Player Matchup

Chaac
Chaac
Delokil
Chaac
Level 19
God Stats
5W - 6L
1,525 SR
Queue Stats
64W - 45L
1,708 Elo+
Solo
Cerberus
Cerberus
L4ST Ban
Cerberus
Level 135
God Stats
4W - 4L
1,638 SR
Queue Stats
106W - 74L
1,581 Elo+
Party 1
Ra
Ra
MonchoLolo_
Ra
Level 9
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Medusa
Medusa
Superr beann
Medusa
Level 19
God Stats
31W - 14L
1,568 SR
Queue Stats
59W - 39L
1,578 Elo+
Party 1
Olorun
Olorun
XxWhyYouSaltyxX
Olorun
Level 8
God Stats
19W - 12L
1,684 SR
Queue Stats
23W - 18L
1,549 Elo+
Party 1
Team Averages
Level 38
1,631 SR
1,621 Elo+

VS

Team Averages
Level 25
1,570 SR
1,571 Elo+
Discordia
Discordia
CesarADD
Discordia
Level 27
God Stats
3W - 1L
1,632 SR
Queue Stats
33W - 36L
1,532 Elo+
Solo
Pele
Pele
Sylvinas
Pele
Level 17
God Stats
12W - 12L
1,596 SR
Queue Stats
71W - 53L
1,596 Elo+
Solo
Cthulhu
Cthulhu
TypeExotic
Cthulhu
Level 24
God Stats
6W - 8L
1,391 SR
Queue Stats
211W - 206L
1,525 Elo+
Solo
Amaterasu
Amaterasu
Xartang
Amaterasu
Level 28
God Stats
15W - 3L
1,736 SR
Queue Stats
103W - 48L
1,689 Elo+
Solo
Medusa
Medusa
mountmiharda
Medusa
Level 29
God Stats
6W - 4L
1,495 SR
Queue Stats
149W - 140L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Delokil
Chaac
20
15 / 2 / 10
17,927
1,195
38,699
29,301
38,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
L4ST Ban
Cerberus
20
8 / 3 / 18
17,070
1,138
32,450
33,856
25,444
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 14 / 13
12,845
856
3,885
20,117
8,262
Medusa
20
4 / 10 / 16
14,799
987
21,464
24,262
10,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 8 / 12
13,643
910
21,080
23,776
10,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CesarADD
Discordia
20
3 / 4 / 15
14,312
954
20,268
11,680
3,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pele
20
14 / 7 / 10
16,886
1,126
35,880
27,552
10,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TypeExotic
Cthulhu
20
6 / 2 / 13
15,486
1,032
23,247
32,356
34,203
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Xartang
Amaterasu
20
8 / 2 / 15
15,478
1,032
16,961
24,710
18,670
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
6 / 14 / 10
13,777
918
26,435
29,048
14,128
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
100
29
Kills
37
37
Deaths
29
69
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Discordia
CesarADD
Discordia
3
4
15
2.63
L
Chaac
Delokil
Chaac
15
2
10
10
L
Cerberus
L4ST Ban
Cerberus
8
3
18
5.67
L
0
14
13
0.46
L
Medusa
4
10
16
1.2
W
Pele
14
7
10
2.71
W
Cthulhu
TypeExotic
Cthulhu
6
2
13
6.25
W
Amaterasu
Xartang
Amaterasu
8
2
15
7.75
L
2
8
12
1
W
Medusa
6
14
10
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,578
Damage
122,791
131,312
Taken
125,346
93,185
Mitigated
81,005
29,166
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CesarADD
Discordia
20,268
528
0
987
11,680
3,663
0
3,802
7,878
47,652
0
L
Chaac
Delokil
Chaac
38,699
6,750
0
13,925
29,301
38,773
0
9,854
18,972
1,123
79,470
L
Cerberus
L4ST Ban
Cerberus
32,450
2,843
0
7,033
33,856
25,444
0
9,215
24,160
72,067
0
L
3,885
541
401
379
20,117
8,262
0
4,899
14,993
14,135
0
L
Medusa
21,464
12,448
0
0
24,262
10,281
0
9,533
14,504
0
53,259
W
Pele
35,880
9,832
0
2,131
27,552
10,341
0
9,958
17,594
0
59,921
W
Cthulhu
TypeExotic
Cthulhu
23,247
2,757
831
5,866
32,356
34,203
0
17,004
15,352
68,384
0
W
Amaterasu
Xartang
Amaterasu
16,961
8,165
0
5,059
24,710
18,670
0
14,240
10,470
0
30,527
L
21,080
14,231
1,569
5,859
23,776
10,425
0
9,136
14,465
39,697
0
W
Medusa
26,435
14,277
0
1,577
29,048
14,128
0
13,400
15,648
0
45,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,284
Gold Earned
75,939
317
Minions Killed
299
8
Camps Cleared
7
1,430,701
Distance Traveled
1,555,919
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,312
954
79
5
3
309,110
0
L
Chaac
17,927
1,195
102
7
3
340,276
1
L
Cerberus
17,070
1,138
104
7
1
311,415
1
L
Ra
12,845
856
15
1
1
205,390
1
L
Medusa
14,799
987
69
5
1
279,573
0
W
Pele
16,886
1,126
60
4
2
341,893
0
W
Cthulhu
15,486
1,032
92
6
1
314,226
0
W
Amaterasu
15,478
1,032
22
1
0
328,702
0
L
Olorun
13,643
910
27
2
2
294,047
2
W
Medusa
13,777
918
46
3
1
261,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role