9,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
14 / 8 / 23
15,796
1,215
29,118
17,718
10,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
HulkSm4sh
Da Ji
20
17 / 5 / 10
15,192
1,169
15,866
14,643
10,082
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
12 / 11 / 22
15,528
1,194
19,282
18,719
10,647
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Novocain
Ganesha
20
0 / 4 / 46
15,209
1,170
17,440
21,835
33,189
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
20
5 / 5 / 23
13,861
1,066
19,334
13,421
7,653
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
172
33
Kills
48
48
Deaths
33
72
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cursed ju
Medusa
0
8
8
0.5
W
Neith
14
8
23
3.19
W
Da Ji
HulkSm4sh
Da Ji
17
5
10
4.4
W
Scylla
12
11
22
2.09
L
Cthulhu
MindF1ayer
Cthulhu
3
6
21
2.25
W
Ganesha
Novocain
Ganesha
0
4
46
5.75
L
6
13
18
1.15
L
Ne Zha
Septumsju
Ne Zha
9
10
14
1.6
W
Merlin
5
5
23
3.3
L
Artemis
horrorose
Artemis
15
11
11
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,803
Damage
101,040
111,323
Taken
86,336
67,425
Mitigated
71,988
5,024
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cursed ju
Medusa
2,877
1,167
0
0
10,609
4,093
0
4,806
5,803
0
10,497
W
Neith
29,118
14,291
0
3,424
17,718
10,417
0
6,308
11,410
0
46,613
W
Da Ji
HulkSm4sh
Da Ji
15,866
8,594
0
0
14,643
10,082
0
4,391
10,252
0
28,782
W
Scylla
19,282
2,646
0
729
18,719
10,647
0
5,450
13,269
34,417
0
L
Cthulhu
MindF1ayer
Cthulhu
11,489
1,293
0
0
25,593
33,078
0
12,423
13,170
30,293
0
W
Ganesha
Novocain
Ganesha
17,440
600
1,968
996
21,835
33,189
0
7,232
14,603
29,305
0
L
16,871
1,032
949
1,463
23,560
8,802
0
12,837
10,723
35,902
0
L
Ne Zha
Septumsju
Ne Zha
16,762
10,305
0
1,223
25,438
11,715
0
12,245
13,193
0
31,505
W
Merlin
19,334
1,150
291
783
13,421
7,653
0
4,979
8,442
65,556
0
L
Artemis
horrorose
Artemis
31,804
15,206
0
1,389
26,123
9,737
0
13,745
12,378
0
57,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,539
Gold Earned
75,586
180
Minions Killed
211
5
Camps Cleared
9
1,079,857
Distance Traveled
1,018,798
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,657
820
17
1
2
129,465
3
W
Neith
15,796
1,215
49
4
2
186,819
0
W
Da Ji
15,192
1,169
23
2
5
183,796
0
W
Scylla
15,528
1,194
52
4
1
212,614
1
L
Cthulhu
14,310
1,101
48
4
0
221,459
0
W
Ganesha
15,209
1,170
6
0
0
236,146
0
L
Ra
14,509
1,116
47
4
1
241,580
0
L
Ne Zha
14,922
1,148
24
2
1
253,002
0
W
Merlin
13,861
1,066
81
6
1
199,423
2
L
Artemis
16,141
1,242
44
3
1
234,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role